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Godot

Godot business and news from across the web.

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Rock Paper ShotgunPositive

RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow

Ludeon Studios is switching RimWorld from the Unity engine to their in-house Waylith Engine in update 1.7, promising significant performance improvements of 2-4x. Remarkably, community mods and saves will remain compatible, though some older PCs may not run the new version. This move is seen positively, especially in light of Unity's past controversial fee changes.

The Xbox HubPositive

How Image-to-3D Tools Fit into Indie Game Asset Production

AI-powered image-to-3D and text-to-3D tools can significantly aid indie game developers in concept development and initial asset creation. While these tools accelerate the process, manual cleanup, optimization, and engine integration are still crucial steps for producing game-ready assets. The article emphasizes that AI should support, not replace, the art direction and creative decisions made by developers.

Games IndustryNeutral

Gamescom Asia x Thailand Game Show announces exhibitor lineup for 2026

Gamescom Asia x Thailand Game Show has revealed its exhibitor lineup for 2026, featuring major companies like Capcom, Bandai Namco, and The Pokémon Company, alongside Nintendo and PlayStation represented by partners. The event will also host over 70 speakers, including John Romero, who will receive a lifetime achievement award. Separately, a Valve bug has led to the accidental leak of achievement data for numerous unreleased and unannounced Steam games, including Fable, Persona 6, and Kingdom Hearts 4.

Gamedeveloper.comVery positive

Godot adoption is rising: what are devs getting out of the engine?

Godot is experiencing significant adoption growth among game developers, driven by its lightweight nature, fast testing capabilities, and open-source model. This trend accelerated following Unity's controversial runtime fee announcement, leading many developers to seek alternatives. Developers praise Godot for its quick startup times, efficient debugging, and ability to run on less powerful hardware, making it a viable tool for both hobbyists and commercial projects.

PC GamerVery positive

Godot supports coding in Sumero-Akkadian Cuneiform, if you needed another reason to switch game engines

The Godot game engine's built-in GDscript language supports coding using Sumerian-Akkadian cuneiform and other Unicode characters, a feature highlighted by independent developer SteinMakesGames. This capability stems from GDscript's parser accepting most Unicode Standard Annex #31 characters in identifiers, a flexibility not found in all programming languages. This allows for unique commenting and coding styles, potentially appealing to developers seeking alternative engines.

Shack NewsNeutral

Evening Reading - July 2, 2026

This edition of Shacknews Evening Reading covers various game reviews and updates, including Rhythm Heaven Groove and Doom: The Dark Ages. It also highlights industry news such as PlayStation ending physical disc production in January 2028, Godot banning generative AI code, and Krafton paying bonuses while CEO Ted Gill resigns. The article also features internet curiosities and memes.

Gamedeveloper.comNeutral

Godot confirms it tolerates 'some AI assistance' but rejects 'vibe coded' tag

Godot, the free and open-source game engine, has clarified its policy on generative AI, stating it tolerates some AI assistance for tasks like translation and single-line code completion, but prohibits contributions made entirely by AI. Lead maintainer Rémi Verschelde emphasized that the engine is not 'vibe coded' and that human effort is prioritized for quality contributions, with a more detailed policy forthcoming.

PC GamerVery positive

A game developer compared Godot and Unity by making the same game in both engines, and he's found a clear winner

Game developer Thomas Grové conducted a side-by-side comparison of Unity and Godot by building the same survival horror game in both engines. While both engines performed similarly in functionality, Godot proved significantly more efficient in loading, exporting, and compiling, leading Grové to conclude it's the preferred engine for his project despite Unity's slightly higher final output FPS.

SiliconeraPositive

RPG Maker U2U Features HD-2D Style Maps

Gotcha Gotcha Games has revealed RPG Maker U2U, a new PC game development software that features a Perspective 2D approach for creating HD-2D style maps. The software will allow users to combine new and old assets, and will be available for testing at BitSummit Punch in May 2026. The company also previously released Action Game Maker.

Gamedeveloper.comPositive

What happened when one game writer tried making a game in 30 days with Godot

A game writer details their 30-day journey creating a game using the Godot engine, aiming to assess its approachability for solo developers. Despite encountering common development hurdles and bugs, the author found Godot to be a more accessible tool compared to larger engines, ultimately fostering a sense of accomplishment for a solo creator.

Games IndustryVery positive

Advocating for Godot: A report from A Maze Berlin | Opinion

The A Maze Berlin festival highlighted the growing adoption of the open-source Godot engine among indie developers, positioning it as a strong competitor to Unity. Developers praised Godot's documentation and free accessibility, especially after Unity's controversial Runtime Fee policy. While Godot's 3D capabilities are still developing, its rapid progress and community embrace suggest it may soon rival or surpass Unity in many areas.

Games IndustryVery positive

Indie games have built a thriving economy in territory traditional publishers abandoned or ignored | Opinion

The indie game market has quietly become a significant economic force, occupying niches abandoned by traditional publishers and fostering new genres. Data from the Godot engine shows substantial growth in game releases and developer adoption, partly fueled by Unity's controversial runtime fee policy. This expansion has created a thriving ecosystem with its own infrastructure and economy, demonstrating that the barrier to reaching a mass audience for indie developers is lower than ever.

Retro GamerVery positive

Steam stats for Slay the Spire 2's engine Godot show "strong signs of exponential growth"

Slay the Spire 2, developed with the Godot engine by Mega Crit, has become its most popular game, showcasing significant growth for the engine. Despite some data fragmentation, Godot is experiencing a consistent rise in installs and users, positioning it as a strong free and open-source alternative to engines like Unity and Unreal Engine. The success of Slay the Spire 2, which pivoted from Unity due to fee changes, is expected to further boost Godot's adoption.

PC GamerVery positive

Slay the Spire 2 is one of the year's biggest hits, which is a good time to remember it abandoned Unity because of the dev fee debacle: 'That is how badly you f****d up'

Slay the Spire 2 has achieved significant success since its early access launch, selling over three million copies in its first week. Developer Mega Crit switched from Unity to the Godot engine due to Unity's controversial fee changes in 2023, highlighting the impact of such decisions on the industry. Mega Crit is now a major sponsor of the Godot engine.