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Tokyo Game Show 2026 celebrated the past, and an uncertain AI future | Opinion
Tokyo Game Show 2026 focused heavily on remakes and existing intellectual property, with a less prominent presence of free-to-play and mobile titles compared to previous years. The event also highlighted the growing influence and controversy surrounding generative AI in game development, alongside a burgeoning trend of transmedia strategies and indie publisher investments.
Zach Cregger's quirky Resident Evil film proves skeptics wrong with series-best opening weekend
Zach Cregger's new Resident Evil film achieved the best opening weekend for the franchise, earning $108.3 million globally. The film's quirky, comedic approach, focusing on an everyday delivery driver rather than established characters, has been praised for its unique take and surprisingly unsettling moments, defying initial skepticism.
Resident Evil Movie Beats Box Office Expectations With $108 Million Opening
The new Zach Cregger-directed Resident Evil movie has exceeded box office expectations, earning $108.3 million globally in its opening weekend, surpassing initial predictions. This performance already places it above several previous live-action Resident Evil films in terms of lifetime gross, though it still trails the franchise record holder, Resident Evil: The Final Chapter. The film is also noted as the highest-rated video game movie of all time.
Mega Man: Dual Override reveals Jet Man, new trailer
Capcom revealed Jet Man as the next Robot Master for Mega Man: Dual Override at the 2026 Tokyo Game Show. The game will feature Proto Man as a playable character, a new 'Override' power-up system, and a Custom Chip system for player customization. Classic Robot Masters like Astro Man may also return.
Resident Evil Film Makes $108.3 Million in Worldwide Box Office on Opening Weekend
The live-action Resident Evil film reboot, directed by Zach Cregger, achieved a strong opening weekend at the worldwide box office, grossing $108.3 million and surpassing previous franchise entries. The film also received positive critical and audience reception, with praise for its original story that captures the atmosphere of the survival horror games.
Games Inbox: Will GTA 6 have a co-op mode?
Readers discuss potential co-op modes for Grand Theft Auto 6, the merits of physical game ownership for PlayStation 5, and the success of video game adaptations in film. Other topics include Zelda: Ocarina of Time remake features, Tim Sweeney's forest purchases, and budget-friendly Nintendo Switch puzzle games.
Crimson Desert Studio Used its Own Engine Over Unreal to Have More Control Over Necessary Features
Pearl Abyss chose to develop Crimson Desert using its proprietary Blackspace Engine instead of licensing Unreal Engine 5 to maintain greater control over features and development schedules. Lead engineer Jin-hwan Kim stated that relying on external technology for core competencies was undesirable, and that the in-house engine allows for greater flexibility in developing diverse game types, unlike the specialized engine used for Black Desert Online. This approach is contrasted with other companies like CD Projekt RED using Unreal Engine 5 and Capcom's successful use of its RE Engine for various genres.
Capcom celebrates 25th anniversary of the Ace Attorney franchise with new art
Capcom is celebrating the 25th anniversary of the Ace Attorney franchise with new artwork featuring beloved characters like Apollo Justice and Miles Edgeworth. The official anniversary date is October 12th.
Gun Smoke - 1980's Arcade Western is coming to the Amiga AGA via Modern Vintage Gamer
Modern Vintage Gamer is developing a new Amiga AGA port of Capcom's 1985 arcade western Gun.Smoke. The developer is reverse-engineering the original ROM into C source code, aiming for smooth performance on stock Amiga 1200 hardware, though additional Fast RAM may be required. This follows their popular Amiga port of Zippy Race.
Monster Hunter Wilds confirms QOL for the base game and two returning monsters for Ascendance
Capcom has revealed several quality-of-life updates for Monster Hunter Wilds and its Ascendance expansion, including faster weapon switching and a more detailed monster field guide. The Ascendance expansion will also feature the return of monsters Teostra and Khezu. Additionally, character edit vouchers will be removed in Ascendance, with players receiving free vouchers and decorative pendants as compensation.
