Crystal Dynamics
Crystal Dynamics business and news from across the web.- Good timing? Tomb Raider: Definitive Edition is getting a physical Switch 2 release from Limited Run GamesLimited Run Games is releasing a physical edition of Tomb Raider: Definitive Edition for the Nintendo Switch, with pre-orders opening soon. The Standard edition costs $49.99 and the Collector's edition is $79.99, both including extra physical items. Aspyr has also recently released a port of Rise of the Tomb Raider for the Switch, with Shadow of the Tomb Raider expected to follow.
- Legacy of Atlantis is "perfect" for newcomers, because it's "the foundation of where Tomb Raider is going"Crystal Dynamics and Flying Wild Hog are positioning Tomb Raider: Legacy of Atlantis as the ideal entry point for new players, serving as a foundation for the future of the franchise. The game is a reimagining of the original title, aiming to balance classic and modern Tomb Raider elements. Developers emphasize that no prior knowledge of the series is needed to enjoy Legacy of Atlantis, which will release on February 12, 2027.
- The Witcher 4 Studio’s Co-CEO “Has Doubts” If Generative AI is “The Path to Follow” to Make GamesCD Projekt co-CEO Michał Nowakowski expressed doubts about generative AI being the primary path for game development, despite acknowledging its use in productivity areas. He believes AI cannot create games like The Witcher 5 or 6. Other companies like Pocketpair also avoid generative AI, while Crystal Dynamics has used it in early development for Tomb Raider: Legacy of Atlantis.
- Evening InterviewsCrystal Dynamics is remaking the original Tomb Raider, emphasizing that the project is a "love letter" to the original game rather than a replacement. The studio aims to capture the essence of the 1996 title while updating it for modern audiences.
- "We're not trying to replace it. This is very much a love letter": Why Crystal Dynamics is remaking the original Tomb Raider (again)Crystal Dynamics and Flying Wild Hog are developing Tomb Raider: Legacy of Atlantis, a remake of the original 1996 game, set for a February 2027 release. This project, described as a 'love letter' to the original, aims to recreate the classic experience with modern technology and gameplay enhancements, while also acknowledging the use of AI for early prototyping. The remake is part of a broader trend of game remakes, with Crystal Dynamics also working on a new narrative-driven title, Tomb Raider Catalyst, for a 2027 release.
- Palworld Developer Doesn’t Use Generative AI Because “Gamers Don’t Want It”Pocketpair's John Buckley stated that the company does not use generative AI in game development because players are against it, calling current trends unsustainable. He believes that games should be assumed to be human-made unless otherwise stated, and expressed concern over a future where studios might need to add disclaimers. Buckley also mentioned that while some studios might use AI to save time, Pocketpair prefers to utilize its in-house artists.
- Lara Croft actress says the Tomb Raider: Legacy of Atlantis version of the character is 'completely self-possessed as a woman without being overtly sexualized,' which is something that she and the team 'talked about at length'Alix Wilton Regan, the new voice actress for Lara Croft in Tomb Raider: Legacy of Atlantis, stated that her portrayal of the character is modernized and "completely self-possessed as a woman without being overtly sexualized." She explained that this approach focuses on Lara's inherent attractiveness rather than relying on a male gaze. The game is set to launch on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.
- Fortnite is using AI to help make skins and then charging up to £15 for themEpic Games is facing backlash from Fortnite players for its use of generative AI in the creation of in-game skins, which are then sold for up to £15. While Epic Games states that creative control remains with human artists, fans are concerned about the implications of AI in game development and its potential impact on artists, especially following recent layoffs at the company.
- Ulysses Graphics appoints Chief Business Officer, Claas Grimm, to strengthen its position as a leading AAA art partnerUlysses Graphics has appointed Claas Grimm as its new Chief Business Officer to bolster its position as a AAA art partner. Grimm brings over 20 years of experience in business development and operations within the games industry, having previously worked with major companies like Activision and Tencent. The company, which has studios in Ukraine and Poland, aims to leverage Grimm's expertise to enhance its client experience and solidify its reputation for high-quality art production.
- Lara Croft actress says Angelina Jolie's first Tomb Raider movie is her 'favorite' and that Crystal Dynamics 'used a lot of those scenes' for her Legacy of Atlantis auditionsAlix Wilton Regan, the new voice actress for Lara Croft in Tomb Raider: Legacy of Atlantis, revealed that her auditions were heavily influenced by scenes from the 2001 film starring Angelina Jolie. Crystal Dynamics aimed to capture Jolie's charisma and confidence for the new era of the franchise. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.
