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Behaviour Interactive

Behaviour Interactive business and news from across the web.

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Blues News

Evening Interviews

Behaviour Interactive has committed to supporting Dead by Daylight for the foreseeable future, highlighting its evolution into a successful live-service game. The company discussed its strategies for maintaining and expanding the horror title's player base and content.

Gamers Heroes

Dead by Daylight’s “All-Kill: Comeback” Chapter Now Available

Behavior Interactive has released the "All-Kill: Comeback" chapter for Dead by Daylight across all platforms. This expansion introduces a new map, gameplay updates, and features original music and voice acting from K-Pop artist Kevin Woo, who also voices the new Survivor Kwon Tae-young. The chapter includes a gender-swapped Legendary Outfit for The Trickster Killer, MiNA.

Invision Community

Monopoly Star Wars Heroes vs. Villains Launching June 11 Across Consoles and PC | Invision Game Community

Ubisoft announced Monopoly Star Wars Heroes vs. Villains, a team-based twist on the classic board game, launching June 11, 2026. Developed by Behavior Interactive, it will be available on PlayStation 5, Xbox Series X|S, Nintendo Switch, GeForce Now, and PC. The game features iconic Star Wars characters, unique abilities, and competitive 2v2 and 3v3 modes.

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Games Press

PREPARE FOR A GALACTIC SHOWDOWN IN MONOPOLY: STAR WARS™ HEROES VS. VILLAINS

Ubisoft announced Monopoly: Star Wars Heroes vs. Villains, a team-based twist on the classic board game, launching June 11th on PlayStation 5, Xbox Series X|S, Nintendo Switch, GeForce Now, and PC. Developed by Behavior Interactive, the game features iconic Star Wars characters, 2v2 and 3v3 modes, and a custom Monopoly board set in the Star Wars galaxy.

Gematsu

Monopoly: Star Wars Heroes vs. Villains announced for PS5, Xbox Series, Switch 2, Switch, and PC

Ubisoft and Behaviour Interactive have announced Monopoly: Star Wars Heroes vs. Villains for PlayStation 5, Xbox Series X, Nintendo Switch, and PC. The game is a themed version of the classic board game.

Nintendo Everything

Ubisoft announces Monopoly: Star Wars Heroes vs. Villains for Nintendo Switch 2 and Switch

Ubisoft announced Monopoly: Star Wars Heroes vs. Villains, a new take on the classic board game set in the Star Wars universe. Developed by Behavior Interactive, the game will feature iconic characters, locations, and unique hero abilities. It is scheduled for release on June 11 for Nintendo Switch and Nintendo Switch 2, with more details to be revealed on April 29.

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Games Press

Dead by Daylight’s All-Kill: Comeback Takes Center Stage With Original ​ Music, Gameplay, and the Arrival of MiNA

Dead by Daylight's latest release, All-Kill: Comeback, is now available, featuring a new Map set in South Korea, an original song by Kevin Woo, and gameplay updates for The Trickster. The release also introduces MiNA as a Legendary Outfit for The Trickster, complete with new voice lines.

CGmag Online

Dead By Daylight Collaborates With KPop Demon Hunter Star, Kevin Woo, In A New Music Video

Behaviour Interactive has released a new music video titled 'No Escape' for Dead by Daylight's All-Kill: Comeback chapter, featuring K-pop artist Kevin Woo. The video showcases new survivor Kwon Tae-young, the Trickster's Delusion map, and the new MiNa Legendary Skin for The Trickster. Kevin Woo also contributed to the game's soundtrack and voiced Kwon Tae-young.

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Games Industry

"We will support Dead by Daylight as long as we can" – How Behaviour evolved the horror hit into a live-service success

Behaviour Interactive's Dave Richards and Mathieu Cote discuss the decade-long success of Dead by Daylight, evolving it into a live-service hit that has sold over 60 million copies. They highlight how work-for-hire projects provide financial stability, allowing them to take risks and invest in the horror title's continued development and expansion into transmedia.

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Noisy Pixel

How Blight: Survival Grew From a Two-Developer Concept Into One of Steam’s Most Anticipated Games

Blight: Survival, initially a concept by two developers at Haenir, has evolved into a highly anticipated game on Steam through a partnership with Behaviour Interactive. The collaboration aims to expand the project's scope while preserving the original vision, with developers Vincent Roy and Julien D’Aoust detailing the process at GDC 2026. The cooperative action-horror game, set in a plague-ridden medieval Europe, focuses on tense combat and has garnered over 1.5 million wishlists on Steam, with the team prioritizing community feedback through regular playtests.

