"Low-effort slop": The creators of the Godot engine behind Slay the Spire 2 are cracking down on "vibe-coding" and now require genAI disclosures
The Godot Foundation, the developers behind the open-source game engine used in titles like Slay the Spire 2 and Buckshot Roulette, are implementing stricter policies regarding generative AI usage. Citing a rise in "low-effort slop" and a strain on maintainers, the foundation will now require contributors to disclose any AI assistance and prohibits the use of AI for generating substantial code. This move contrasts with Epic Games' approach to Unreal Engine 6, which embraces AI integration.
Rock Paper Shotgun
- Entities
- Valve
- Buckshot Roulette
- Slay the Spire 2
- Epic Games
- Cruelty Squad
- Unity
- Godot Foundation
- Game Development
- Tim Sweeney
- Generative AI
- The Case of the Golden Idol
Original source
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