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Unreal Engine 6 Announced, First Real-Time Footage Showcased With Rocket League
Epic Games has announced Unreal Engine 6, showcasing its first real-time footage integrated into Rocket League. The engine features significant improvements in reflections, lighting, foliage, and effects. While no release window is confirmed, preview versions are anticipated in 2027 or 2028, with CEO Tim Sweeney highlighting its role as a nexus point for the studio's engine development.
Where Did All The Fortnite Leaks Go?
The article discusses the unusual lack of leaks surrounding the upcoming Fortnite Chapter 7 Season 3. It speculates that the disappearance of a prominent leaker, who was revealed to be a former Epic Games contractor named Hayden Cohen, may have contributed to this drought. The author notes that while leaks have historically spoiled hype for Fortnite seasons, this current absence of information is a notable shift.
Get Tomb Raider I-III Remastered and Down in Bermuda for Free
The Epic Games Store is offering Tomb Raider I-III Remastered and Down in Bermuda for free as part of its weekly giveaway. Players can claim these titles until next Thursday. This promotion coincides with a sale event on the platform.
Epic Games MEGA Sale
The Epic Games Store has launched its MEGA Sale, featuring discounts and free games. The sale will run until June 11th, and a Buyer's Guide is available to help customers navigate the offers.
PlayStation's dynamic pricing experiment, and Sony's lack of transparency about it, reportedly might violate European law
Sony's recent dynamic pricing experiments on the PlayStation Store may violate European Union consumer law due to a lack of transparency. Experts suggest that failing to clearly communicate personalized pricing to users contravenes EU Directive 2011/83/EU. While Microsoft also uses personalized pricing on Xbox, they disclose it, unlike Sony's undisclosed methods which could lead to fines or competition law issues.
Only One Games Subscription Service Is Truly Kid-Friendly
Apple Arcade is presented as a safe haven for children's gaming due to its complete absence of ads and in-app purchases. The service is highlighted for its family-friendly titles, including new crossovers with the popular show Bluey, and its limited data tracking practices. This stands in contrast to platforms like Roblox and Fortnite, which have faced scrutiny for exploitative monetization and data collection practices.
Only One Games Subscription Service Is Truly Kid-Friendly
Apple Arcade is presented as a safe haven for children's gaming due to its complete absence of ads and in-app purchases. The service is highlighted for its family-friendly titles, including new crossovers with the popular show Bluey, and its limited data tracking practices. This stands in contrast to platforms like Roblox and Fortnite, which have faced scrutiny for exploitative monetization and data collection practices.
Phonopolis Released
The puzzle/adventure game Phonopolis has been released on Windows and macOS via Epic Games Store, GOG.com, and Steam. A 10% launch discount is available for a limited time.
This indie dev's dungeon crawling 'descent into madness' was inspired by motherly love
Indie developer Christopher Yabsley is creating Heathen, a dark fantasy dungeon crawler inspired by a cherished childhood memory of playing Diablo with his mother. The game will feature first-person combat, randomized loot, and online co-op, with an early access release planned for Steam.
'Our ambitions are as big as the Wii:' How the Nex Playground is targeting the global market
Nex Playground, a motion-controlled console targeting families, is expanding globally after outselling Xbox in the US during the 2025 holiday season. The company aims to achieve the popularity of the Nintendo Wii, with plans to launch in the UK and Ireland before entering other key markets. Nex Playground has sold approximately 1 million units in the US, with a strong attach rate for its subscription service, indicating a focus on curated, high-quality games over hardware updates.
"Seven or eight years is not that unusual": Diablo 4 lead says AAA games are taking longer to make, which is bad news for junior applicants
Diablo 4 lead engine engineer Marcin Undak stated that AAA game development cycles are lengthening, often reaching seven to eight years. This trend leads to fewer junior positions being available as companies prefer to hire less experienced staff at the beginning of projects. Undak emphasized that balanced teams with all seniority levels are crucial for success, bringing both fresh ideas and seasoned expertise.
Lords of the Fallen 2-utvecklarna river exklusivitet med Epic
CI Games has terminated its exclusivity agreement with Epic Games for the upcoming PC release of Lords of the Fallen 2. This decision allows the action RPG to be distributed on other PC storefronts, likely including Steam, in addition to its planned releases on PlayStation 5 and Xbox Series X/S. CI Games will continue to collaborate with Epic on Unreal Engine.
Lords of the Fallen 2's Epic Exclusivity Deal Canceled
CI Games has canceled its exclusivity deal with Epic Games for the upcoming PC release of Lords of the Fallen 2. The agreement, settled on April 14, will allow the game to potentially be released on Steam, though this has not been officially confirmed. The separation agreement does not affect the use of Unreal Engine 5 or Epic Online Services in the game's development.
Lords of the Fallen 2's Epic Exclusivity Deal Canceled
CI Games has canceled its exclusivity deal with Epic Games for the upcoming PC release of Lords of the Fallen 2. The agreement, settled on April 14, will no longer make the Epic Games Store the sole PC storefront for the title. While the reasons for the separation were not detailed, the separation agreement confirms that Unreal Engine 5 and Epic Online Services will still be utilized in development. Lords of the Fallen 2 is expected to release on PC, PlayStation 5, and Xbox Series X|S this year.
Lords of the Fallen II Drops Epic Exclusivity
CI Games has announced a split with Epic Games regarding the distribution of Lords of the Fallen II, the upcoming third installment in the action RPG series. The game was initially planned as an Epic Games Store exclusive.
Dungeons & Dragons Game by Giant Skull Has Been Cancelled
Hasbro, through its subsidiary Wizards of the Coast, has cancelled a Dungeons & Dragons game being developed by Giant Skull due to the termination of their publishing deal. Industry veteran Stig Asmussen, founder of Giant Skull, confirmed the cancellation and is seeking new publishing partners. The game was not intended to be a successor to the Baldur's Gate franchise.
Fortnite returns to the App Store everywhere except Australia
Fortnite has returned to the App Store globally, excluding Australia, following a dispute between Epic Games and Apple. Epic Games expressed confidence that regulatory scrutiny will force Apple to be more transparent about its fee structures. The legal battle continues in Australia, where Epic claims Apple is still enforcing unlawful developer terms despite a court ruling in Epic's favor.
Morning Mobilization
Fortnite has returned to iOS devices globally, excluding Australia, following a dispute over App Store fees. Epic Games is preparing for a legal battle with Apple regarding the company's commission policies.
CI Games To Break Ties With Epic For Lords Of The Fallen II Publishing
CI Games has announced the termination of its publishing partnership with Epic Games for Lords of the Fallen II. While the companies will continue to cooperate on Unreal Engine and other services, this move allows CI Games to potentially publish the sequel on multiple PC storefronts. CI Games CEO Marek Tyminski hinted at changes regarding the game's distribution.
After six years, Fortnite finally returns to Apple's App Store in most countries, but the legal battle continues
Fortnite has returned to the Apple App Store in most regions after a six-year absence, marking a new development in the ongoing legal dispute between Epic Games and Apple. Epic Games stated the return is due to confidence that regulators will address Apple's App Store fees, citing momentum from new laws in Japan, the EU, and the UK. The legal battle, which began after Epic bypassed Apple's payment system, continues with Epic aiming for a more open mobile app ecosystem.