Electronic Arts
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EA CEO Got A Huge Pay Increase While Company Laid Off Devs
Electronic Arts CEO Andrew Wilson received a $30 million increase in compensation, bringing his total to $38 million for the fiscal year, while the company simultaneously laid off developers from its Battlefield Studios banner. Other executives also saw significant pay increases, with Laura Miele, Stuart Canfield, Jake Schatz, and Mala Singh receiving millions in compensation. The company's financial disclosures also highlighted its AI strategy and the performance of Battlefield 6, amidst ongoing discussions about its potential sale to Saudi Arabia's Public Investment Fund.
Despite Battlefield 6 layoffs, EA paid its CEO 305x more than its average employee last year thanks to an $8 million bonus increase — and he could net another $125 million in severance as buyout looms
Electronic Arts CEO Andrew Wilson earned 305 times the average employee's salary in fiscal year 2026, with his total compensation reaching $38.6 million, an increase of over $8 million from the previous year. This comes despite recent layoffs at Battlefield 6 studios. Wilson could also be eligible for an additional $125 million in severance if EA is acquired, a deal reportedly being considered by a consortium including the Public Investment Fund, Silver Lake, and Affinity Partners.
After laying off Battlefield 6 developers, EA pays its CEO $38 million because Battlefield 6 did so well
Electronic Arts CEO Andrew Wilson received over $38 million in compensation for the 2026 fiscal year, largely due to the success of Battlefield 6. This comes despite the company laying off developers who worked on the game and other titles. Wilson's compensation ratio to the median employee also increased significantly.
Business and Finance
Electronic Arts CEO Andrew Wilson's bonus increased to $38 million last year, an $8 million rise, following the success of Battlefield 6. This news comes after layoffs of developers working on the game.
"Basically no one at BioWare" knows how Dragon Age works anymore, says studio veteran, so don't expect a remaster like Mass Effect's even if one would sell "super well"
Former BioWare director Mark Darrah stated that a remaster of the original Dragon Age trilogy is unlikely due to significant technical challenges and a lack of studio expertise with the older engines. Unlike the Mass Effect trilogy, which used Unreal Engine, the Dragon Age games utilize outdated proprietary engines that few at BioWare understand anymore. Despite potential sales success, especially after the popularity of Baldur's Gate 3, the development hurdles and the underwhelming performance of Dragon Age: The Veilguard make such a project improbable.
EA boss got £29,000,000 bonus for Battlefield 6 while the devs were laid off
Electronic Arts CEO Andrew Wilson received a bonus of nearly $39 million for the 2026 financial year, despite the company laying off employees from studios working on Battlefield 6. This bonus is an increase from the previous year and does not include his base salary. Other executives also received significant bonuses, while games like Battlefield 6, EA Sports FC, and Apex Legends were highlighted for their success, alongside a generative AI strategy.
Can You Transfer FC Points From FC 26 to FC 27? Carry-Over Guide
This guide explains how to transfer unused FC Points from EA Sports FC 26 to EA Sports FC 27. Players must accept a one-time pop-up prompt when first logging into FC 27 on their console or PC. FC Points can only be transferred within the same console family, and other in-game items like coins and cards will reset.
A Dragon Age Trilogy remaster probably won't happen as no one still employed at BioWare knows how the engine works, claims producer
Former BioWare producer Mark Darrah stated that a remaster of the original Dragon Age trilogy is unlikely because current employees lack knowledge of the proprietary Aurora engine used for Dragon Age: Origins and Dragon Age 2. Unlike the Mass Effect trilogy, which used Unreal Engine and was successfully remastered, Dragon Age's older engine makes such a project technically challenging and costly for Electronic Arts. Despite these hurdles, Darrah believes a remaster would still sell well.
"Dragon Age: Origins wasn’t the most attractive game": BioWare's old series producer still thinks a DA remaster trilogy is worth it, but the knowhow isn't there
Former Dragon Age producer Mark Darrah believes a remaster trilogy of the original games would sell well, but acknowledges the technical challenges. He cites the proprietary Eclipse and Lycium engines used in the early titles, contrasting them with the more industry-standard Unreal Engine used for Mass Effect. Darrah also notes that expertise on these older BioWare engines is scarce within the company and externally, making such a project difficult to undertake.
EA boss awarded $38.6M after year of franchise success, studio layoffs, and GenAI adoption
Electronic Arts CEO Andrew Wilson received $38.6 million in compensation for the 2026 fiscal year, a significant increase from previous years. The company reported success with franchises like Battlefield 6 and EA Sports FC, alongside the adoption of generative AI. Despite these successes, EA conducted layoffs at Full Circle and its Battlefield division.
