Capcom
Capcom business and news from across the web.- Capcom Cut Entire Chapter From Resident Evil Requiem During Development | HappyGamerCapcom reportedly cut an entire early chapter from Resident Evil Requiem during development, with the news surfacing on Reddit. The article criticizes the lack of transparency from developers regarding such significant content removals, arguing that it erodes trust with players. This decision raises questions about the game's final state and the overall development process.
- Resident Evil Requiem devs cut an entire chapter from the game like they did with Resident Evil 7Koshi Nakanishi, director of Resident Evil Requiem, revealed that an entire chapter was cut from the game during development, similar to a previous instance with Resident Evil 7 Biohazard. He explained that cutting entire chapters is a common part of the iterative game development process, where content is often revised or removed early on.
- Resident Evil Requiem director says Capcom cut an entire chapter before game's releaseKoshi Nakanishi, director of Resident Evil Requiem, revealed that an entire chapter was cut from the game before its release as part of a rigorous selection process. Nakanishi explained that content is often removed during early development stages to improve pacing and overall game quality, comparing the process to editing text or video. He emphasized that decisions are made based on delivering the intended user experience, even if it means removing hard work from the development team.
- Summer Game Fest 2026 Rumors Include Hogwarts Legacy 2 and Half-Life 3 | HappyGamerRumors are circulating about potential major announcements at Summer Game Fest 2026, including Hogwarts Legacy 2, Final Fantasy VII Remake Part 3, Grand Theft Auto VI, Kingdom Hearts IV, Devil May Cry 6, and Half-Life 3. While some titles like Hogwarts Legacy 2 and Final Fantasy VII Remake Part 3 are considered more likely due to existing project structures, others like Half-Life 3 remain highly speculative. The event is seen as a crucial platform for publishers to generate hype and drive engagement in a competitive market.
- Resident Evil 9's director reveals there was a 'phantom Chapter 2' that was cut 'in the process of…Resident Evil Village director Akifumi Nakanishi revealed that a 'phantom Chapter 2' was cut during development, which would have bridged the gap between the initial annex section and the main building. Nakanishi explained that such cuts are common during the iterative process of game development, where entire chapters can be removed to improve the overall structure and pacing of the final product.
- Best Zombie Games Of All TimeThis guide ranks the best zombie games of all time, highlighting titles that excel in survival, horror, and action. Featured games include '7 Days to Die,' 'Days Gone,' 'Resident Evil 2,' and 'The Last of Us series,' among others, spanning various platforms like PC, PlayStation, and Xbox consoles.
- Resident Evil Requiem's New Minigame Unlocks After The Campaign, Which Is FairCapcom has revealed details about a new minigame for Resident Evil Requiem, which will unlock only after players complete the main campaign. Game director Koshi Nakanishi described the mode as action-focused, drawing from the battles within the core game. Producer Masato Kumazawa confirmed the unlock condition, and the article also mentions the game's successful sales and a previously released photo mode.
- Games Inbox: Is buying a video game day one a good idea?Readers discuss the merits of buying games on day one, weighing instant access and being part of the conversation against the potential for lower prices and sales later. The article also touches on Sony's controversial PS5 DRM policy, the impact of studio closures on franchises like XCOM, and speculation about future game releases and company strategies.
- Pragmata and Saros give hope for the future of big budget video gamesThe release of new intellectual properties like Pragmata and Saros offers a hopeful contrast to the current trend of sequels and licensed games in the industry. These titles prioritize gameplay and unique experiences, a rarity in modern big-budget development. While Western publishers are increasingly risk-averse, focusing on live service games, Japanese developers like Capcom and Sony Interactive Entertainment are still willing to invest in new IPs, providing a much-needed breath of fresh air.
- Resident Evil Requiem Had a “Phantom Chapter 2” That Was Cut Before Release, Says DirectorResident Evil Requiem director Koshi Nakanishi revealed that an entire "phantom Chapter 2" was cut from the game before its release to tighten its structure, similar to a cut chapter in Resident Evil 7. Nakanishi also discussed an upcoming single-player minigame based on the main game's battles. Resident Evil Requiem is available on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
- There are dozens of us! The best third-person shooter of all time sees HUGE* player spike on Steam after Capcom's…Despite a modest player count increase on Steam, the article humorously analyzes the reasons behind the recent spike in players for the 2017 PC port of PlatinumGames' third-person shooter Vanquish. While the author speculates a connection to the upcoming game Pragmata, the data suggests the increase is more in line with historical sales and discounts, though the game's unique mechanics are highlighted as reasons for its enduring appeal.
