Skip to content
feed.gg
Company445 articles

BioWare

BioWare business and news from across the web.

Latest coverage

newest first, grouped by day
Tech RadarVery positive

Sony's updated PSSR upscaling tech is finally available for even more PS5 Pro games, including Crimson Desert, Silent Hill f, Dragon Age: The Veilguard, and more

Sony has released a new PlayStation 5 software patch that enhances its PSSR upscaling technology for a wide range of PS5 Pro games. The update aims to improve image stability, clarity, and performance, with more titles like Crimson Desert and Assassin’s Creed Shadows set to receive it soon. Developers from Konami, BioWare, and Remedy Entertainment have praised the improvements for their respective games.

Push SquareVery positive

'An Even Smoother Experience': Developers Chime in on PS5 Pro's PSSR 2 Update

Developers from various studios are sharing their positive experiences with the PlayStation 5 Pro's new PSSR 2.0 update. They highlight improvements in image quality, detail rendering, and performance stability across titles like Silent Hill F, Dragon Age: The Veilguard, and Final Fantasy 7 Rebirth.

Tech RaptorPositive

PS5 Pro PSSR Upgrade Rolls Out Across Many Games Starting Today

Sony has begun rolling out a PSSR upgrade for the PlayStation 5 Pro, enhancing visual clarity and performance in supported games like Final Fantasy VII Rebirth and Silent Hill f. This feature, exclusive to the PS5 Pro, aims to improve image stability and detail consistency. While some technical improvements may be subtle, the update is designed for users who prioritize advanced graphical features on Sony's more powerful console.

Noisy PixelVery positive

PlayStation 5 System Update Adds Upgraded PSSR Support for PS5 Pro, Multiple Studios Confirm Integration

Sony has released a PlayStation 5 system update introducing an upgraded version of PlayStation Spectral Super Resolution (PSSR) with enhanced AI upscaling for the PlayStation 5 Pro. This update aims to improve image stability, detail, and performance in supported games, with titles like Crimson Desert, Assassin's Creed Shadows, and Cyberpunk 2077 among the first to integrate the technology. Most future PlayStation 5 Pro titles are expected to launch with the upgraded PSSR enabled by default.

PlaystationVery positive

Upgraded PSSR rolling out to Silent Hill f, Monster Hunter Wilds, Final Fantasy VII Rebirth, Crimson Desert, and more

Sony is rolling out a PlayStation 5 system software update that enhances PlayStation Spectral Super Resolution (PSSR) for improved image stability, clarity, and performance. This upgraded PSSR technology will be integrated into numerous upcoming and existing titles, including Silent Hill f, Monster Hunter Wilds, Final Fantasy VII Rebirth, and Crimson Desert, with developers like Konami, BioWare, Remedy Entertainment, Ninja Theory, Square Enix, Koei Tecmo, and Capcom sharing positive impressions. The advancements in PSSR are a result of Sony's Project Amethyst partnership with AMD.

Games PressPositive

DSTARS RETURNS ON MARCH 27-28, 2026 WITH AWARDS AND INDUSTRY TALKS

DStars, an initiative celebrating the Italian video game development industry, will return on March 27-28, 2026, with online events including the DStars Awards 2026 and DStars Connects conference. The awards will recognize Italian studios and professionals, with five games nominated for Game of the Year. The conference will feature talks from industry figures, including Andre Garcia, who has worked on titles like Dragon Age and Assassin's Creed Unity.

Retro GamerPositive

Dragon Age 2 lead wanted players to have strong opinions about every character in the RPG: "If some people are ambivalent […] I guess I didn't really do my job"

David Gaider, lead writer for the first three Dragon Age games, aimed for players to have strong opinions about every character in Dragon Age 2. He stated that if players are ambivalent towards characters, he feels he has not done his job effectively. The article touches on the passionate fan reactions to Dragon Age 2's combat and story.

Retro GamerPositive

The best narrative designers – from Call of Duty writers to BioWare vets – are being inspired by the "excellent" design of your uncontrollable horniness: "I've been reading a lot of fanfiction"

Narrative designers from companies like Gearbox Software and BioWare shared their sources of inspiration at the Game Developers Conference 2026. Alexa Ray Corriea, a writer for Call of Duty, mentioned reading fanfiction and watching shows like Love is Blind as unique methods for finding narrative ideas.

GamespotPositive

Mass Effect Actor Questions Whether "Culture" And "Ethos" That Made Original Games Is Still There

Jennifer Hale, the voice of Commander Shepard in the Mass Effect franchise, expressed both excitement and concern for the future of the series. She questions whether the original creative culture and ethos that defined the early games remain intact at BioWare, especially given recent company changes. Hale hopes for the return of Commander Shepard and believes the Mass Effect universe has significant untapped potential for new stories.

