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Double Fine Productions

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Games Industry

Shinji Mikami to be inducted into the AIAS Hall of Fame later this week

Shinji Mikami, the acclaimed creator of Resident Evil, will be inducted into the Academy of Interactive Arts and Sciences Hall of Fame. Over his 30-year career, Mikami has also contributed to titles like Devil May Cry and The Evil Within, and currently leads Unbound Inc. The induction ceremony will take place during the 30th anniversary of the D.I.C.E. Awards.

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Shack News

Thank You Bus Driver is all the 'Crazy' minus the 'Taxi'

Thank You Bus Driver, the first game under Double Fine Action Labs, offers chaotic bus driving gameplay with a unique black-and-white art style. Players must pick up passengers, enforce rules, and navigate a city map, all while dealing with unexpected obstacles. The game is set to release on PC on October 14.

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IGN

'I Really Want Game Pass to Work' — After Navigating the Xbox 'Reset,' Double Fine Boss Tim Schafer Is Indie Once Again

Following a period of restructuring at Xbox, Tim Schafer, head of Double Fine Productions, discusses his return to an independent development path. In an interview with IGN, Schafer shared his thoughts on the future of the studio.

FZ.se

Quiz: Hur bra är du på att överleva?

This article celebrates the release of Valheim 1.0 with a quiz testing players' knowledge of survival and crafting games. It asks how well users can gather resources, build bases, and stay alive, highlighting common pitfalls in the genre. The quiz requires users to log in to participate.

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Gamedeveloper.com

Tim Schafer says Double Fine's unique games can be commercial hits if they can find their audience

Tim Schafer, head of Double Fine Productions, believes the studio's unique games have mass market appeal and can be commercial hits if they find the right audience. Despite recent titles like Keeper and Kiln not being profitable, Schafer argues against the 'arthouse' label and emphasizes the importance of creative freedom for the team's survival and motivation.

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Games Industry

Tim Schafer: "No one puts Double Fine out of business except me"

Tim Schafer, head of Double Fine Productions, discussed the studio's efforts to regain independence from Microsoft following significant layoffs. He stated that the studio's mission changed after new leadership took over at Xbox, leading to the decision to part ways. Schafer emphasized the importance of creative problem-solving and keeping the team alive amidst industry challenges.

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Rock Paper Shotgun

Double Fine's first game post-Xbox split is a goofy bus driving sim all about slapping passengers who don't follow the rules and doing a good job

Double Fine Productions, now independent after splitting from Xbox, has announced its first post-Xbox game, Thank You Bus Driver. This silly job simulator tasks players with driving passengers while enforcing rules, including slapping rule-breakers, all within a time limit. The studio also announced a game jam Kickstarter with Brutal Legend 2 as a high-tier stretch goal.

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Gamespot

Double Fine Flexes Its Independence With Price Cuts And A New PS5 Release

Newly independent Double Fine Productions has announced a surprise PlayStation 5 release for its game Keeper, along with a price cut for both Keeper and Kiln. The studio also revived its Amnesia Fortnight game jam and is crowdfunding its next title, with a stretch goal for Brutal Legend 2.

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Gaming Bolt

Double Fine’s Keeper Surprise Launches on PS5 Today

Double Fine Productions' wordless puzzle game Keeper has launched on PlayStation 5 today, in addition to its existing availability on Xbox Series X/S and PC. The game features a sentient walking lighthouse exploring a strange land with a bird, offering environmental storytelling and engaging puzzles with stellar art direction and soundtrack. This release follows Double Fine's return to independence after splitting from Microsoft.

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Gaming Bolt

Keeper PS5 Trophy Listing Indicates Impending Release – Rumor

A PlayStation Trophy listing for the adventure game Keeper suggests an impending release on PlayStation 5, following its original launch on PC and Xbox Series X/S. The article also touches on Double Fine Productions' recent independence from Microsoft, the studio's subsequent layoffs, and the positive reception of Keeper despite its niche appeal.

