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Wardogs leads Newzoo's September PC revenue charts
Bulkhead's Wardogs topped Newzoo's September PC revenue charts, achieving significant success within three weeks of its Early Access launch. Marvel's Wolverine also performed well, ranking fourth on console revenue charts and high on year-to-date spend. Several other new releases and updated titles like Halloween: The Game, The Blood of the Dawnwalker, and Bodycam also featured prominently in the top rankings.
Wardogs adds two new server hosts, but community servers are still a work in progress
Wardogs developer Bulkhead has approved two new hosting partners, GG Host and 1of1 Servers, for its 100-player shooter. Community servers remain in Early Access, with Bulkhead working on additional features for server admins. Both hosts offer various player slot options and DDoS protection, though GG Host restricts mod installations.
When does Wardogs Season 3 start?
Bulkhead has announced that Wardogs Season 3 will begin on November 12, 2026, bringing the start date forward due to negative player reception of Season 2's rapid progression. CEO Joe Brammers stated the change aims to provide a fresh start, as some players reached high-tier armor and MBTs within days, diminishing the impact of the season wipe.
"We've got to slow down," Wardogs developer admits after Season 2's rocky rollout
Bulkhead, the developer of Wardogs, has admitted to making significant mistakes with the rollout of Season 2, including an economy wipe that was too quickly erased by rapid leveling and a rushed content schedule. The team is now planning to slow down the pace of seasons and focus on fundamentals, with Season 3 targeting November 12 and introducing limited servers to address player progression concerns. The studio acknowledges that external pressures, including Steam's review algorithm, influenced their rushed decisions.
WARDOGS To Region Lock Players Due to Online Issues
Developer Bulkhead has begun implementing region restrictions in WARDOGS, lowering the maximum server ping to 175ms and developing a more comprehensive region-locking system to combat online issues. This move follows player complaints about high-ping users, cheating, and disruptive behavior, though the solution has divided the community.
'Regions Are Cheating and We Need to Address It' — Wardogs Dev Says Region Locking Is About 'Protecting the Largest Amount of Players'
Bulkhead has implemented region locking in Wardogs, stating the measure is to protect players from regions with higher rates of cheating. This decision has drawn criticism from legitimate players in Asia and from those unable to play with friends in other regions.
Star Wars Battlefront 3 rumors get an unexpected boost from Wardogs' CEO, who says Battlefield studio DICE is working on it alongside Apex Legends devs
Rumors suggest that DICE and Respawn Entertainment are working on Star Wars Battlefront 3, with Joe Brammer, CEO of Bulkhead, confirming the development. While Lucasfilm is reportedly seeking a development partner, and Bungie was also mentioned as a possibility, nothing is officially confirmed. The news comes as Lucasfilm expresses flexibility with its Star Wars gaming franchise.
Wardogs reels back some of Season 2’s mechanics after exploits and player complaints
Developer Bulkhead has rolled back several mechanics introduced in Wardogs Season 2 following player complaints and exploits. An exploit allowing excessive progression XP gain via the driver role has been removed, and the Lonestar cash and XP bonus has been revoked. Players remain dissatisfied with the changes and the impact on the game's meta.
Wardogs Season 3 could be brought "significantly" forward, to offer "a proper fresh start"
Developer Bulkhead is considering significantly bringing forward Season 3 of Wardogs to offer players a proper fresh start, as Season 2's progression speed has led to player frustration. The studio acknowledges that the current season's rapid progression, with some players reaching end-game gear within days, has undermined the intended fresh start. Bulkhead is also planning 'primitive' servers for mid-season updates to limit available gear and vehicles.
"We were wrong": Wardogs devs end Season 2's team-specific cash and XP bonus experiment after a single, tumultuous day
Wardogs developers Bulkhead have canceled their Season 2 experiment that offered team-specific cash and XP bonuses after just one day, admitting they "fucked up." The bonuses, intended to boost the underperforming Lonestar faction, led to "tryhard" players accumulating excessive in-game currency, disrupting progression balance and causing matchmaking issues. The developers are now reverting to more conventional rebalancing methods.