Monster Hunter Wilds: Ascendance Director Promises Balance of Story and Endgame Challenges
Monster Hunter Wilds: Ascendance director Takuro Hiraoka discussed the challenges of balancing game difficulty for both new and veteran players. The expansion aims to satisfy those seeking story progression while also offering robust endgame challenges for the hardcore audience. Capcom is working to ensure a satisfying experience for all player types.
Japanese devs aren't facing the same layoff crisis because their executives are paid an order of magnitude less, 'they didn’t get swept up in the live-service trend,' and their teams are smaller, says industry expert
Industry expert Amir Satvat suggests Japanese game developers are less affected by the ongoing layoff crisis due to lower executive salaries, smaller team sizes, and a general avoidance of the live-service trend. While companies like Nintendo, Konami, and Capcom maintain high staff retention, Satvat notes that Japanese executives earn significantly less than their Western counterparts, contributing to greater stability.
Monster Hunter Wilds devs on bringing the game to Nintendo Switch 2, didn’t want to offer an inferior version
Capcom developers discussed the development of the Nintendo Switch 2 version of Monster Hunter Wilds, emphasizing their commitment to delivering an experience comparable to other platforms. The team focused on optimizing core gameplay elements to avoid releasing an inferior product, with full-scale development beginning in late 2025 after the main game's development settled. They also briefly touched on the unlikelihood of a Monster Hunter World port.
Capcom indicates Monster Hunter World Nintendo Switch 2 port is unlikely
Capcom producer Ryozo Tsujimoto indicated that a port of Monster Hunter World to the Nintendo Switch 2 is unlikely due to the game's original engine. He stated that remaking the game from the ground up would be necessary, as current Monster Hunter titles utilize the RE Engine. Capcom's focus is on the upcoming Monster Hunter Wilds for the Nintendo Switch 2.
Monster Hunter Wilds Ascendance brings back the series' most terrifying foe
Capcom has confirmed that the Khezu, a notoriously unsettling creature from the Monster Hunter series, will return in Monster Hunter Wilds: Ascendance. The article details its disturbing appearance and abilities, noting its absence in Monster Hunter World but presence in titles like Monster Hunter Rise. The return of Khezu is met with a mix of apprehension and excitement.
Capcom says acclaimed Monster Hunter World won’t come to Nintendo Switch 2
Capcom producer Ryozo Tsujimoto has stated that Monster Hunter World will not be ported to the Nintendo Switch 2. The primary reason cited is the significant engine differences compared to the upcoming Monster Hunter Wilds, which would necessitate a complete remake of the game.
Monster Hunter Wilds Switch 2 development began in June 2025
Developers for Monster Hunter Wilds have confirmed that work on the Nintendo Switch 2 version of the game began in June 2025. The initial phase involved getting the game running on the new hardware, described as a process of optimization.
Dragon’s Dogma 2 using frame generation on Nintendo Switch 2, first Capcom game to do so on the console
Capcom has confirmed that Dragon's Dogma 2 will utilize frame generation technology on the Nintendo Switch 2, marking the first time the company has implemented this feature on the console. Producer Naoto Oyama explained that while the game targets 30 FPS, frame generation will provide a smooth visual experience equivalent to 60 FPS, with the option to toggle it on or off.
Weekend PC Download Deals for Sept. 18: Steam Party-Based RPG Fest
This weekend's PC gaming deals include a Steam Party-Based RPG Fest with discounts on titles like Baldur's Gate 3 and Final Fantasy 7 Rebirth. Several publishers like Capcom, Square Enix, Sega, and Bandai Namco are participating in the Tokyo Game Show sales, while Ubisoft offers discounts and free copies of For Honor for its 40th anniversary.
The Resident Evil film should be more concerned with understanding the roots of its survival horror than adhering to…
This opinion piece argues that the upcoming Resident Evil film, directed by Zach Cregger, should prioritize capturing the survival horror 'vibes' over strict adherence to game lore. The author points to Capcom's own liberal interpretations and evolution of the Resident Evil narrative across games and remakes as justification for Cregger's creative freedom.