Blizzard Entertainment
Blizzard Entertainment business and news from across the web.- Blizzard devs in the dark for now as president of the World of Warcraft and Diablo studio says they "can expect to hear more" soon about Microsoft's plan for the studio as Xbox faces 3,200 job cutsAmid significant layoffs impacting approximately 3,200 positions at Xbox, Blizzard Entertainment president Johanna Faries has communicated to staff that more details regarding the studio's future under Microsoft will be shared soon. While Blizzard's major franchises like World of Warcraft and Diablo appear largely untouched for now, the company is bracing for potential restructuring and changes in the coming months.
- Report – Xbox cuts around 25% of Obsidian staffXbox has initiated significant layoffs across its studios, with Obsidian Entertainment reportedly losing around 25% of its staff, impacting producers, artists, designers, and more. This is part of Microsoft's larger plan to lay off 3,200 employees by June 2027, though Blizzard Entertainment teams have been spared for now. The restructuring aims to shift focus away from smaller acquired studios, but the arbitrary nature of the cuts is causing concern over lost expertise.
- How XBOX Layoffs Impact StudiosReports indicate that recent Xbox layoffs have affected several Microsoft studios, with Blizzard Entertainment's president reportedly sending an email to staff. The extent of the impact on these studios is still being assessed.
- The Gaming Industry Is Eating Itself AliveXbox is undergoing a massive restructuring, including 3,200 layoffs, impacting numerous studios and divisions like Activision, Bethesda, and Blizzard. While some studios regain independence and first-party projects remain safe for now, the article criticizes Xbox's overall strategy, citing Game Pass's performance and declining hardware revenue. The piece also touches on PlayStation's similar issues with digital ownership and preservation, painting a bleak picture for the future of gaming costs and ownership.
- Report: The “majority” of ID software and up to half of Zenimax online have lost their jobsReports indicate significant layoffs across several Xbox-owned studios, including a majority of ID Software and up to half of ZeniMax Online Studios. These cuts affect teams working on titles like The Elder Scrolls Online, with roadmaps expected to shift. Other studios like Compulsion Games and Double Fine are reportedly going independent.
- "Game execs remain stupid detached money grubbing idiots": Former Xbox boss wanted Halo 4 to copy Diablo 3's horrible real-money auction house, dev saysA former Xbox executive, Don Mattrick, suggested that Halo 4 should implement a real-money auction house for in-game items, similar to Diablo 3's controversial feature. This suggestion was recalled by a recently laid-off Halo designer, Dan Callan, who criticized the detachment of executives from game development realities and the negative impact of such monetization strategies.
- The $69 Billion Hangover: Every Xbox Layoff Since The Activision Blizzard MergerMicrosoft's acquisition of Activision Blizzard for $68.7 billion has been followed by significant layoffs and studio closures within its Xbox division. These cuts, described by Xbox CEO Asha Sharma as a "reset" due to an unhealthy business, have impacted thousands of employees and led to the cancellation of several game projects across various studios since January 2024.
- World Of Warcraft Just Got A Sequel To Its Most Literally Viral MomentA player-induced in-game plague, dubbed 'Corrupted Blood 2.0', recently spread through World of Warcraft's Moonguard server, originating from the Dragonflight dungeon Brackenhide Hollow. This event mirrors a similar, more severe incident from 2005. Blizzard Entertainment quickly resolved the recent outbreak with a hotfix within hours.
- Bethesda Game Studios and ZeniMax hit hard by Xbox layoffs, says unionMicrosoft's recent Xbox layoffs have significantly impacted Bethesda Game Studios and its parent company ZeniMax Media, with the Bethesda Game Workers Union reporting that many employees have been let go. Reports indicate that studios like id Software and ZeniMax Online Studios are also cutting a substantial number of staff. These reductions are part of a broader reorganization across various Microsoft gaming divisions to focus on higher priority projects.
- Microsoft Xbox is shedding 3200 games industry workers, Blizzard and ZeniMax are affectedMicrosoft's Xbox division is undergoing significant layoffs, cutting 3,200 jobs, which represents 20% of its workforce. Affected studios include Blizzard Entertainment and ZeniMax Media, with Ninja Theory, Undead Labs, Double Fine, and Compulsion Games being sold or divested. Xbox CEO Asha Sharma stated the business is not healthy and requires a reset, while acknowledging the unlikelihood of achieving a daily active user count of 1 billion.
- Xbox acquisitions have been a disaster: "In a typical year, we lost 64 cents for every dollar we invested"Xbox CEO Asha Sharma revealed that Microsoft's aggressive acquisition strategy has resulted in significant financial losses, with the company losing 64 cents for every dollar invested in typical years since 2018. In response to this unsustainable model, Xbox is undergoing a reset, leading to layoffs and the divestment of several studios, including Compulsion Games, Double Fine, Ninja Theory, and Undead Labs, while others like Arkane Studios are reviewing strategic options.
