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Bethesda Game Studios Montreal

Bethesda Game Studios Montreal business and news from across the web.

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Eurogamer

Compulsion Games becomes publisher of South of Midnight on Steam, suggesting departure from Xbox amid major restructuring is now complete

Compulsion Games is now listed as the publisher of South of Midnight on Steam, indicating its complete separation from Xbox following recent restructuring. The studio, which also regained rights to its previous titles Contrast and We Happy Few, is now operating as an independent entity. South of Midnight, released in spring 2025, received praise for its visuals and music integration but was criticized for shallow gameplay.

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Tech Radar

Fans believe they've solved the secret name of The Elder Scrolls 6, and the clue might have been hidden in…

Fans speculate that the subtitle for The Elder Scrolls 6 may be 'Sentinel,' a name potentially hidden within Starfield's character creator and also referencing a city in Hammerfell. While Bethesda has not officially confirmed this, a former developer's cryptic response and the city's relevance to rumored settings have fueled the theory.

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Rock Paper Shotgun

Troubled Witcher multiplayer spinoff Project Sirius struck with new round of layoffs

CD Projekt Red has confirmed another round of layoffs for its troubled multiplayer Witcher spinoff, Project Sirius, cutting 18 staff members. This marks the second significant staff reduction for the project, which was originally announced in 2022. The article also highlights broader industry trends of mass redundancies across various game studios, including Supermassive Games, That's No Moon, and Halo Studios, alongside protests by unionized Bethesda workers against Microsoft's planned layoffs.

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FZ.se

Elder Scrolls VI år 2031 är inte så orimligt som det låter

An analysis of The Elder Scrolls VI's potential release date suggests it may not arrive until 2030 or later, considering its development phases and recent layoffs at Bethesda. Despite a brief gameplay viewing by Xbox CEO Asha Sharma, the game remains in full production, with previous estimates from Phil Spencer placing it at least five years away. The article speculates on how ongoing workforce changes and development timelines could impact the final release.

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Gaming Bolt

The Elder Scrolls 6 Could be Titled Sentinel, Hints Discovered in Starfield – Rumor

Rumors suggest The Elder Scrolls 6 may be titled 'Sentinel,' an eight-letter word hinted at by Bethesda Game Studios and Xbox CEO Asha Sharma. Former developer Michael Kirkbride seemingly confirmed the title on Reddit, and fans have found evidence of 'Sentinel' hidden within Starfield's character creation screen. If true, the title could indicate the game is set in the Hammerfell region.

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Playstation Lifestyle

Hit PlayStation 5 Open-World Game Is Making Major Fan-Requested Changes

Bethesda Game Studios is considering bringing optimizations from the Nintendo Switch 2 version of The Elder Scrolls IV: Oblivion Remastered to PlayStation 5 and Xbox Series X/S. These changes, potentially including DLSS technology, are in response to fan requests for updates addressing bugs and performance issues. The game, powered by Unreal Engine 5, was released on April 22, 2025, for current-gen consoles and PC, with the Switch 2 version launching later.

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Massively Overpovered

Bethsoft devs roast Microsoft with a giant inflatable rat as unions plan huge rallies next week

Developers at Bethesda Game Studios have protested Microsoft's recent mass layoffs by erecting a giant inflatable rat and flags representing laid-off workers outside their Rockville HQ. This action precedes planned rallies by Microsoft game developers across the US and Canada on August 18th to protest layoffs and corporate greed.

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Shack News

Xbox leadership's words are drowned out by their actions

Despite assurances from Xbox leadership, the company's actions, including mass layoffs and studio closures, paint a grim picture for its talent and future projects. While executives like Asha Sharma mention upcoming games like The Elder Scrolls 6, these words are seen as empty promises contrasting with the reality of job cuts at studios like id Software and Bethesda.

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Retro Gamer

Elder Scrolls 6 setting theory backed by ex-Bethesda dev as fans try to decipher Xbox CEO's teaser

Fans and former developers are speculating about the setting of The Elder Scrolls 6, fueled by a cryptic teaser from Xbox CEO Asha Sharma and a comment from ex-Bethesda developer Michael Kirkbride. The discussion revolves around potential eight-letter titles or regions, with Hammerfell and Sentinel being popular theories.

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Metro UK

Xbox boss brags about having played The Elder Scrolls 6 and teases game's name

Xbox CEO Asha Sharma has played The Elder Scrolls 6 and described its scale and grandeur as 'incredible,' while teasing the game's subtitle with eight asterisks. This comes amidst concerns about development timelines and recent layoffs at Bethesda Game Studios and ZeniMax Media. The article also notes a protest by the Bethesda union outside the studio regarding these layoffs.

