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Gearbox Software

Gearbox Software business and news from across the web.

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Shack NewsNeutral

Take-Two Interactive (TTWO) CEO Strauss Zelnick does not rule out future acquisitions

Take-Two Interactive CEO Strauss Zelnick has not ruled out further acquisitions for the company, following recent purchases of Gearbox Software and Zynga. This suggests a continued strategy of portfolio expansion through strategic buyouts.

PC GamesNVery positive

Take-Two CEO says "Borderlands wouldn't have been a hit" without $50 million art style change gamble

Take-Two CEO Strauss Zelnick revealed that a significant $50 million change to Borderlands' art style, implemented just two months before its original release, was crucial to the game's eventual success. Gearbox Software proposed the shift from a muted aesthetic to its now-iconic hand-inked look, a decision Zelnick supported despite the immense cost and risk, believing it was essential for differentiation.

PC GamerPositive

Take-Two CEO says the original Borderlands' art style overhaul cost a year of dev time and $50 million: 'Had…

Take-Two Interactive CEO Strauss Zelnick revealed that the art style overhaul for the original Borderlands cost $50 million and delayed the game by a year. Despite the significant investment and risk, Zelnick supported the decision to differentiate the game's visual identity, which ultimately contributed to its success.

Retro GamerVery positive

Borderlands' last-minute art style change cost the company $50 million, Take-Two CEO says: "Borderlands…

Take-Two Interactive CEO Strauss Zelnick revealed that a last-minute change to Borderlands' cel-shaded art style during development cost the company $50 million and delayed its release by over a year. Zelnick believes this decision was crucial for the game's eventual success and the creation of the franchise, noting that few other publishers would have made such a risky investment.

PC GamesNVery positive

Borderlands 4's new tag-team superboss borrows a killer trick from Dark Souls' Ornstein and Smough

Borderlands 4 update 1.7, releasing May 28, introduces a new raid boss encounter featuring two enemies, Subjugator and Thol the Invincible, who borrow mechanics from Dark Souls' Ornstein and Smough. The update also adds new legendary weapons, a shared character progression feature, and a free Takedown challenge in version 1.8.

PC GamesNVery positive

A new Borderlands 4 update brings massive weapon buffs as Gearbox readies its second raid boss

Gearbox Software has released a new update for Borderlands 4, introducing significant weapon buffs across various categories including shotguns, pistols, and SMGs, alongside improvements to energy shields. This update precedes the arrival of the game's second raid boss and aims to rebalance underperforming weapons and enhance player builds.

Gaming On LinuxPositive

Aliens: Fireteam Elite 2 revealed to arrive this "Summer"

Aliens: Fireteam Elite 2 is set to launch this summer, developed by Cold Iron Studios and published by Daybreak Game Company. The sequel will feature squads of four players, a greater variety of Xenomorph threats, a customizable Specialist class, and a dedicated horde mode. The game aims to provide a definitive co-op Aliens experience, improving upon its predecessor.

Blues NewsNeutral

Business and Finance

Unity has reported its financial results for the first quarter of 2026. Separately, the founders of Gearbox Quebec have announced the creation of a new independent studio focused on developing original, premium games.

Nintendo LifeNeutral

Borderlands 4 Switch 2 Port Could Still Happen, But It's Not A Priority Right Now

Take-Two CEO Strauss Zelnick stated that a Nintendo Switch port for Borderlands 4 is 'doable' but currently on pause, with Gearbox Software prioritizing PC and current-generation console versions. While support for the Switch platform has been shown, the primary focus remains on PlayStation and Xbox consoles. Development challenges and performance issues are being addressed before considering additional platform releases.

Gamedeveloper.comPositive

Gearbox Studio Quebec founders start new studio

Former leaders from Gearbox Studio Québec, including Sébastien Caisse and Pierre-André Déry, have launched a new independent studio named Studio Ricochet. The studio aims to develop original intellectual property for PC and consoles, focusing on bold creative vision and premium experiences. Their debut title is a co-op action-adventure game.

Games IndustryVery positive

Founders of Gearbox Quebec announce new studio to "create original, premium games on our own terms"

The founders of Gearbox Quebec have launched a new Canadian studio named Ricochet Games, aiming to create original, premium games on their own terms. The studio, comprised of veteran developers from major franchises, will focus on original IP for PC and console, with their first title being a premium, buy-to-play co-op action-adventure game, explicitly avoiding a live service model.

