Bluepoint Games
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Sony Fears Valve More Than Microsoft, Says Bluepoint Tech Boss
Bluepoint Games tech director Peter Dalton suggests Sony views Valve and its Steam ecosystem as a greater threat than Microsoft. This perspective may explain Sony's recent pullback from PC game releases, as exclusives on Steam could encourage players to abandon PlayStation consoles, especially with the success of the Steam Deck.
Quoteworthy
A Bluepoint Games tech boss suggests Sony is more concerned about Valve than Microsoft regarding its hesitancy to release games on PC. The executive humorously noted it would be ironic if Valve ultimately won the console war.
Tech Boss of Developer Sony Is Shutting Down Thinks PlayStation Has Pulled Back From PC in Response to Steam Machine - IGN
Sony appears to be scaling back its PC gaming efforts, potentially returning to a strategy of keeping major single-player titles exclusive to PlayStation 5. This shift may be a response to the potential competition from Valve's Steam Machine, which could offer a console-like experience with access to the full PC library. The closure of Bluepoint Games, a studio known for its PlayStation remakes, is also mentioned in the context of Sony's evolving strategy.
Sony is more worried about Steam Machine than Xbox's Project Helix says dev
A former Bluepoint Games developer suggests Sony's reduced focus on PC ports is a strategic response to Valve's potential Steam Machine ecosystem, rather than competition from Microsoft's Project Helix. The argument posits that a successful Steam console offering PC library access with console simplicity could undermine traditional console market dominance.
Steam Machine could be partly to blame for PlayStation's reported plans to step back from PC, Bluepoint dev suggests, and it'd be ironic if "Valve ultimately ended up winning the console war"
A Bluepoint Games developer suggests that the rise of the Steam Machine might be influencing Sony's reported decision to reduce PC ports of its single-player titles. This move is seen as ironic, as Valve's Steam Machine could potentially offer a superior experience by combining console simplicity with the breadth of PC gaming, leading to Valve potentially winning the console war.
A "new franchise within the God of War universe" is seemingly in development at Santa Monica Studio
Evidence suggests Santa Monica Studio is developing a new franchise within the God of War universe, based on a since-deleted LinkedIn post by a former senior writer. The post detailed contributions to narrative, character development, and lore expansion for the acclaimed IP. This project could potentially be a live-service game or something entirely new, possibly timed with the upcoming Amazon Prime Video God of War series.
Tim Sweeney muzzled, Highguard crumbles, and the slow demise of Bluepoint - Patch Notes #43
This week's gaming news includes Devolver Digital's charity partnership, the potential acquisition of Warner Bros. Games by Paramount, and the permanent shutdown of Highguard. Unity is delisting publishers from the Greater China region, while Sony's Bluepoint Games reportedly pitched a Bloodborne remake before its closure and is reconsidering its PC strategy. Epic Games' Tim Sweeney is now restricted from criticizing Google until 2032 as part of a settlement.
A Big Shift For PlayStation Could Be Bad News For One Of Its Best Studios
Sony is reportedly scaling back its PC porting strategy, potentially impacting its acquisition Nixxes, a studio known for its high-quality PC ports of PlayStation titles. This shift mirrors past issues with other acquired studios like Bluepoint Games, raising concerns about Nixxes' future role within Sony's first-party development structure.
What Is Going On At PlayStation? feat. Jason Schreier
Sony has recently made significant decisions, including the closure of Bluepoint Games, which has dashed hopes for a Bloodborne remake, and a reduced focus on PC releases. Journalist Jason Schreier was interviewed to provide insight into these ongoing developments within the company.
GreedFall: The Dying World Q&A - ″The Public Wouldn't Have Accepted the First Game's Combat″
This Q&A discusses the combat in GreedFall: The Dying World, with developers suggesting the public might not have accepted the first game's combat mechanics. The conversation also touches on the desire for a Bloodborne remake and potential performance improvements on current hardware.
