Godot Foundation
Godot Foundation business and news from across the web.- Godot open-source game engine bans genAI code contributionsThe Godot Foundation has implemented new guidelines banning most generative AI code contributions to its open-source game engine. While AI assistance for tasks like code completion is permitted, the engine will no longer accept substantial AI-generated code to ensure human responsibility and manage the review burden on maintainers. This decision comes amidst broader industry discussions about the use of AI in game development.
- Godot bans "autonomous AI agent use or vibe coded" contributionsThe Godot Foundation has updated its contribution policy to prohibit AI-generated code and contributions from autonomous AI agents. Citing a surge in AI-generated pull requests that overwhelm reviewers and are demoralizing to mentor, the foundation will now require all code to be human-authored. This policy change aims to reduce low-effort submissions and ensure that contributions benefit from human mentorship.
- Godot to ban (almost all) AI coding contributionsThe Godot Foundation has announced upcoming policy updates that will ban almost all contributions of generative AI-generated code to the open-source engine. While AI assistance for tasks like code completion will be permitted with disclosure, the foundation aims to ensure all code is human-authored and maintainable by humans who can take responsibility for it.
- "Low-effort slop": The creators of the Godot engine behind Slay the Spire 2 are cracking down on "vibe-coding" and now require genAI disclosuresThe Godot Foundation, the developers behind the open-source game engine used in titles like Slay the Spire 2 and Buckshot Roulette, are implementing stricter policies regarding generative AI usage. Citing a rise in "low-effort slop" and a strain on maintainers, the foundation will now require contributors to disclose any AI assistance and prohibits the use of AI for generating substantial code. This move contrasts with Epic Games' approach to Unreal Engine 6, which embraces AI integration.
- Open source game engine Godot will no longer accept AI-authored code contributions: 'We can't trust heavy users of AI to understand their code enough to fix it'The Godot Foundation has announced that it will no longer accept AI-authored code contributions to the open-source game engine. This decision aims to reduce the burden on maintainers and ensure accountability for code quality. While AI assistance for minor tasks will be permitted with disclosure, AI-generated text in human communication will also be rejected as a basic principle of respect.
- Slay the Spire 2 hits nearly 575,000 concurrent players, almost beating Silksong's recordSlay the Spire 2 achieved a peak of nearly 575,000 concurrent players on Steam shortly after its Early Access launch, nearly matching the record set by Hollow Knight: Silksong. Mega Crit's sequel has reportedly sold 2.8 million units and generated $55.1 million in revenue. The developer switched to the Godot engine for Slay the Spire 2, citing dissatisfaction with Unity's Runtime Fee policy.