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Bethesda failing to release a new Fallout game to capitalize on the success of the TV show felt like a "personal" decision, says New Vegas writer, not a "business" one
Fallout: New Vegas writer Chris Avellone believes Bethesda's decision not to release a new Fallout game alongside the popular Amazon Prime TV show was a "personal" rather than a business one. Despite the surge in popularity for existing Fallout titles due to the show, no new game was launched, though Fallout 5 is confirmed to be in pre-production and remasters of Fallout 3 and New Vegas are planned.
Game History and Preservation
A discussion on Reddit's r/StopKillingGames subreddit addresses game preservation, refuting claims that proposed legislation would be retroactive. A former lead artist from Bethesda is mentioned in relation to the topic.
Fallout season 3 set photos hint that a deep-cut sub-faction is about to be introduced to the Wasteland
Filming for Fallout season 3 has revealed hints that a deep-cut sub-faction, the Order of the Quill, will be introduced. This subdivision of the Brotherhood of Steel focuses on archival and historical records. Bethesda's Todd Howard has also teased that the new season will feature elements never before seen in the games.
GeForce NOW Shakes Up August With 26 New Games
NVIDIA's GeForce NOW cloud gaming service is adding 26 new games in August, including World of Warships: Legends, Expeditions: Samurai, and The Sinking City 2. The service is also present at QuakeCon, showcasing high-end cloud gaming experiences on various devices. New titles will be added throughout the month, with a focus on seamless play across multiple screens.
Former Bethesda lead artist is looking forward to Fallout 3's remaster because the game they released was '100% not what we intended, and it was very, very constrained'
Former Bethesda lead artist Nate Purkeypile expressed excitement for the rumored Fallout 3 remaster, stating the original release was heavily constrained by technology and not what the team intended. He hopes the remaster will go beyond simple texture updates, citing recent Resident Evil remakes as examples of successful modernizations.
Fallout 3 was "not what we intended" after tech constraints in 2008, says Bethesda vet Nate Purkeypile, so…
Former Bethesda artist Nate Purkeypile expressed enthusiasm for an upcoming Fallout 3 remaster, citing the original game's significant technical limitations in 2008. He explained that memory budgets, lighting, and texture sizes were heavily constrained, preventing the game from fully realizing the developers' original vision. Purkeypile contrasted this with modern remasters, which he believes are often executed more effectively.
Jobs roundup: August 2026 | CodeDev Group appoints Ben Board as CEO of The Performance Guys
This article rounds up recent hires and promotions across the gaming industry. Key appointments include Ben Board as CEO of The Performance Guys, Nate Nanzer as EVP at Paramount Games, and Tracey Thompson returning to Bethesda as VP of communications. Several other companies like Epic Games, Amazon, and Microsoft also saw personnel changes.
Jobs roundup: August 2026 | Paramount Games appoints Nate Nanzer as EVP, head of commercial & marketing
This article rounds up recent appointments and transitions within the gaming industry. Notable moves include Nate Nanzer joining Paramount Games, Julia Gutnik heading media at Amazon Gaming, and Tracey Thompson returning to Bethesda as VP of communications. Several other companies like Epic Games, Studio MDHR, Games Workshop, and Blizzard Entertainment also saw new hires or promotions.
Jobs roundup: August 2026 | Frontier Developments appoints Dan Lazarides as CMO
Several key figures have moved into new roles within the gaming industry. Dan Lazarides is the new Chief Marketing Officer at Frontier Developments, while Tracey Thompson returns to Bethesda as VP of Communications. Maddie Richter joins Nintendo of America as Social Media Marketing Manager, and Steffen Holm and Chris Kruger join Roblox to support AI tool development.
Jobs roundup: August 2026 | Tim Coombs rejoins Amazon as head of brand marketing for Luna
This article rounds up various industry hires and transitions in August 2026. Notable appointments include Tim Coombs rejoining Amazon as head of brand marketing for Luna, Dan Lazarides becoming Chief Marketing Officer at Frontier Developments, and Tracey Thompson returning to Bethesda as VP of Communications. Several other individuals have also moved into new roles across companies like Blizzard Entertainment, Netflix Games, and Riot Games.
