Capcom
Capcom business and news from across the web.
Latest coverage
Capcom Celebrates Record Sales in First Half of 2027 Fiscal Year, With Overwhelming Majority Being Digital Purchases
Capcom has announced record-breaking software unit sales for the first half of its 2027 fiscal year, marking the highest performance in the company's 47-year history. The success was largely driven by digital purchases of titles such as Monster Hunter World, Resident Evil 2, and Resident Evil 7: Biohazard.
After Onimusha's focused swordplay, Phantom Blade Zero delivers a sprawling, maximalist action epic
Phantom Blade Zero offers a sprawling, maximalist action epic with a vast array of weapons and combat mechanics, contrasting with the more focused swordplay of Capcom's Onimusha. While Phantom Blade Zero's ambition is exciting, its complex narrative and infodumps can be overwhelming compared to Onimusha's straightforward storytelling. Both games highlight distinct approaches to action combat and narrative presentation.
"This is a serious incident": Kingdom Come: Deliverance 2 devs Warhorse hit by cyberattack targeting their systems and data
Kingdom Come: Deliverance 2 developer Warhorse Studios has confirmed it was targeted by a cyberattack that accessed company systems and data. The studio is working with cybersecurity experts to investigate the incident and secure its systems, with CEO Martin Frývaldský calling it a "serious incident." This follows a trend of cyberattacks on game studios, including Capcom, CD Projekt Red, Insomniac, and Rockstar.
Street Fighter V temporarily delisted and online functions turned off due to issues caused by last week's PHP security flaw
Capcom has temporarily shut down online functions and delisted Street Fighter V from Steam due to a security flaw related to the PHP programming language. The developer-publisher stated that sales on the PlayStation Store and Steam are suspended until the issue is resolved. While players who already own the game can still access offline modes, online play and purchases are unavailable.
Vote for the scariest game of all time: Round 1
PC Gamer is hosting a bracket-style tournament to determine the scariest PC game of all time. Readers nominated games, and the top 16 have been seeded into head-to-head matchups. Voting for the first round concludes on Wednesday, October 28, with subsequent rounds narrowing the field until a winner is revealed on Saturday.
Capcom delists Street Fighter 5 & suspends servers over PHP security issues
Capcom has delisted Street Fighter 5 from digital storefronts on PlayStation 4 and Steam due to critical PHP programming language vulnerabilities. Online functionality and purchases are suspended while emergency maintenance is performed to strengthen security. Offline content remains accessible.
Warhorse Studios hit by cyberattack, company systems and data affected
Warhorse Studios, the developer behind Kingdom Come: Deliverance 2, has been targeted by a cyberattack, resulting in unauthorized access to company systems and data. The studio is working with cybersecurity experts to investigate the incident and secure its systems. This follows recent data breaches at Capcom and Rockstar.
Get The Best Resident Evil Game For Cheaper Than Ever Right Now
The Resident Evil 4 remake is currently available at a significantly reduced price of $8.79 / £7.69 via Fanatical, offering a Steam key for the critically acclaimed horror-action title. This deal presents an excellent opportunity to experience the game, which masterfully blends terror with intense combat, even for those new to the Resident Evil series.
Street Fighter's Zangief star promises his character will "shine" in the sequel, confirming he and the rest of the cast have signed on for two more movies
Actor Olivier Richters, who plays Zangief in the recent Street Fighter movie, has confirmed that he and the rest of the cast have signed on for three films. Richters addressed fan concerns about Zangief's limited screen time in the first movie, promising the character will "shine" in potential sequels. Director Kitao Sakurai had previously stated that a sequel was being developed, contingent on the first film's box office performance.
Ocarina of Time Remake: Why the Wait Is Unbearable — Too Much Gaming | Video Games Reviews, News, & Guides
The article argues for a remake of The Legend of Zelda: Ocarina of Time, highlighting its groundbreaking innovations in 3D gaming and enduring themes. While acknowledging the Nintendo 3DS version, it suggests the original's age necessitates a modern update to address control issues, framerate, and potential cut content, while preserving its core charm for new and returning players.