Gamedeveloper.comPositive

Making the case for strong (human) narrative editors

Industry professionals discussed the critical role of human editors in game narrative development at GDC Festival of Gaming. Speakers emphasized that AI cannot replicate the emotional consistency, human context, and nuanced understanding of errors that human editors provide, which are essential for refining game stories and ensuring player engagement.

Retro GamerPositive

RPG legend advises new devs to be like Hideo Kojima and create their own style – or if all else fails, "have…

Veteran game designer Don Daglow, known for early RPGs like Dungeon and MMOs like Neverwinter Nights, advises new developers to cultivate a unique personal style, comparing it to recognizable artists like Lady Gaga. He also emphasized the lasting impact games have on players' lives, encouraging developers to create meaningful experiences.

Massively OverpoweredPositive

Star Wars The Old Republic launches Master’s Enigma story, new Galactic Season, and spring festival rerun

Star Wars: The Old Republic has launched its new Master's Enigma storyline, a new Galactic Season titled 'Secrets of the Syndicate', and a rerun of the Dantooine Spring Abundance Festival. The update also includes date night missions, bug fixes, and class tweaks. The game will undergo server downtime on March 10, 2026, for the deployment of Game Update 7.8.1.

Invision CommunityVery positive

GreedFall 2 The Dying World Xbox Review – Classic CRPG Returns | Invision Game Community

GreedFall 2: The Dying World is a prequel that shifts from Spiders' typical action RPG formula to a classic CRPG style, drawing heavy inspiration from games like Mass Effect and Neverwinter Nights. Set before the original GreedFall, it explores themes of colonialism and political intrigue on the Old Continent. While featuring some minor technical jank and animation issues, the game offers a deep, immersive experience with meaningful choices and consequences.

EurogamerPositive

Star Wars: Fate of the Old Republic finds its studio art director in Myst IV and Splinter Cell: Conviction veteran

Pascal Blanché, known for his art direction on Myst IV and Tom Clancy's Splinter Cell: Conviction, has been hired as studio art director for Star Wars: Fate of the Old Republic. Development on the RPG, helmed by KOTOR director Casey Hudson, is reportedly ramping up, with Hudson previously stating it would release before 2030.

PC GamerNegative

Dragon Age creator says he 'had to take out half' of the quests in Dragon Age 2 once he found out they only had 16 months to make it: 'BioWare as a team did not know how to make a small game'

Dragon Age 2's lead writer, Mike Laidlaw, revealed that the team had only 16 months to develop the game, forcing them to cut nearly half of the planned quests. He stated that BioWare as a team struggled with the concept of creating a smaller-scale game due to the tight deadline.

EurogamerNeutral

"It always feels like it's never enough" Dragon Age creator David Gaider explains the problem with world states and reactivity

Dragon Age creator David Gaider discusses the challenges of implementing player choice and reactivity across multiple games, citing Dragon Age II and Dragon Age: Inquisition as examples. He explains that while callbacks are appreciated, delivering entirely new plotlines based on past decisions is often unrealistic within game development constraints, unlike in novels or series like Mass Effect.

Happy GamerPositive

Gamers Are Still Waiting for the Next Great Sci-Fi RPG That Matches BioWare’s Legacy

Many gamers are still waiting for a science fiction RPG that can match the legacy of BioWare's storytelling and world-building, citing games like Mass Effect and Knights of the Old Republic. Despite advancements in technology, the market currently lacks titles that successfully blend deep characters, meaningful choices, and epic scope, leaving fans hopeful for a new standard to be set before the end of the decade.

N4GPositive

SWTOR 7.8.1 Masters Enigma Arrives This Week With Darth Jadus, Date Nights, and Spring Abundance

Star Wars: The Old Republic's Game Update 7.8.1, titled Masters Enigma, is set to launch on March 10. The update will introduce new story content featuring Darth Jadus, 'Date Night' missions with Kira and Torian, the Spring Abundance event, and Twitch Drops.

PC GamerVery positive

Tabletop gaming saved videogame RPGs

Tabletop gaming mechanics have significantly influenced the evolution of video game RPGs, leading to greater player agency and more creative combat systems. Games like Disco Elysium and Baldur's Gate 3 demonstrate this trend, offering deep role-playing experiences that owe a debt to tabletop origins. This approach is proving successful for both large and small studios, revitalizing the genre.

Happy GamerNeutral

KOTOR Remake Still Alive After 5 Years, Dev Finally Breaks Silence

The Star Wars: Knights of the Old Republic Remake is still in development, according to a brief statement from the developers, breaking years of silence. Originally announced in 2021 as a PlayStation 5 exclusive, the project's lengthy development and lack of updates have caused fan frustration. Aspyr Media is handling the remake, with speculation suggesting development challenges and the desire for a polished final product are contributing to the extended timeline.