Cloud Imperium Games
Cloud Imperium Games business and news from across the web.- Star Citizen talks up the flight HUD, clothes, and repeatable tasks coming with next week’s alpha 4.9Star Citizen's upcoming alpha 4.9 update will introduce several granular features, including flight HUD improvements, new engine sounds, updated kiosks, and new clothing and weapons. The patch also adds repeatable reputation tasks for prospecting, mining, and salvaging, alongside fixes for mission oddities. While major content has been shifted to alpha 4.10, this update focuses on refining existing gameplay loops and addressing bugs.
- Make My MMO: DreamWorld’s dream is over, SpiritVale’s Kickstarter is a successThe crowdfunded MMORPG DreamWorld has been pulled from Steam and its servers appear to be offline, marking another failed campaign for Dreamworld Realities. Meanwhile, SpiritVale and Tomo Endless Blue successfully funded on Kickstarter, while Elite Dangerous, Star Citizen, and Ashes of Creation faced various development and legal challenges.
- Star Citizen prioritizes addressing bugs for alpha 4.9, shifting major content pieces to AugustCloud Imperium Games is shifting the focus of Star Citizen's upcoming Alpha 4.9 update from new content to addressing critical bugs impacting core gameplay systems. Major content additions like Siege of Orison have been moved to Alpha 4.10 in mid-August, while Alpha 4.9 will prioritize fixing issues such as broken freight elevators, ship retrieval, and inventory interaction, with a mid-July launch still planned.
- Star Citizen fans are infatuated with the mocap doggo in CIG’s new sizzle reelFans of the long-in-development space simulation game Star Citizen are expressing delight over a dog featured in a motion capture suit within a recent highlight reel from developer Cloud Imperium Games. The video, showcasing the company's talent acquisition team, has players hoping for the addition of pets to the game or simply enjoying the presence of the dog. Star Citizen, originally crowdfunded in 2012, remains in alpha with over $1 billion raised.
- Star Citizen begins Alien Week, talks alpha 4.8’s tech issues, and considers changing alpha 4.9’s release scheduleStar Citizen is celebrating Alien Week with new spacecraft and community events. The developers are addressing technical issues in alpha 4.8, which caused widespread problems, and are considering adjusting the release schedule for alpha 4.9 to avoid repeating past mistakes. Discussions are ongoing about whether to delay the update or remove some features to ensure a smoother launch.
- Star Citizen highlights June 17’s new alien space truck and updates its list of known issuesCloud Imperium Games is releasing the Gatac Railen, a new alien-manufactured space truck for Star Citizen, on June 17th. The studio is also addressing known issues like inventory problems and UI bugs, while working on fixes for other elements. The article also touches on Star Citizen's long development history, its significant crowdfunding success, and the ongoing delays of its single-player counterpart, Squadron 42.
- Make My MMO: Camelot’s early access, Loftia’s beta, Solarpunk’s launchSeveral crowdfunded MMOs have seen recent developments, including Camelot Unchained's early access launch, Loftia's upcoming beta, and Solarpunk's official launch. Other titles like AQ Worlds Infinity, Stars Reach, and My Time at Evershine have also provided updates on their development progress and release windows.
- Star Citizen imposes a temporary requirement for player-to-player trading but promises tweaks soonStar Citizen has implemented a temporary restriction requiring both parties to be online simultaneously for player-to-player trades to be confirmed. Cloud Imperium Games plans to iterate on the system to create flexible trading limits that balance legitimate activity with flagging unusual patterns. The game, which began crowdfunding in 2012, remains in alpha and has raised over $1 billion.
- Star Citizen's latest alpha patch adds 385 asteroid defence missions, but players are reporting problems with broken hangar doors and exploding pilotsStar Citizen's alpha patch 4.8.1 introduces 385 new asteroid defense missions where players defend mining stations against raiders. Despite the new content, players are reporting issues with broken hangar doors and pilots exploding, problems that have apparently persisted from previous iterations of these missions. Development attention may also be focused on the single-player campaign, Squadron 42, which is reportedly in its final stages.
- Massively OP Podcast Episode 567: One… billion… dollars!The Massively OP Podcast episode 567 covers Star Citizen's crowdfunding milestone, the shutdown of Destiny 2 and Closers Online, a mobile client for Guild Wars, and subscription cost increases for The Lord of the Rings Online. The hosts also discuss upcoming expansions for Dungeons & Dragons Online and Throne and Liberty, and Camelot Unchained entering early access.
