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Phantom Blade Zero and The Blood of Dawnwalker Reportedly Top Steam Wishlists for 2026
Phantom Blade Zero reportedly leads Steam wishlists for games launching in 2026 with 1.62 million, followed by The Blood of Dawnwalker and others. This data, estimated by GameDiscoverCo, indicates significant player interest in upcoming titles, though wishlists do not guarantee sales.
Steam is more than 50% larger than PlayStation according to expert's estimate, which puts Valve's store around…
An expert estimate suggests Steam has surpassed 200 million monthly active users, making it over 50% larger than the entire PlayStation platform. This analysis, based on data from GameDiscoverCo and Sony's own reports, indicates significant growth for Valve's PC storefront.
Adult Gaming Backlog: The 2026 Data | TAG
Analysis of public Steam profiles in 2024 reveals that the median player has over half their game library unplayed, with an average unplayed share of 51.5%. This suggests many players are collectors who occasionally play games rather than active gamers with a backlog problem. The trend is also observed in the board game community.
New data shows only 21% of Early Access games perform better after full release
New data from GameDiscoverCo indicates that only 21% of games released from Early Access on Steam in 2026 generated more revenue in their first 30 days of full release compared to their initial 30 days in Early Access. This suggests that for most developers, the primary sales opportunity occurs during the Early Access period rather than at the 1.0 launch. The analysis also highlights concerns about the increasing disconnect between developer intentions and player expectations regarding the state of games entering Early Access.
Call of Duty: Black Ops 7 appears to earn an estimated $30 thousand on Steam per negative review
GameDiscoverCo has released an unconventional analysis of Steam sales data, highlighting metrics like revenue per negative review. Call of Duty: Black Ops 6 reportedly earns an estimated $30,000 for every negative review, indicating significant revenue despite player dissatisfaction. The analysis also touches on player sentiment, game abandonment, and the impact of multiplayer and free-to-play models on reviews.