Blizzard Entertainment
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Blizzard wants Diablo 5 to have "the best campaign ever," and it's "taking what was great" in…
Blizzard Entertainment aims for Diablo 5 to feature the "best campaign ever," building upon the storytelling and cinematic elements of Diablo 4. Executive producer Matt Zitterman stated that the team is focused on elevating the narrative experience, taking lessons learned from the previous installment to create an even more compelling story for the upcoming sequel.
Bad news for shaman tank hopefuls—World of Warcraft: Forever won't have Season of Discovery's zany class design just yet: 'But never say never, y'know'
World of Warcraft: Forever will not include the experimental class designs like healing mages and shaman tanks seen in Season of Discovery. Senior game designer Josh Greenfield stated that while lessons learned from Season of Discovery are carried over, the 'forever' version aims to stay closer to the original WoW class identity, though future experimentation is not ruled out.
World of Warcraft Forever elaborates on its campsites feature and horizontal progression plans
World of Warcraft Forever is introducing new features like campsites and horizontal progression. Campsites will offer temporary buffs and can be placed almost anywhere, while horizontal progression aims to keep older gear relevant through biome-specific effects and legacy systems. The developers are carefully balancing these systems to enhance player experience without forcing specific paths.
Blizzard Boss On Why Diablo Is Becoming A TV Show And How Involved The Studio Will Be
Blizzard Entertainment announced a partnership with Netflix for an animated Diablo TV show, aiming to engage fans who may not have time for the games. President Johanna Faries stated the studio will be "very involved" in the adaptation, which is part of an effort to meet fans where they are through new storytelling forms. While details on the show are scarce, this follows Blizzard's previous Hollywood venture with the 2016 Warcraft movie.
Why Blizzard Stopped Protecting The Overwatch Formula To Save The Game
Blizzard is embracing changes to Overwatch's core formula, including a new Perk system and a year-long narrative arc, to revitalize the game and surprise players. Associate game director Alec Dawson stated that the team is no longer afraid to innovate, aiming to expand the definition of Overwatch while maintaining its status as a top competitive shooter.
The Daily Grind: Do you wish that Blizzard had made a StarCraft MMO?
This article discusses the possibility and player appetite for a StarCraft MMORPG, contrasting it with the upcoming StarCraft open-world shooter. It questions whether the StarCraft franchise would translate well to the MMO genre and if such a project could still happen in the future.
This Is How Blizzard Is Reducing Toxicity In Overwatch
Blizzard Entertainment has implemented strategies to reduce toxicity in Overwatch 2, including the addition of five new heroes at the start of the year and a new hero each season. Game director Aaron Keller stated that this approach, combined with the 'Reign of Talon' story arc, led to a measurable decrease in player toxicity as users focused on experimentation and discovery.
World of Warcraft: Forever takes page out of retail's book as Blizzard confirms access to add-ons will be…
Blizzard Entertainment has confirmed that World of Warcraft: Forever will restrict 'computational add-ons,' such as combat mods and those that automate communication, similar to the retail version of the game. This decision, while controversial in the retail version, appears to be less unpopular for the upcoming Classic+ take, with some players suggesting it's not a significant issue given the expected content difficulty.
Diablo 4 Season 15 just sneakily brought back Diablo 2 Runeword crafting
Diablo 4 Season 15 has brought back the classic Diablo 2 Runeword crafting system, allowing players to create unique items using the Horadric Cube. This feature, previously altered in Diablo 4's first expansion, now closely mirrors its Diablo 2 predecessor, with players discovering recipes for iconic items like 'Enigma' and 'Call to Arms'. This surprise addition celebrates Blizzard's 30th anniversary and suggests continued support for Diablo 4.
StarCraft creative director says the game and the real-world feel 'very close in terms of themes and characters' — 'When you look at the stories that were told in StarCraft and the characters that you run into, it's remarkably topical'
StarCraft's general manager and creative director, Dan Hay, believes the game's themes and characters are highly relevant to current real-world events. He described the StarCraft universe as a 'frontier' with conflicts over resources, politics, and betrayal, drawing parallels to contemporary headlines. Hay emphasized that the series' strength lies in its exploration of imperfect characters, making the science fiction narrative feel relatable.