- 'Wow, that was quick': Resident Evil Requiem devs thought it would take 2 weeks to crack the Final Puzzle, but…Developers at Capcom were surprised by how quickly players solved the 'Final Puzzle' in Resident Evil Requiem, with the team expecting it to take at least two weeks. Director Akifumi Nakanishi noted that a similar puzzle in Resident Evil 7's demo was solved in half a day, but this latest challenge, which involved complex steps like a timed grinder sequence and flushing a toilet multiple times, was datamined and solved within four days.
- Only 40% of players switched to third person during Grace's parts in Resident Evil Requiem: 'There are clear differences in this data depending on the platform and region'Director Akifumi Nakanishi revealed that only 40% of Resident Evil Requiem players switched to third-person perspective during Grace's sections, compared to 90% for Leon's. Data shows regional and platform differences, with Japanese players preferring third-person and PC players favoring first-person. Producer Masato Kumazawa attributes this to player familiarity with game genres.
- 28 years later, Resident Evil 2 director Hideki Kamiya casually confirms that fans were right about where Leon…Resident Evil 2 director Hideki Kamiya confirmed a long-standing fan theory that the protagonist Leon Kennedy was named after the character from the film Léon: The Professional. Kamiya revealed on Twitter that he suggested the name to series creator Shinji Mikami during the game's development, and the connection was further referenced in Leon's next game with the 'Matilda' gun and 'Professional' difficulty setting.
- Resident Evil Requiem Had a 'Phantom' Chapter That Capcom CutCapcom removed an entire chapter from Resident Evil Requiem that was planned to occur shortly after the game's initial release. This cut content would have expanded the narrative early in the game's progression.
- ‘Sharpen your tomahawk’: Resident Evil Requiem devs tease imminent Mercenaries mode arrivalCapcom developers are teasing the imminent arrival of Mercenaries mode for Resident Evil Village, a beloved mini-game featuring timed challenges and character-specific combat. Director Akifumi Nakanishi and producer Masato Kumazawa hinted that the content, unlocked after clearing the main story, could arrive within weeks, potentially after Japan's Golden Week holiday.
- 'The mini-game is already in its final stages': Resident Evil Requiem director confirms DLC is imminent, but you need to make sure you've finished the game firstCapcom has confirmed that the first DLC for Resident Evil Requiem is nearing completion and will be a single-player mini-game mode based on the main game's battles. Director Koshi Nakanishi stated the development is in its final stages, while producer Masato Kumazawa urged players to finish the main story to access the content, which is expected to launch in early May.
- Resident Evil Requiem devs explain Ada's absence, and remain coy on who Leon's mystery wife isGame Director Koshi Nakanishi and Producer Masato Kumazawa explained that Ada Wong was not included in Resident Evil Requiem because her presence was not necessary for the story of Leon and Grace. While Ada is rumored to appear in future DLC, the developers stated that Leon's mystery wife is not important to the current narrative, though her identity will be revealed someday.
- Resident Evil Requiem's 'Minigame' Update May Be Just Around The CornerCapcom director Koshi Nakanishi and producer Masato Kumazawa have confirmed that Resident Evil Village will receive a minigame and story expansion as post-launch DLC. The minigame, which will be unlocked after completing the main campaign, is expected to launch after Japan's Golden Week holiday and will be based on the game's existing combat.
- "It'll be something that makes you go Whoo-hoo!!" - Resident Evil Requiem director says "sharpen your tomahawks" as new minigame details emergeResident Evil 4's director, Koshi Nakanishi, has revealed that an upcoming minigame is in its final development stages and will be based on the main game's combat. This unlockable content will require players to have completed the main story. Producer Masato Kumazawa also mentioned that the minigame, along with story DLC, is expected around May.