Campo Santo
Campo Santo business and news from across the web.- 6 Video Game Destinations We’d Happily Risk Our Lives to VisitThis article discusses six video game worlds that the author would happily visit for a vacation, despite their inherent dangers. Games like Firewatch, Cyberpunk 2077, Red Dead Redemption 2, The Elder Scrolls V: Skyrim, Grand Theft Auto V, and No Man's Sky are highlighted for their immersive and appealing digital environments.
- "We're not perfectly replicating the real world, that would be crazy": The invisible design behind Firewatch's pine cones and picture framesThis article analyzes the subtle yet impactful design choices in Firewatch, focusing on how interactive elements like pine cones and picture frames convey character and narrative. Developer Campo Santo intentionally differentiated object interactions to create a tangible and grounded world, contrasting physics-based objects with those that return to a 'put back spot' to match player intention and character behavior.
- "You're swimming against the tide making games like this": Why more developers didn't copy Firewatch's reactive storytellingChris Remo of Campo Santo discusses why Firewatch's reactive storytelling model, which focused on player choices influencing dialogue and world reactions rather than traditional gameplay, did not inspire many imitators. He attributes this to the inherent difficulty in implementing such systems in games, the high cost of creating convincing character interactions, and the medium's natural inclination towards more interactive genres like those found in Minecraft and Roblox.
- "You're not doing parkour off a roof, but the principles were the same": How the makers of Firewatch pulled from Mirror's Edge, Far Cry 2, and Bioshock to tell a new kind of story in a walking simulatorCampo Santo developers discuss the inspirations behind their narrative exploration game Firewatch, drawing from titles like Mirror's Edge, Far Cry 2, and Bioshock. The team focused on creating a grounded, human-scale story with reactive gameplay elements and a strong sense of place, influenced by their camping trip to Yosemite National Park.
- 50 Video Game Movies In The Works: How Many Of Them Will Actually Come Out?Hollywood is actively developing over 50 film and television adaptations of video game properties, ranging from major franchises like Elden Ring and Call of Duty to indie titles such as The Mortuary Assistant. While some projects like Death Stranding and Mortal Kombat 2 are further along, many others are in early development or face potential delays, with varying degrees of success seen in past video game movies.