Mega Man: Dual Override reveals Tank Man, new trailer
Capcom has revealed Tank Man as a new Robot Master for Mega Man: Dual Override, who is set to launch in 2027 for Nintendo Switch and Nintendo Switch 2. The game will feature playable Proto Man, a new 'Override' power-up system, a Custom Chip system for personalization, and new Robot Masters like Twinkle Girl, with hints of classic Robot Masters like Astro Man returning.
My PS2 is officially 26 years old, but my all-time favorite games still hold up on it
The author reflects on the enduring appeal of PlayStation 2 games as the console turns 26. Despite the effort required to play them on modern hardware, several titles like Silent Hill 2, Grand Theft Auto: Vice City, and The Simpsons: Hit & Run still offer unique and enjoyable experiences that hold up today.
"Just because you can order at a restaurant doesn’t mean you’re a chef": Game lawyer says AI-generated code made with confidential details did nothing but waste everybody's time
An IP lawyer specializing in video game contracts highlights the misuse of generative AI in development, citing an instance where a contractor submitted AI-generated code containing confidential information, leading to a failed agreement. The article discusses the legal risks, including copyright infringement and breaches of confidentiality, associated with current AI tools and suggests incorporating anti-AI clauses into contracts.
Street Fighter's Chun-Li star reveals the gory scene that was cut out because Capcom feared "it would be…
Actress Callina Liang, who plays Chun-Li in the Street Fighter movie, revealed that Capcom requested the removal of a scene where Chun-Li was supposed to cut off her finger to prove loyalty to M. Bison. Capcom feared this would damage the character's brand and impact future merchandise. Another scene involving Chun-Li slapping Ken Masters was also altered.
Despite initial player concerns, Capcom feels good about Onimusha: Way of the Sword's difficulty, and says it has the data to prove it got it right
Capcom game director Satoru Nihei believes the difficulty in Onimusha: Way of the Sword strikes the right balance between challenge and player satisfaction, citing in-game data that aligns with the team's goals. While some early criticisms about passive enemies remain, the overall consensus and critical reception suggest the game successfully delivers a satisfying combat experience.
UK software sales chart for the week ending October 24, 2026 – Call of Duty, Nintendo Switch Sports Resort, Final Fantasy Resonance in the top 5
The UK software sales chart for the week ending October 24, 2026, shows Call of Duty: Modern Warfare 4 in the top position, with the majority of sales on PlayStation 5. Nintendo Switch Sports Resort debuted at number two, and Final Fantasy Resonance entered at number four.
Games Inbox: What is the point of next gen consoles?
Readers debate the necessity and value of next-generation consoles, questioning their technological advancements and market impact. Other topics include the enjoyment and flaws of Onimusha: Warlords, the potential of Yoshi And The Mysterious Book, and the unsustainable business models of North American game development.
Onimusha: Way of the Sword Team Intentionally Avoided a Metal Gear Rising-Style Cutting System
Director Satoru Nihei discussed the intentional design choices behind Onimusha: Way of the Sword's dismemberment system, contrasting it with the extensive slicing freedom found in games like Metal Gear Rising: Revengeance. Nihei explained that the team focused on reactive dismemberment tied to specific attacks to emphasize the power of abilities, rather than offering complete player freedom in cutting enemies. This approach, combined with Capcom's RE Engine technology and extensive animation work, contributed to the game's critical and commercial success.
Based on player data, Capcom's pretty happy with the difficulty level of Onimusha: Way of the Sword: 'We think…
Capcom is satisfied with the difficulty level of Onimusha: Way of the Sword, based on player data. Director Satoru Nihei stated that while the game isn't intended to be as challenging as titles like Sekiro or Nioh, players do encounter points where they struggle and die, but are ultimately able to progress and feel a sense of accomplishment. The team aimed for a roughly 20-hour experience with a mostly linear structure and optional exploration elements.
Capcom Confirms Data Breach Affecting Nearly 11.8 Million CAPCOM ID Records
Capcom has announced a significant data breach impacting approximately 11.8 million Capcom ID records. The breach exposed login information and some personal details, prompting the company to investigate and warn users about potential phishing attempts.