Login errors delay Diablo 4's big new Season of Hell's Legacy anniversary update
The launch of Diablo 4's Season of Hell's Legacy was significantly delayed due to widespread login errors, impacting players across multiple platforms including PC, PlayStation, and Xbox consoles, as well as the new Nintendo Switch release. Blizzard Entertainment acknowledged the issues and worked to resolve them, with the season eventually going live over six hours late, though some features were temporarily disabled.
StarCraft general manager says 'tension' was the key to designing a StarCraft game from a first-person perspective — 'Every shot matters. Everything you do matters'
StarCraft general manager and creative director Dan Hay discussed the design philosophy behind the upcoming first-person shooter entry in the series, emphasizing the crucial role of 'tension' in creating a dangerous and engaging combat experience. Unlike the original real-time strategy games, this new perspective requires players to actively protect themselves, making every action feel significant.
Yoasobi Reveal Favorite Overwatch Character | Blizzcon 2026 Interview
Japanese music duo YOASOBI revealed their favorite character from Blizzard Entertainment's Overwatch during an interview at BlizzCon 2026. The interview touched upon their appreciation for the game and its characters.
Experiencing BlizzCon 2026 and the returns of Starcraft, Diablo, and Warcraft
Blizzard Entertainment celebrated the return of BlizzCon with numerous announcements, including World of Warcraft: Forever, a new Starcraft open-world shooter, Diablo 5, and updates for Warcraft 3 and Overwatch. The event also highlighted the company's integration as a Microsoft subsidiary and celebrated anniversaries for Overwatch and Diablo.
Blizzard is aware Overwatch fans are tired of seeing its fanciest skins go to the same heroes and it's 'the…
Overwatch 2 players are frustrated with Blizzard Entertainment's perceived favoritism in distributing new skins, particularly the expensive Mythic skins. Heroes like Kiriko and Genji have received multiple high-tier skins, while others have received very few, leading to player dissatisfaction. Art director Dion Rogers acknowledged the feedback and stated the team will work on a more even distribution in the future.
Diablo 4 season 15 is officially live following server issues and delay
Diablo 4's Season of Hell's Legacy has officially launched after a brief delay attributed to server issues. The season celebrates the Diablo series' 30th anniversary with a nostalgic questline and iconic boss fights, though Solo Self Found mode is temporarily disabled. Blizzard confirmed that while Diablo 4 will not receive further expansions due to the development of Diablo 5, seasonal updates will continue.
Heroes of the Storm previews Xal’atath’s capabilities as a new ranged assassin character
Heroes of the Storm is previewing Xal'atath, a new ranged assassin character whose abilities focus on high damage, area control, and stacking damage in extended fights. The preview notes her disadvantages include low survivability and vulnerability to mobile or stealth opponents, but her kit includes a void explosion, a disorienting teleport, and a Dark Heart summon.
Diablo 5 senior game director says 'the continued passion' is the reason Diablo 2: Resurrected exists and has allowed Blizzard to look at it for modern inspiration — 'Because it exists today alongside Diablo 4, we can look at it through today's lens'
Diablo 5's senior game director, Joe Shely, stated that the success and continued passion for Diablo 2: Resurrected has allowed Blizzard to draw modern inspiration from it for the upcoming sequel. The team can now look at Diablo 2's elements through a contemporary lens, utilizing its itemization and recent features as a guide for Diablo 5's development.
Devs Explain Why Diablo 5 Needed to be a New Game Instead Of An Expansion For 4
Developers discussed why Diablo 5 was conceived as a new game rather than an expansion. The article implies that the scope and ambition for Diablo 5 necessitated a full sequel rather than an add-on to a previous title.
Massively OP Podcast Episode 579: BlizzCon breakdown
The Massively OP Podcast episode 579 breaks down the major announcements from BlizzCon, including World of Warcraft Forever, Wrath Remix, a StarCraft project, Diablo V, and a Warcraft III expansion. The hosts also briefly touch on news from The Lord of the Rings Online, Final Fantasy XIV, and Skate.