After laying of Battlefield 6 devs, EA boss Andrew Wilson's bonus rose $8m to $38m last year, thanks to the game's success across "all milestones"
Electronic Arts CEO Andrew Wilson received a bonus of $38.7 million for the 2026 financial year, attributed to the success of games like Battlefield 6 and the execution of an AI strategy. This occurred despite significant layoffs across multiple studios during the same period. Other senior executives also received substantial bonuses and stock awards.
BioWare Lost The Knowledge Needed To Remaster Dragon Age, Former Producer Says
Former BioWare producer Mark Darrah stated that a remaster of the Dragon Age trilogy is unlikely because the studio has lost the necessary institutional knowledge to work with the original games' engines. Unlike the Mass Effect: Legendary Edition, which benefited from the common Unreal Engine 3, the Dragon Age games utilized proprietary engines for which few, if any, developers at BioWare remain knowledgeable. This comes amidst reports of Dragon Age: The Veilguard's poor commercial performance and potential future sale of BioWare by Electronic Arts.
Mark Darrah thinks that Dragon Age is dead. If it ever were to continue, it needs to be reset
Former BioWare developer Mark Darrah believes the Dragon Age franchise is likely finished due to Electronic Arts' mismanagement and lack of clear direction. Despite the commercial failure of Dragon Age: The Veilguard, the article argues that a reset or even letting the franchise go might be beneficial, drawing parallels to the success of Baldur's Gate 3 in proving the viability of long, deep RPGs.
EA Sports FC 27 – all special editions and when you can start playing
EA Sports FC 27 is set to launch on September 25, with early access beginning September 18 for Ultimate and Ultimate Plus Edition pre-orders. The game will be available on PlayStation 4, Xbox One, Nintendo Switch, PlayStation 5, Xbox Series X/S, and PC, though the new 'The Grounds' mode will be limited to current-gen consoles and PC. Three editions are available: Standard, Ultimate, and a limited-time Ultimate Plus Edition, each offering different bonuses and pricing.
Apex Legends: Marked makes Bloodhound a more lethal hunter
Apex Legends Season 30, titled Marked, will feature a significant rework for the character Bloodhound, transforming him into a more aggressive hunter. The update also includes smaller adjustments for Loba and Rampart, map changes to World's Edge with new points of interest, and new Corrupted Attachments. The season is set to launch on August 4.
FC 26 The Metronome Evolution: Best Players & Is It Worth 200k Coins?
The Metronome Evolution in EA Sports FC 26 offers a significant upgrade path for central midfielders, costing 200,000 coins and providing substantial boosts to stats and PlayStyles+. Top recommended players for this upgrade include Ruud Gullit, Marek Hamšík, Victoria López, Patrick Vieira, and Isaak Touré, with the guide suggesting players with high existing stats and specific attributes for optimal results.
Business and Finance
A former BioWare developer criticized Electronic Arts, likening the company to a hedge fund with a video game hobby. This perspective suggests that the Dragon Age series may be considered 'dead and buried' due to EA's business practices.
EA is 'a hedge fund with a videogame hobby,' former Dragon Age boss says, and that's why he reckons the…
Former BioWare executive producer Mark Darrah believes Electronic Arts' (EA) complicated relationship with shipping games makes a new Dragon Age title unlikely. He described EA as a "hedge fund with a videogame hobby" and noted that even if another studio pitched a new game, internal politics at EA would likely prevent it. Former lead writer David Gaider added that EA executives may not understand the franchise's appeal, deeming it non-essential.
Dragon Age: Thedas at War is a BioWare RPG-inspired Crusader Kings 3 total conversion mod that's here to keep the series alive while it sits in EA limbo
A total conversion mod for Crusader Kings 3, titled Dragon Age: Thedas at War, has been released by BioWare fans. This mod allows players to experience the Dragon Age universe by managing kingdoms, waging wars, and engaging in politics within Thedas. It features Dragon Age-specific cultures, religions, and the ability to play as a mage, with ongoing plans for further content additions.
FC 27 Closed Beta: Dates, Times & How to Get Access
Electronic Arts has announced the schedule for the EA Sports FC 27 Closed Beta, which will run from August 5 to August 25, 2026. Access to the beta is strictly invite-only, with invitations already being sent out to select players. This testing period allows players to try the game before its official release, with pre-orders for FC 27 now available.