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Gremlin Interactive

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Retro Gamer

"I think one of the reasons GTA was so well received was the amount of detail," reflects an original dev: "No one ever said no, or that something couldn't be done"

This article delves into the development history of the Grand Theft Auto series, focusing on the early contributions of DMA Design and key figures like Paul Farley and Mike Dailly. It highlights the evolution of the open-world concept, level design challenges, and the creative freedom that defined the franchise's early entries, from the original Grand Theft Auto to Grand Theft Auto 3 and beyond.

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PC Gamer

One of Kerbal Space Program's biggest inspirations was a promotional Flash game for Top Gear: 'That was the most similar game to KSP that I could find back then'

Felipe Falanghe, the creator of Kerbal Space Program, discusses his gaming history and inspirations, including Flight Simulator 4 and a promotional Flash game for Top Gear. He shares his current playtime with The Elder Scrolls IV: Oblivion and BattleBit, and his enduring love for Flight Simulator and Fragile Allegiance. Falanghe also touches on his journey into game development and the initial unambitious scope of Kerbal Space Program.

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Games Press

Zool Returns on Sega Mega Drive as 33 Games Opens Reservations for Its First Collection

UK-based publisher 33 Games has opened reservations for its first collection of premium physical editions, vinyl soundtracks, and collector's items. The debut collection features an officially licensed release of Zool for the Sega Mega Drive, alongside a vinyl soundtrack celebrating Gremlin Interactive and a collaboration on the indie title Astro Burn. The company aims to give classic and indie games a lasting physical presence.