- Overwatch escapes "Mostly Negative" Steam reviews 3 years after becoming the worst-rated game on Valve's store: "In 2026, we finally got back to just Overwatch"Overwatch has seen its Steam review rating improve from "Mostly Negative" to "Mixed" after three years. This shift is attributed to a recent influx of positive player feedback, with some reviews praising new characters, battle pass value, and cosmetic offerings, despite ongoing criticisms regarding microtransactions and past disappointments.
- Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffsMicrosoft has announced significant layoffs affecting 3200 employees and is parting ways with five Xbox-owned studios: Double Fine, Arkane, Undead Labs, Compulsion Games, and Ninja Theory. Some studios will become independent or find new ownership, while Arkane's future is uncertain. CEO Asha Sharma cited rising costs, underperforming acquisitions, and a challenging industry landscape as reasons for the "reset."
- Microsoft confirms 3200 layoffs and four studio departuresMicrosoft has confirmed significant layoffs affecting approximately 3,200 employees across its Xbox business, including 1,600 on the day of the announcement. Four studios, Compulsion Games, Double Fine, Ninja Theory, and Undead Labs, will either become independent or find new ownership, while Arkane Studios faces strategic review. Xbox CEO Asha Sharma cited slower-than-expected growth in Game Pass, multi-platform strategies, and content portfolio as reasons for the restructuring, which will also involve reducing management layers.
- Xbox is laying off 3,200 people and dumping 4 studiosXbox announced significant layoffs affecting approximately 3,200 employees and the restructuring of four studios: Compulsion Games, Double Fine, Ninja Theory, and Undead Labs. While Compulsion and Double Fine will become independent, Ninja Theory and Undead Labs are being sold to new management. The company also confirmed reductions across Activision, Bethesda, Blizzard, King, Mojang, and Xbox Game Studios, with CEO Asha Sharma citing the business's unhealthy state and slower-than-expected growth from Game Pass and multi-platform releases.
- Xbox cutting 3,200 jobs and parting ways with Double Fine, Compulsion, Ninja Theory, and Undead LabsMicrosoft has initiated a significant restructure of its Xbox division, eliminating 3,200 jobs and parting ways with four studios: Double Fine, Compulsion Games, Ninja Theory, and Undead Labs. New Xbox CEO Asha Sharma stated the cuts are necessary due to underperforming bets on Xbox Game Pass and multiplatform releases, as well as a severe hardware crisis impacting component prices. The company aims to streamline operations, reduce management layers, and foster a more efficient development environment.
- Xbox to reduce workforce by 3,200, five studios to be divestedXbox announced significant workforce reductions affecting 3,200 employees and the divestment of five studios: Compulsion Games, Double Fine, Ninja Theory, Undead Labs, and Arkane. Compulsion Games and Double Fine will become independent, while Ninja Theory and Undead Labs are set for new ownership to continue development on their respective projects. Xbox CEO Asha Sharma stated the company is refocusing its strategy, acknowledging that it cannot be the best home for every studio.
- Xbox Layoffs, Studio Closures, And Spin-Offs: Everything Announced TodayMicrosoft has announced significant layoffs and studio restructuring within its Xbox division, impacting 3,200 employees over the current financial year, with 1,600 layoffs starting immediately. Several studios, including Compulsion Games and Double Fine Productions, are transitioning back to independent management, while others like Ninja Theory and Undead Labs are seeking new ownership. The company cited financial underperformance and a need to reset its strategy, focusing investment on higher-priority games and core IPs.
- Resetting XBOXXbox is undergoing its most significant restructure in history, involving approximately 3,200 job reductions throughout fiscal year 2027, with 1,600 roles eliminated immediately. Four studios, including Compulsion Games and Double Fine Productions, will transition to independent management, while Ninja Theory and Undead Labs are in terms to join new ownership. This strategic reset aims to improve profitability and focus on core businesses, with a simplified organizational structure and a new Chief Operating Officer, Helen Chiang, overseeing operations.
- WoW server suffers outbreak after a debuff breaches containment, giving me flashbacks to a 21-year-old incident so large…A debuff called Withering Contagion from the Dragonflight expansion of World of Warcraft unexpectedly spread through the Moon Guard US server's capital cities, causing widespread player deaths and drawing comparisons to the 2005 Corrupted Blood incident. Blizzard Entertainment has since hotfixed the bug, but the event highlights emergent sandbox gameplay possibilities in MMOs.