Wolfenstein (2009) Might Get Remaster Announcement at QuakeCon 2026 – Rumor
A rumor suggests that Microsoft and Bethesda Softworks may announce a remaster of the 2009 game Wolfenstein at QuakeCon 2026. Recent updates to the game's SteamDB page, including mentions of Steam Deck compatibility and controller glyphs, hint at a potential re-release. The original title, developed by Raven Software, was previously delisted from Steam.
New Fallout game reportedly led by Josh Sawyer would be "good" for both Obsidian and Bethesda "in many ways," says former New Vegas creative lead
Former Fallout: New Vegas designer Chris Avellone expressed excitement over reports that Josh Sawyer is directing a new Fallout game at Obsidian Entertainment. Avellone believes this project would benefit both Obsidian and publisher Bethesda by potentially increasing the release cadence of major titles, given Bethesda's historically long development times. While John Gonzalez, a key writer for New Vegas, has returned to Obsidian, his specific role on the new Fallout project remains unclear due to recent Xbox restructuring.
An All-Digital Future Isn’t The Only Threat To Video Game Preservation
Dragon Age creator Mark Darrah explains that remasters of the first three Dragon Age games are unlikely due to a lack of developers familiar with BioWare's proprietary Aurora engine. This contrasts with the Mass Effect Legendary Edition, which benefited from using the more common Unreal Engine. Darrah also reveals his past plans for a "Champion's Edition" trilogy, which were hampered by studio layoffs and internal disagreements at BioWare.
Daggerfall - 160 000 kvadratkilometer rollspelshistoria
The Elder Scrolls II: Daggerfall, released in 1996 for PC, offered a groundbreaking open world of 160,000 square kilometers, dwarfing modern titles like Skyrim. Despite its procedural generation leading to repetition, the game provided unparalleled freedom and immersion, setting a precedent for open-world design. It remains a significant milestone in RPG history, with a free version available and a Unity engine mod enhancing its experience.
One of Kerbal Space Program's biggest inspirations was a promotional Flash game for Top Gear: 'That was the most similar game to KSP that I could find back then'
Felipe Falanghe, the creator of Kerbal Space Program, discusses his gaming history and inspirations, including Flight Simulator 4 and a promotional Flash game for Top Gear. He shares his current playtime with The Elder Scrolls IV: Oblivion and BattleBit, and his enduring love for Flight Simulator and Fragile Allegiance. Falanghe also touches on his journey into game development and the initial unambitious scope of Kerbal Space Program.
I enjoyed this video of Oblivion Remastered actor Wes Johnson goofing around in a sound booth dressed as Sheogorath, but a patch for the PC version would be nice too, Bethesda
A promotional video for The Elder Scrolls IV: Oblivion Remastered's upcoming Nintendo Switch 2 release features voice actor Wes Johnson reprising his role as Sheogorath. Despite the entertaining marketing, players on PC are experiencing significant technical issues and bugs, with many feeling the PC version has been abandoned by Bethesda and Virtuos due to a lack of recent patches.
Xbox UK and Europe console price hikes revealed - and it's even worse than we expected
Xbox has implemented significant price increases for its consoles in the UK and Europe, with the Xbox Series X now costing up to 34% more and the Xbox Series S up to 48.5% more. These hikes are attributed to memory shortages and follow a recent 10% drop in Xbox's content and services revenue and a wave of layoffs across the division.
10 expansions that were better than the actual game
This article ranks ten DLC expansions that are considered superior to their original base games. Titles like Dishonored's 'The Knife of Dunwall and The Brigmore Witches,' Fallout: New Vegas's 'Old World Blues,' and Mass Effect 3's 'Citadel' are highlighted for their significant improvements and compelling content.
The voice of Shinji in Evangelion says AI voice cloning is 'heartbreaking,' calls for Japanese government to…
Veteran voice actor Megumi Ogata has expressed heartbreak over AI voice cloning technology, comparing her voice to a part of her identity. She questions why Japan, a content superpower, lacks clear policies on content use and infringement. Ogata's concerns echo those of other voice actors who are speaking out against unauthorized AI voice replication.
Evening Reading - July 31, 2026
This edition of Evening Reading covers several industry updates, including PlayStation's cautious approach to ending physical disc support, Razer's acquisition of StreamElements, and Unity supplying Netflix Games with a dedicated engine. Nexus Mods updated its guidelines for generative AI tagging, Dragon's Dogma 2 will feature a Hard Mode, and various download deals are available for PlayStation and PC.