Game Developer
Game Developer business and news from across the web.- The GDC 2026 wrap-up showThe Game Developer Podcast discusses the GDC 2026 Festival of Gaming, featuring insights from editors Bryant Francis, Alissa McAloon, Danielle Riendeau, and Chris Kerr. The episode covers interviews, indie games, talks, and casual conversations from the show floor. Game Developer is a bi-weekly podcast focused on game development lessons and strategies.
- Rebranded GDC Festival of Gaming attracts 20,000 attendeesThe GDC Festival of Gaming, formerly GDC, welcomed over 20,000 unique attendees in 2026. The event, held from March 9 to March 13 in San Francisco, featured over 700 sessions and 1,100 speakers. Organizer Informa Festivals aims to make the content more accessible with a simplified pass structure.
- Here's where to find Game Developer's coverage from GDC Festival of Gaming!Game Developer is providing extensive coverage from the GDC Festival of Gaming, including interviews with developers, session writeups, and live podcast recordings. The editorial team is actively interviewing industry figures to discuss trends and innovations.
- Developer use of generative AI may be decliningNew data from the Game Developer collective indicates a significant year-over-year decrease in the reported use of generative AI among developers. This trend suggests a potential decline in the adoption of this technology within the industry.
- The craft of voice acting with Jennifer HaleVeteran voice actress Jennifer Hale discusses her career, collaboration with game developers, and her upcoming sessions at the 2026 GDC Festival of Gaming. Hale also shares insights on the craft of voice acting and its importance in game development.
- Morning InterviewsThe star of Ghost of Yotei has stated that workers in game development require greater protections. This sentiment was shared in an interview with Game Developer, highlighting ongoing concerns within the industry.
- Book excerpt: The Game Narrative KaleidoscopeThis excerpt discusses the evolution of game writing and narrative design, highlighting how the industry has moved from a peripheral role to a central focus. It emphasizes the diverse approaches and craft involved in modern game storytelling, drawing from various artistic disciplines and featuring contributions from a wide range of industry professionals.
- How publishers can do better by devs (and still profit)Hooded Horse CEO Tim Bender suggests that some publishers do not adequately support their developer partners, leading to developers considering self-publishing. The Game Developer podcast discusses strategies for a more sustainable game industry, with hosts Bryant Francis and editors Pierre Landriau and Mike Meehan.