Retro Gamer

"They're not good enough," joke devs behind the "self-feeding" horror giant still in the Steam Top 50 while Friday the 13th, Texas Chain Saw Massacre, and Evil Dead multiplayers rot

Developers behind the long-standing asymmetrical survival horror game Dead by Daylight attribute its continued success to strategic choices and player freedom, contrasting it with the struggles of newer titles like Evil Dead: The Game and The Texas Chain Saw Massacre. They suggest that while licensed games offer deep dives into universes, Dead by Daylight's flexibility with original content and collaborations allows for broader appeal and sustained engagement.

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PC Gamer

Dead By Daylight devs reckon the game has 'at least' another 10 years in it

Behaviour Interactive believes Dead By Daylight has at least another decade of life, citing its successful evolution as a live service game. Developers Dave Richard and Mathieu Cote discussed the game's longevity and its ability to retain players over time, even as new content like battle passes were introduced years after launch.

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Games Press

STORMIND GAMES REVEALS REMOTHERED: RED NUN’S LEGACY FOR PC & CONSOLES

Stormind Games announced Remothered: Red Nun’s Legacy, the third installment in the survival horror franchise, for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC. The game aims to provide a conclusion to the series' story, introducing new gameplay mechanics and a refreshed vision. The studio emphasized their commitment to the community and the franchise's roots.

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Gaming Bolt

Blight: Survival Gets New Trailer to Celebrate 1.5 Million Wishlists, More Details Revealed

Haenir Studio and Behaviour Interactive released a new trailer for their co-op action horror game Blight: Survival, celebrating over 1.5 million wishlists on Steam. Senior creative director Ashley Pannell discussed the game's development, community engagement, and its blend of extraction and round-based elements, emphasizing a focus on risk-reward in combat and exploration. The game is in development for PC with no release date announced.

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IGN

Blight: Survival Remerges After 1.5 Million Steam Wishlists and a Viral Trailer With a New Look at Gameplay - IGN

Blight: Survival has resurfaced with a new gameplay trailer and a promise of major updates in 2026, following the accumulation of 1.5 million Steam wishlists. Developers Haenir Studio and publisher Behaviour Interactive are planning small-scale playtests to refine the medieval co-op action horror game, which features combat finishers and extraction elements.

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Retro Gamer

10 years later, one of the only live-service horror games still standing learned how to win the "hellish" attention war: "We didn't create a live game. We created a game that sort of lived"

Behaviour Interactive is celebrating 10 years of Dead by Daylight, a live-service horror game that has managed to maintain player attention. Creative director Dave Richard and head of partnership Mathieu Cote attribute their success not to creating a 'live game' from the start, but to developing a game that 'lived' and was then supported and grown over time.

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Happy Gamer

Dead by Daylight Throws Itself a 10th Birthday Party (Good Luck Getting In)

Behaviour Interactive is celebrating Dead by Daylight's 10th anniversary with a limited-ticket in-person event in Montreal on June 14th, featuring dev panels, reveals, and an art expo. Tickets go on sale March 19th, with fans anticipating server issues and potential disappointment due to the event's limited accessibility for its global player base.

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Games Industry

Jobs Roundup: March 2026 | ProbablyMonsters expands its leadership team

Several gaming companies have announced new executive appointments. ProbablyMonsters added Jonathan Lander, David Reid, and Mark Subotnick to its leadership team. Kasedo Games appointed Timea Edvi as publishing director, Sixteen Tons named Sebastian Nußuam as CCO, and Microsoft Gaming welcomed Alison Zeng as strategic partner manager. Additionally, Adam Orth has become COO at Midwest Games, and Arah Collins joins Escape Velocity Entertainment as senior narrative designer.

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Games Press

PROBABLYMONSTERS EXPANDS EXECUTIVE LEADERSHIP TO ADVANCE ITS NEXT PHASE OF PORTFOLIO AND PUBLISHING GROWTH

Independent video game company ProbablyMonsters has expanded its executive leadership team with the appointments of Jonathan Lander as Chief Publishing Officer, David Reid as Chief Marketing Officer, and Mark Subotnick as Chief Product Officer. These additions reinforce the company's integrated development and publishing strategy as it scales its portfolio of original titles.

Eurogamer

Star Wars: Fate of the Old Republic finds its studio art director in Myst IV and Splinter Cell: Conviction veteran

Pascal Blanché, known for his art direction on Myst IV and Tom Clancy's Splinter Cell: Conviction, has been hired as studio art director for Star Wars: Fate of the Old Republic. Development on the RPG, helmed by KOTOR director Casey Hudson, is reportedly ramping up, with Hudson previously stating it would release before 2030.

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