"We've got to slow down," Wardogs developer admits after Season 2's rocky rollout
Bulkhead, the developer of Wardogs, has admitted to making significant mistakes with the rollout of Season 2, including an economy wipe that was too quickly erased by rapid leveling and a rushed content schedule. The team is now planning to slow down the pace of seasons and focus on fundamentals, with Season 3 targeting November 12 and introducing limited servers to address player progression concerns. The studio acknowledges that external pressures, including Steam's review algorithm, influenced their rushed decisions.
- Entities
- Company: Valve
- Game: Wardogs
- Person: Tim Nightingale
- Topic: Game Design
- Person: Pete Harries
- Person: Joe Brammer
- Topic: Player Progression
- Company: Bulkhead
- Person: Mark Tadros
- Topic: Live Service
- Game: Battalion 1944
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