GamespotNeutral

Borderlands 4 On Switch 2 Is "Doable," Take-Two Says After Gearbox Said Platform Was "Perfect" For It

Take-Two CEO Strauss Zelnick stated that developing Borderlands 4 for the Nintendo Switch is "doable" but has been indefinitely paused to address PC version issues first. Gearbox boss Randy Pitchford previously described the Switch as "perfect" for the game. Zelnick also confirmed that PlayStation and Xbox remain Take-Two's primary console platforms.

Nintendo LifePositive

"I Will Do Everything I Can" - IO Interactive Boss Promises 007 First Light Won't Pull A Borderlands 4

IO Interactive CEO Hakan Abrak stated that 007 First Light is targeting a late Summer release on the Nintendo Switch. He assured that the game will not suffer the same fate as Borderlands 4, which has seen its development paused. Abrak emphasized the studio's commitment to ensuring a high-quality release for the game on Nintendo's platform.

PC GamerNegative

Randy Pitchford says Gearbox has a firm no-AI policy after posting an AI-generated image of an AI working at Gearbox

Gearbox Software CEO Randy Pitchford stated the company has a strict no-AI policy for any customer-facing work, following backlash from an AI-generated image he posted. Pitchford clarified that the image was a personal experiment to highlight the absurdity of AI identity and not indicative of company practices. He also denied accusations that recent Borderlands patch notes were AI-generated, attributing any errors to human mistakes.

Retro GamerNegative

Gearbox head Randy Pitchford says Borderlands maker won't use AI for "any work that could ever be seen" after posting ChatGPT-generated image of a Gearbox employee

Gearbox CEO Randy Pitchford clarified the company's policy on artificial intelligence, stating that AI will not be used for any work that could be seen by customers. This statement follows Pitchford's own use of ChatGPT to generate an image of a Gearbox employee, which sparked discussions about AI in game development. The company, a subsidiary of Take-Two Interactive, aims to prevent accusations of AI-generated content, especially after some players perceived AI-like text in recent Borderlands patch notes.

GamespotNeutral

Borderlands Studio Head Responds After Fans Rip Him For "AI Slop" Selfie

Gearbox Software co-founder Randy Pitchford responded to fan criticism after posting an AI-generated selfie, clarifying the studio's policy against using AI in customer-facing work. Pitchford stated he uses AI tools for personal exploration and not for game development, emphasizing that the idea of AI having an identity is nonsensical. This comes amid discussions about AI's role in game development, with parent company Take-Two Interactive also implementing AI for business efficiencies.

PC GamerNeutral

Blood pressure too low? Try our quiz about the most freakishly out-of-touch things tech CEOs have ever said

This article presents a quiz featuring controversial and out-of-touch quotes from various tech and gaming CEOs. It highlights statements on topics ranging from game pricing and AI's impact on jobs to corporate responsibility and the nature of development.

PC GamesNVery positive

A huge Borderlands 4 update just slashed downtime and gave every Vault Hunter some love

Gearbox Software has released a significant update for Borderlands 4, version 1.6, introducing numerous improvements to the base game and the Mad Ellie DLC. The patch focuses on reducing downtime during major encounters, enhancing gear effectiveness, and rebalancing all Vault Hunters, with particular attention paid to C4SH. Additionally, enemy traits have been reworked, co-op functionality improved, and the Mad Ellie expansion's integration with the base game has been smoothed out.

Retro GamerNeutral

GTA 6 sickos in a frenzy as Rockstar owner Take-Two finally announces delayed financial call, fueling speculation a big…

Take-Two Interactive, the parent company of Rockstar Games, has delayed its fourth quarter financial results call to May 21st. This delay, which deviates from their usual schedule, has fueled speculation among Grand Theft Auto 6 fans that the highly anticipated game's development or release plans may be influencing the company's financial reporting timeline.

Two Average GamersNeutral

Is Fortnite Toxic? An Honest Answer Backed by Data (2026) | TAG

Data suggests Fortnite's reputation for toxicity is more nuanced than commonly perceived, with lower rates of identity-based harassment compared to other competitive shooters. While age-driven trash talk and skill-gap frustration are prevalent, especially in modes like Ranked, Epic Games has implemented moderation tools and default communication settings to mitigate harm, particularly for younger players.