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PC Gamer

Xbox's CEO teased that she's seen The Elder Scrolls 6, so now we have to guess what it's called

Xbox CEO Asha Sharma described a 'live playthrough' of The Elder Scrolls 6 as 'incredible,' praising its scale, grandeur, and story. The article speculates on the game's title, noting the eight asterisks in Sharma's tweet and discussing potential subtitles based on lore and rumored locations like High Rock and Hammerfell.

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Gaming Bolt

The Elder Scrolls 6’s “Scale and Grandeur are Incredible”, Says Xbox CEO

Xbox CEO Asha Sharma has shared her positive impressions of an early build of The Elder Scrolls 6, praising its "incredible scale and grandeur" and "even greater" story. The article also touches on recent layoffs at Bethesda and union protests, as well as fan speculation regarding the game's title.

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Gaming Bolt

The Elder Scrolls 4: Oblivion Remastered to Get Optimizations Based on Nintendo Switch 2 Release

Bethesda has acknowledged player feedback regarding issues with The Elder Scrolls 4: Oblivion Remastered, particularly on PC, PlayStation 5, and Xbox Series X/S. Optimizations present in the recent Nintendo Switch 2 version are being considered for transfer to other platforms. Despite ongoing bugs, the RPG remains popular, with the Nintendo Switch 2 version featuring enhanced visuals and unique console features.

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Nintendo Everything

The Elder Scrolls 4: Oblivion Remastered launch trailer – Bethesda’s RPG lands on Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered has launched on the Nintendo Switch 2, marking the first time the RPG is available on a Nintendo console. This remastered version includes enhanced visuals, refined gameplay, and all previously released story expansions, Shivering Isles and Knights of the Nine.

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Nintendo Everything

Video: The Elder Scrolls 4: Oblivion Remastered Nintendo Switch 2 vs. PS5 vs. Xbox Series S vs. Steam Machine graphics comparison

A new graphics comparison video showcases The Elder Scrolls 4: Oblivion Remastered on Nintendo Switch 2 against PlayStation 5, Xbox Series S, and Steam Machine. The Nintendo Switch 2 version offers higher quality than low PC settings, though draw distance is reduced. The game targets 1080p docked and 900p handheld, running at a target of 30 FPS with occasional drops.

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Retro Gamer

Oblivion intern tried to outsmart Bethesda's AI and was stunned when his apple murder strategy actually worked: "I can't believe you accounted for this"

A Bethesda Game Studios veteran shared an anecdote about an Oblivion playtester who exploited the game's AI hunger mechanic to kill a quest NPC by stealing his food and leaving a poisoned apple. The unexpected success of this strategy, which was not explicitly designed for, highlights the emergent gameplay possibilities within The Elder Scrolls series. This incident, along with similar examples from other open-world RPGs, demonstrates how intricate game systems can lead to unique and memorable player experiences.

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PC Gamer

The designer of Diamond City, Little Lamplight, and Starfield's Neon thinks Bethesda's galaxy was just too big: 'I would have done a handful of planets with bespoke layouts'

Nate Purkeypile, a former Bethesda environment artist who worked on Fallout 3, Fallout 4, and Starfield, believes the galaxy in Starfield was too large and lacked bespoke design. He suggests a more focused approach with a handful of handcrafted planets, similar to The Outer Worlds, would have been more effective than the current procedural generation and stitched-together content.

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Retro Gamer

"If I was in charge of Starfield, I would have not done it that way at all" - Former Bethesda veteran would've handled the RPG's 1,000 planets very differently

Former Bethesda Game Studios senior artist Nate Purkeypile believes Starfield's approach to generating 1,000 planets was flawed, suggesting a focus on fewer, more bespoke locations instead. He argues that the current procedural generation leads to repetitive content and diminishes the sense of surprise that defines Bethesda's RPGs. Purkeypile, who worked on titles like Fallout 3 and Skyrim, would have opted for a more curated world design, drawing parallels to Mass Effect 1 and No Man's Sky.

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Nintendo Everything

First Nintendo Switch 2 gameplay revealed for The Elder Scrolls 4: Oblivion Remastered

The first gameplay footage for The Elder Scrolls 4: Oblivion Remastered on Nintendo Switch 2 has emerged, showing a retailer shipping copies early. The game is targeting 30 frames per second with 1080p docked and 900p handheld resolution, utilizing DLSS. This remastered version of the 2006 RPG includes all story expansions and aims to modernize visuals and gameplay.

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Games Industry

Charity bundle hosted by Necrosoft Games nears $200,000 goal to support workers affected by layoffs

A charity bundle hosted by Necrosoft Games on Itch.io, offering 127 titles for $10, is nearing its $200,000 goal to support workers affected by recent layoffs in the US and Canada. The proceeds will go to a hardship fund established by the United Videogame Workers (UVW-CWA) union, which provides financial assistance for work-related or personal expenses, regardless of union membership.

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