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Shack News

Double Fine adds Brutal Legend 2 to its Amnesia Fortnight Kickstarter as a $100M stretch goal

Double Fine Productions has launched a Kickstarter campaign for its Amnesia Fortnight 2026 game jam, with an ambitious $100 million stretch goal to develop Brutal Legend 2. The campaign is currently seeking $400,000 for the game jam projects, and has already surpassed $330,000. The article also notes the recent passing of actor Tim Curry, who voiced a character in the original Brutal Legend.

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Shack News

Brutal Legend is free for 666 minutes in honor of Tim Curry

In honor of the late actor Tim Curry, who voiced Doviculus in the game, Double Fine Productions is offering Brutal Legend for free on Itch.io for 666 minutes. This promotion celebrates Curry's memorable performance in the 2009 heavy metal-themed title.

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IGN

Double Fine Productions Makes Brutal Legend Free for 666 Minutes to Honor Tim Curry

Double Fine Productions is offering Brutal Legend for free on PC for a limited time to honor actor Tim Curry. The promotion lasts for 666 minutes, ending on Thursday, August 27. This comes as Double Fine has regained the rights to its catalog after becoming independent from Microsoft.

Gamedeveloper.com

Obituary: Actor Tim Curry, celebrated for his work in games, has passed at age 80

Actor Tim Curry, celebrated for his extensive work in video games and other media, has passed away at the age of 80. Curry's notable game roles include Dragon Age: Origins, Gabriel Knight: Sins of the Fathers, Brütal Legend, and Command & Conquer: Red Alert 3. His career in interactive entertainment spanned from the early 1990s until 2009, with his final performance in Dragon Age: Origins.

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Games Industry

Double Fine Productions regains ownership of IP and publishing rights following independence from Xbox

Double Fine Productions has regained ownership of its intellectual property and publishing rights following its separation from Xbox. The studio also announced its fifth Amnesia Fortnight event, a game jam where employees create prototypes, with this year's iteration launching on August 31 and featuring a Kickstarter campaign for one of the developed ideas. This move comes after Double Fine and Compulsion Games were spun out of Xbox Game Studios amidst recent layoffs.

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Rock Paper Shotgun

"Buying any of our games helps support the studio": Psychonauts studio Double Fine are the latest former Xbox-owned studio to get the rights to their games back

Double Fine Productions, the studio behind Psychonauts, has regained the publishing rights to its games from Microsoft. CEO Tim Schafer confirmed the transfer, stating that sales of their games now directly support the studio. The studio also announced the return of their Amnesia Fortnight game jam, with a Kickstarter launching August 31st to fund the initiative.

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IGN

Double Fine Owns IP and Publishing Rights for All of Its Games Following Xbox Split, Psychonauts Studio Confirms

Double Fine Productions, the developer behind Psychonauts and Brutal Legend, has confirmed it has regained the intellectual property and publishing rights for all its games previously released under Microsoft. This follows the studio's split from Xbox.

Retro Gamer

Free from Xbox, Double Fine returns to Kickstarter to ask fans what its next "small" game should be

Double Fine Productions, now independent from Xbox, is launching a Kickstarter campaign for "Amnesia Fortnight 2026." This project will involve a two-week game jam where backers can vote on which of the studio's ideas will be developed into prototypes and potentially a new small game. The process will be documented by 2 Player Productions, and CEO Tim Schafer confirmed the studio has regained publishing rights to its intellectual property.

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Gamedeveloper.com

Hundreds of union workers rally across North America to protest Xbox layoffs

Hundreds of unionized video game workers rallied across North America to protest recent layoffs at Microsoft's Xbox division. Members of the Communications Workers of America (CWA) and allies gathered to call out corporate greed and demand fair contracts, citing multiple rounds of job cuts impacting studios like Obsidian, id Software, and ZeniMax Online Studios. Xbox CEO Asha Sharma confirmed 3,200 job eliminations, with 1,600 immediate layoffs, leading to legal action from the CWA against Microsoft for alleged mishandling of the cuts.

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Shack News

Xbox leadership's words are drowned out by their actions

Despite assurances from Xbox leadership, the company's actions, including mass layoffs and studio closures, paint a grim picture for its talent and future projects. While executives like Asha Sharma mention upcoming games like The Elder Scrolls 6, these words are seen as empty promises contrasting with the reality of job cuts at studios like id Software and Bethesda.

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