Behaviour Interactive
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Dead by Daylight Players Take Control: Grimoire Voting Decides Your Next Nightmare
Dead by Daylight players are currently deciding the game's future through the Grimoire voting event, influencing upcoming killer and survivor cosmetics, chapter key art, and more. Behaviour Interactive is allowing the community to directly shape content, a strategy that has helped maintain the game's relevance compared to other asymmetrical horror titles. This player-driven approach fosters investment and ensures content aligns with the game's horror aesthetic.
New DBD patch notes finally take aim at its troublesome stacking modifiers
Behaviour Interactive has implemented a new Diminishing Returns system in Dead by Daylight to address the issue of stacking in-game modifiers. This change aims to normalize how modifiers interact, preventing overly powerful combinations and preserving game integrity. The system is currently live on the PTB and also includes other updates like aura color customization.
Dead by Daylight 9.6.0 PTB Drops Tomorrow – Time to Break Some New Content
Behaviour Interactive is launching the Public Test Build (PTB) for Dead by Daylight's 9.6.0 update tomorrow, generating significant anticipation for new content. The update is expected to include killer balance tweaks and survivor perk reworks, potentially shaking up the game's meta. This marks nearly a decade of the game's longevity with continued major updates.
It Has My Face Released
The horror-themed first-person roguelike It Has My Face has officially launched on Windows, macOS, and Linux via Steam, concluding its Early Access period. Developed by Behaviour Interactive and NightByte, the game is available with a 20% discount.
Dead by Daylight Devs Drop Live Stream Bombs with Real-Time Design Updates
Behavior Interactive hosted a live stream showcasing real-time design updates for Dead by Daylight, allowing players to witness developers making changes as they happened. This transparent approach to game development aims to build trust and foster community engagement by directly involving players in the iterative process.
Dead by Daylight Devs Celebrate 10 Years of Eldritch Evil and Hope for Many, Many More
Behaviour Interactive's Mathieu Cote and Dave Richard celebrated the tenth anniversary of Dead by Daylight at the Game Developers Conference. They discussed the game's past successes and expressed optimism for its future.
Dead by Daylight Devs Talk Spinoff Hopes and Dreams: 'I Want Elden Ring in the World of Dead by Daylight'
Behaviour Interactive's creative director Dave Richard expressed a desire for a Dead by Daylight spinoff in the style of Elden Ring. He and head of partnerships Mathieu Cote discussed potential spinoff ideas, with Richard specifically envisioning a soulslike game set within the Dead by Daylight universe.
Dead by Daylight Devs Say Matchmaking Rework Is a 'Re-Imagination of How the Game Is Played'
Behaviour Interactive has detailed upcoming "significant" changes to Dead by Daylight's matchmaking system. The developers describe the rework as a "re-imagination of how the game is played."
First-Person Horror Roguelite It Has My Face 1.0 Now Available
NightByte Games and Behaviour Interactive's first-person horror roguelite, It Has My Face, has officially launched version 1.0, exiting Steam Early Access. The update includes new content, major improvements, and supports up to eight players in multiplayer modes. The game is currently available with a 20% introductory discount on Steam.
It Has My Face Launches Version 1.0 With New Chapters and Expanded Multiplayer
It Has My Face has launched its Version 1.0 on PC via Steam, developed by NightByte Games and published by Behaviour Interactive. The full release adds the final story chapters, new monsters, and expands multiplayer to support up to eight players in Team Deathmatch and Free for All modes. To celebrate, Behaviour Interactive is offering launch discounts and bonus in-game items for Dead by Daylight players.
Dead by Daylight Devs Share Their Live-Service Secret: ‘Start by Not Making a Live Game’
Behaviour Interactive, the developers behind Dead by Daylight, shared their approach to creating a successful live-service game, emphasizing the importance of initially focusing on core game design rather than live-service elements. As the game nears its 10th anniversary, this philosophy has been key to its longevity.
It Has My Face 1.0 Launch Adds New Chapters and Expanded Multiplayer
It Has My Face, a horror roguelite from Behaviour Interactive and NightByte Games, is launching its 1.0 version tomorrow on PC via Steam, exiting Early Access. The full release adds two story chapters, new monsters, environments, and significantly expands multiplayer to support up to eight players with new modes. A launch discount and bundle with Dead by Daylight are also available.
New Dead by Daylight Publishers Game "It Has My Face" Leaves Early Access With Discount
NightByte Games and Behaviour Interactive announced that their game, It Has My Face, is leaving early access with a 20 percent discount, maintaining its $10 price point. The update includes two new final chapters, new monsters, mutators, environments, and an expanded eight-player multiplayer mode with Team Deathmatch and Free for All options. Dead by Daylight players who participated in testing will receive exclusive banners.
Dead By Daylight 2? No Way, We're Not Doing That, Dev Says
Behaviour Interactive, the developer of Dead by Daylight, has stated there are no plans for a numbered sequel to the live-service horror game. Creative director Dave Richard and head of partnerships Mathieu Cote explained that a sequel would not be fair to fans who have invested time and money into the current game. The studio is considering graphical updates to leverage new hardware, but acknowledges the challenges of leaving older players behind.
'We’re Not Going to do a Dead by Daylight 2' – Developer Kills Possibility of a Sequel
Behaviour Interactive, the developer of Dead by Daylight, has stated that a sequel to the game is not planned. The studio is committed to supporting the current title with ongoing updates, crossovers, and content for as long as possible.
When is DBD 2v8 mode back?
Dead by Daylight's limited-time 2v8 mode, featuring two killers against eight survivors on larger maps with pre-built classes, is returning on Tuesday, April 28, 2026, and will run until Tuesday, May 19. While specific changes for this iteration are unconfirmed, the newest killer, Henry Creel, is expected to be included. This mode does not affect player MMR but allows for earning Bloodpoints and rewards.
Next DBD update release date estimate and PTB details
The next Dead by Daylight update is estimated to release on April 28, 2026, focusing on a new iteration of the 2v8 mode. A Public Test Build (PTB) for this update will be available from April 7 to April 13, 2026, exclusively on Steam. The article also provides instructions on how to access the PTB and estimates a June 23, 2026 release for the potential new 'Chorus of Sin' Chapter.
ProbablyMonsters is betting on an Xbox 360-esque bonanza of single-player AA kookiness
ProbablyMonsters is focusing on the AA gaming space, aiming to create unique single-player experiences reminiscent of the Xbox 360 era. Despite initial low sales for titles like Storm Lancers and Ire: A Prologue, the company, led by new executives David Reid and Harold Ryan, is committed to this strategy, believing it allows for greater creative freedom and potential profitability compared to AAA or indie development.
Serious Sam: Shatterverse is a multiverse based co-op shooter coming this year
Behaviour Interactive is releasing Serious Sam: Shatterverse, a new co-op roguelite shooter, later this year for PC, PlayStation 5, and Xbox Series X. Players will control different versions of Serious Sam from various dimensions, working together to defeat Uber Mental and his forces. The game will feature classic and new weapons, with roguelite elements ensuring each playthrough is unique.
Serious Sam: Shatterverse Brings Five-Player Co-Op Chaos to PC, PS5, and Xbox This Year
Serious Sam: Shatterverse is a new co-op FPS from Behaviour Interactive, set to launch later this year on PC, PlayStation 5, and Xbox Series X|S. The game shifts the series into a multiplayer roguelite shooter, allowing up to five players to team up across fractured universes. This new direction aims to respect the franchise's identity while offering a fresh, modern interpretation with shifting runs and boons.