- Squadron 42 is “Imminently Closer to Launch”, Marketing to Kick off SoonCreator Chris Roberts stated that Squadron 42 is nearing its launch, with marketing set to begin soon. He described the game as a blockbuster event movie with seamless first-person gameplay and cinematic storytelling, built using technology from Star Citizen. Sandi Roberts indicated that the game is "imminently closer" to launch and that its marketing campaign will target a broader audience than Star Citizen's.
- Star Citizen's single-player component is in the 'closing stages' of development according to Chris Roberts, as rumours of another Squadron 42 delay circulateChris Roberts, creator of Star Citizen, stated that the single-player component, Squadron 42, is in the 'closing stages' of development. Despite rumors of further delays circulating, Roberts indicated that marketing efforts are increasing, suggesting an imminent announcement. However, some reports suggest a potential release in 2027, with concerns about performance issues.
- Star Citizen’s latest ship costs $5K, you can’t fly it yet, and you need to write a 1000-word essay on why you deserve to own one – that’s kind of amazingStar Citizen has surpassed $1 billion in lifetime funding, with its developer Cloud Imperium Games highlighting the funds' direct contribution to Star Citizen and Squadron 42. The game's latest offering, the Anvil Odin battlecruiser, is a $5,000 concept ship requiring a 1000-word essay for potential buyers, showcasing the game's unique marketing and dedicated player base.
- Star Citizen has raised one billion dollars and it’s still in alphaCloud Imperium Games' Star Citizen has raised one billion dollars through crowdfunding, over a decade after its initial launch in 2012. Despite remaining in alpha with persistent bugs and performance issues, the game has attracted over six million registered players. The studio anticipates the single-player campaign Squadron 42 in 2026, with the full multiplayer version potentially arriving in 2027 or 2028.
- Star Citizen has officially raked in over one billion dollars in total crowdfunding from gamersStar Citizen has surpassed one billion dollars in crowdfunding, reaching $1,004,888,971. The game, which has been in alpha development since 2014 with a planned 2014 launch, continues to raise funds through ongoing development and the sale of in-game ships. A related single-player title, Squadron 42, has also faced repeated delays.
- Star Citizen blasts through $1 billion in player funding, as its developer lists a new $5,000 spaceship for sale that is…Star Citizen has surpassed $1 billion in player funding, a milestone achieved partly due to a recent free-to-play event. Cloud Imperium Games is selling a new $5,000 spaceship concept, the Anvil Odin, which is still in development and requires an application to purchase. The game's single-player component, Squadron 42, is theoretically slated for a 2026 release, with the main game aiming for 2028.
- Star Citizen spränger drömgränsen – drar in över 1 miljard dollarStar Citizen has surpassed $1 billion in crowdfunding, a significant milestone for Cloud Imperium Games' ambitious project. The game is currently available for free play for a limited time, allowing new players to experience its alpha version. The release of the standalone single-player game, Squadron 42, is still anticipated but lacks a confirmed release date.
- Star Citizen Has Crossed $1 Billion in CrowdfundingCloud Imperium Games' sci-fi simulation title Star Citizen has surpassed $1 billion in crowdfunding from over 6.5 million players. Despite the significant funding, a definitive release date remains unannounced, though creator Chris Roberts has suggested a potential 1.0 launch in 2027 or 2028. The game's sister title, Squadron 42, is also in development with a potential 2026 release.
- Star Citizen tops $1 billion crowdfunding milestone as "$5000 JPEG" spaceship you cannot use yet goes on saleCloud Imperium Games' Star Citizen has surpassed $1 billion in crowdfunding from over 6.5 million players since its 2012 announcement. The milestone coincides with the sale of a new $5000 spaceship concept, the Anvil Odin, which is not yet available in the game. Founder Chris Roberts highlighted the ambitious scope of the project, which he believes would not be possible under traditional publishers.
- As it rapidly approaches $1 billion in player funding, Star Citizen goes free to play until May 27Cloud Imperium Games is offering Star Citizen for free to play until May 27 as part of its annual DefenseCon event. This promotion allows new and existing players to try out various ships and experience the game's alpha build. The space simulation is also nearing $1 billion in crowdfunding, with its single-player component, Squadron 42, still slated for release this year.