Sony Has Reportedly Returned to Console Exclusivity in Part Because Some Within PlayStation Are Worried That Releasing Games on PC May Hurt Sales of PS5 and Even PS6 - IGN
Sony is reportedly returning to a console exclusivity strategy for its single-player games, pulling back from PC releases due to concerns that PC versions may hurt PlayStation 5 and future PlayStation 6 sales. While online and live-service games will continue to be released on PC, including day-one releases for some titles, plans for games like Ghost of Yotei have been scrapped. This shift contrasts with Microsoft's multiplatform approach and may be influenced by perceived poor PC sales of PlayStation titles and the potential for PlayStation games to run on future Xbox consoles.
Bloodborne remake and much more rejected by FromSoftware according to indie dev
Despite owning the intellectual property, Sony has reportedly been unable to secure a Bloodborne remake or PC port because FromSoftware, specifically director Hidetaka Miyazaki, has not approved such projects. Indie developer Brandon Sheffield also claimed multiple studios have pitched Bloodborne-related games, but FromSoftware's decision is final. Bluepoint Games, which developed the Shadow of the Colossus remake, also had its pitches for a Bloodborne remake and a Ghost of Tsushima spin-off rejected.
Sony stänger ner remake-mästarna Bluepoint
Sony has closed down Bluepoint Games, the studio known for acclaimed remakes of Shadow of the Colossus and Demon's Souls, five years after acquiring it. Approximately 70 employees will lose their jobs. The closure comes after Sony also canceled a live service game being developed by Bluepoint.
Report: Bluepoint shuttered after pitching Bloodborne remake and other PlayStation spinoffs
Sony has reportedly shuttered Bluepoint Games, known for its remakes of Demon's Souls and Shadow of the Colossus, after a project cancellation and failed pitches. The studio's proposal for a Bloodborne remake was allegedly vetoed by FromSoftware, and subsequent ideas for other PlayStation titles were also rejected.
Maybe it's time to accept the real Bloodborne remake is the friends we made along the way, following report FromSoftware said no to one
FromSoftware reportedly rejected a pitch from Bluepoint Games to develop a remake of Bloodborne. Despite financial viability, the original developers did not want the project to proceed. This follows previous discussions where Hidetaka Miyazaki expressed a desire to not have others touch Bloodborne, though he has not opposed a PC port.
Bluepoint Games Proposed a Bloodborne Remake but Was Rejected - GameHaunt
Sony Interactive Entertainment rejected a pitch from Bluepoint Games for a full remake of Bloodborne. The studio, known for its work on Demon's Souls and Shadow of the Colossus, was subsequently closed by Sony in March 2026. Reports suggest Sony preferred Bluepoint focus on live-service games, a project that was later canceled.
God of War developer is working on "a new franchise within the God of War universe"
Sony Santa Monica Studio is reportedly working on a new franchise within the God of War universe, expanding the acclaimed IP with new characters, storylines, and lore. This news aligns with previous reports of Bluepoint Games developing a live service game within the God of War series.
Report: A Bloodborne remake is unlikely at present
A report indicates that Bluepoint Games pitched a Bloodborne remake for PlayStation 5, but FromSoftware declined the project. Despite Sony owning the IP, they opted to keep FromSoftware happy, potentially for future exclusives, as the original Bloodborne continues to sell well.
Pokémon Winds, Go 'TK' Quest & Day Merch | TAG
This news roundup covers several Pokémon-related announcements, including the confirmation that Pokémon Winds and Waves, launching in 2027 exclusively for the Nintendo Switch 2, is inspired by Southeast Asia. It also details the Pokémon Go 'TK' Choose a Path quest, new merchandise for the 30th anniversary, and a dataminer's discovery of ROM support for older Pokémon titles in FireRed/LeafGreen Switch files. Additionally, the article touches on The Killing Stone's 'scare system,' Bluepoint Games' rejected Bloodborne remake pitch, Marathon's potential as a 2026 shooter, and Resident Evil Requiem's performance on the Steam Deck.
Bluepoint pitched a Bloodborne remake, but FromSoftware turned it down, not Sony
Bluepoint Games pitched a remake of Bloodborne to FromSoftware, but the project was ultimately turned down by FromSoftware, not Sony. Despite Sony's acquisition of Bluepoint and their success with the Demon's Souls remake, FromSoftware decided against pursuing a Bloodborne remake, with director Hidetaka Miyazaki reportedly hesitant to let others touch his work.