- 'Survivor is absolutely Lara's past, but she is not beholden to that now' — Tomb Raider: Legacy of Atlantis director says Lara Croft is in 'her prime' in the reimagined entry and the Survivor trilogy 'helped shape who she is'Crystal Dynamics has confirmed that Tomb Raider: Legacy of Atlantis is narratively and gameplay-wise connected to the Tomb Raider Survivor trilogy. Game director Raul Siqueira stated that while the Survivor games represent Lara Croft's past, she is now in her prime in Legacy of Atlantis, having learned from those experiences. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.
- Tomb Raider: Legacy of Atlantis experience director says 'reimagining' the 1996 game allows Crystal Dynamics to retain 'iconic' moments while still offering 'creative leeway'Crystal Dynamics director Jeff Adams explained that Tomb Raider: Legacy of Atlantis is a "reimagining" to allow for creative freedom while retaining iconic moments from the 1996 original. The game will feature a new Lara Croft voiced by Alix Wilton Regan, updated gameplay mechanics inspired by the Survivor Trilogy, and a new Focus Mode. It is set to launch on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.
- Tomb Raider: Legacy of Atlantis Preorders Are Live On PS5, Xbox, Switch 2, And PCPreorders are now live for Tomb Raider: Legacy of Atlantis, a reimagining of the original game developed by Crystal Dynamics and Flying Wild Hog using Unreal Engine 5. The action-adventure title will be released on February 12, 2027, for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC, with various editions offering different bonuses and early access.
- Tomb Raider: Legacy of Atlantis Players Can “Customize Their Challenge” With Difficulty OptionsCrystal Dynamics is implementing extensive difficulty customization options in Tomb Raider: Legacy of Atlantis, allowing players to tailor combat, puzzle, and platforming challenges to their preferences. Game director Raul Siqueira stated that this approach, learned from the Survivor Trilogy, aims to cater to players with varying skill sets and preferences. The game is set to launch on February 12th, 2027, for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.
- Tomb Raider Legacy of Atlantis aims to be "much deeper" than the original - it's even got craftingCrystal Dynamics and Flying Wild Hog are reimagining the original Tomb Raider adventure as Tomb Raider: Legacy of Atlantis, emphasizing a deeper experience with expanded lore and environments. The game will feature modern gameplay elements, including a crafting system inspired by the Survivor trilogy, and aims to capture Lara Croft's classic bravado with added human depth. Developers also addressed the use of AI as a tool to assist in early development, ensuring all final assets are human-crafted.
- Tomb Raider: Legacy of Atlantis Lara Croft actor dislocated her jaw and popped it back into socket while recording: "They hired the right woman for the job"Alix Wilton Regan, the new voice actor for Lara Croft in Tomb Raider: Legacy of Atlantis and Tomb Raider: Catalyst, accidentally dislocated her jaw while recording a fight scene. She managed to pop it back into place and continue recording, demonstrating her commitment to the role. The article also mentions the return of separate difficulty options in Tomb Raider: Legacy of Atlantis, similar to Shadow of the Tomb Raider.
- Tomb Raider: Legacy of Atlantis Hands-on Preview - 30 years in the makingA hands-on preview of Tomb Raider: Legacy of Atlantis reveals a remake that blends classic platforming, exploration, and puzzle-solving with modern combat. The game, set to launch on February 12, 2027, for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2, features fast-paced combat and a thrilling T-Rex chase sequence. Voice actress Alix Wilton Regan captures Lara Croft's wit, and the visuals are a significant upgrade from the original.
- Tomb Raider: Legacy of Atlantis brings back separate difficulty options from Shadow of the Tomb Raider, which is perfect…Tomb Raider: Legacy of Atlantis will feature customizable difficulty options similar to Shadow of the Tomb Raider, allowing players to adjust combat, traversal, and puzzle challenges individually. Game director Raul Siqueira stated that the team at Crystal Dynamics aims to let players tailor the experience to their preferences, acknowledging that players may excel at different aspects of the game.
- "There's nothing worse than an AI-generated pitch": Bloober, Jagex, 11 bit and indie devs on the bruising hurdle of funding a videogame prototypeIndependent game developers face significant hurdles in securing funding for prototypes, with many publishers requiring playable builds before committing to a project. Companies like Bloober Team, Jagex, and 11 bit studios acknowledge the necessity of prototypes but express concerns about the increasing reliance on generative AI for their creation. While AI tools can boost productivity, publishers are wary of AI-generated pitches, as they offer less proof of a team's genuine capabilities and artistic vision, leading to a more risk-averse industry.
- Tomb Raider: Legacy of Atlantis uses AI but all final assets will be human-madeCrystal Dynamics has clarified that while Tomb Raider: Legacy of Atlantis will utilize AI in its development process, all final in-game assets will be human-made. Experience director Jeff Adams stated that AI will be used for creating various in-game objects.