'We F***ed Up' — Wardogs Boss Admits Season 2 Hasn't Gone Particularly Well
The developer of Wardogs, Bulkhead, has admitted that the game's second season has not performed well, with the studio head stating, "We f***ed up." This candid admission highlights significant issues with the recent season's launch.
"We f***ed up:" Bulkhead admits Wardogs Season 2 "got a few things wrong"
Developer Bulkhead has admitted to making mistakes with Wardogs Season 2, particularly regarding the Blue Team bonus and Driver progression exploits. CEO Joe Brammer acknowledged these issues, stating they "fucked up" and have since removed the bonus and are implementing fixes for the exploits, including temporary bans for some players. A mid-season update will also introduce 'limited mode servers' to recapture the early-to-midgame experience.
Wardogs devs rush to fix XP exploit allowing players to quickly unlock tanks and stomp competition on Season 2's first day
Wardogs developers Bulkhead and Team17 have fixed an exploit that allowed players to quickly unlock tanks on the first day of Season 2. The exploit involved earning excessive XP through a progression bug, which has now been patched. Players who abused the exploit extensively will receive 24-hour bans, while the developers acknowledged mistakes and addressed other balance issues.
Everything New In Wardogs Season 2
Wardogs is launching Season 2 with significant updates including new weapons, vehicles, and a revamped progression system. The update introduces a "Blue Team Bribery" system to encourage players to join the less popular Lonestar faction, new weather effects like rain that impact gameplay, and adjustments to weapon damage and building costs. Players can also expect changes to team killing penalties, team switching consequences, and an experimental Wager Vendor for risk-reward objectives.
Wardogs is getting loadouts, CEO confirms, but the devs want you to "keep trying different weapons rather than…
Wardogs developer Bulkhead, through CEO Joe Brammer, has confirmed that custom loadouts are coming to the game. The feature was intentionally withheld to encourage players and the development team to experiment with a wider variety of weapons for better testing and data collection. Loadouts will be an unlockable feature within the game's meta-progression.
When does Wardogs Season 2 start?
Wardogs Season 2 is set to launch on October 15, 2026, bringing a progression reset for classes and ranks, alongside new weapons, vehicles, and gameplay changes. The update will also feature an experimental faction balance for the Blue team, including cosmetic adjustments and bonus multipliers for the Lonestar faction.
Wardogs Season 2 adds new items, rainy weather, and rewards a faction shift with more XP and game cash
Wardogs Season 2, launching October 15th, introduces new items, rainy weather affecting visibility and sound, and four new weapons and vehicles. To address faction imbalance, players joining the Lonestar faction will receive in-game cash and XP bonuses, while the losing faction gets a vendor discount.
Wardogs snackar om vad som kommer i säsong 2 den 15 oktober
The war game Wardogs, which sold 1.25 million copies in its first day of early access, will receive its second season on October 15th. The update includes four new weapons, four new vehicles, new buildable structures, and the addition of rain as a weather effect that impacts visibility and sound. A new betting system for in-game actions and balancing improvements are also part of the update.
WARDOGS Season 2 Adds Weapons and Vehicles | Invision Game Community
BULKHEAD and Team17 are launching Season 2 for their tactical FPS WARDOGS on October 15, following its successful Steam Early Access debut. The update introduces new weapons, vehicles, buildable structures, and a rain weather system. It also includes significant combat and faction balance changes based on player feedback, alongside an experimental in-game wagering system.
Wardogs' blue team is a laughing stock, and it turns out there are some valid reasons for it
The blue team in Wardogs suffers from a lower win rate due to factors like higher visibility, spawn issues, and negative player sentiment creating a self-fulfilling prophecy. Developer Bulkhead plans to implement changes in Season 2, including spawn tweaks and in-game bonuses for the blue team, to improve its performance and perception.