Guerrilla Games
Guerrilla Games business and news from across the web.- Sony says AI is "exciting," great for "synthetic assets," and an "important foundational technology supporting our strategy"Sony executives have expressed enthusiasm for Artificial Intelligence, viewing it as a foundational technology that will enhance game development efficiency, player experience, and content creation. The company is exploring AI for applications such as improving data analysis for fraud prevention and utilizing synthetic assets as placeholders to speed up development and improve quality.
- I attended a Tomb Raider and Horizon developer's boss design masterclass and came away both weary and enchantedPrincipal gameplay designer Marcin Matuszczyk, formerly of Guerrilla Games and Nixxes Software, shared insights on boss battle design at Digital Dragons. He broke down boss encounters into stages: Introduction, Escalation, Midpoint Twist, Climax, and Resolution, emphasizing clear 'tells' for player attacks and learning opportunities. Matuszczyk also touched on the design challenges of multiplayer boss fights and the inspiration drawn from animals for Horizon Forbidden West's bots.
- gamescom dev announces opening keynote by Amir Satvat and first program highlightsgamescom dev 2026 has announced its first program highlights, including an opening keynote by Amir Satvat on the future of the games industry. The event will feature new curated tracks for Animation, Level Design, and AI, with initial speakers and sessions revealed. The conference, taking place August 23-25 in Cologne, aims to bring together global industry professionals.
- 8 Open World Games to Finish Before GTA 6 Drops | TAGThis guide helps busy adults prioritize their open-world game backlogs before the release of Grand Theft Auto 6. It suggests finishing Red Dead Redemption 2 and Cyberpunk 2077 first, followed by Elden Ring if time permits, and offers triage rules for deciding which games to complete or abandon based on playtime and completion percentage.
- Until Dawn 2 Has Been in the Works for At Least 4 Years, as Actor Confirms Joining in 2022Actor Dacre Montgomery confirmed he joined the development of Until Dawn 2 at Firesprite four years ago, suggesting the game has been in the works since at least 2022. The interactive narrative horror title, a sequel to Supermassive Games' original, is expected to release around 2027 with a new cast and story about paranormal content creators on a haunted island.
- Random: There's a New Killzone Game, and It's Only on Nintendo SwitchA game titled Killzone Extraction has been released on Nintendo Switch, but it is unrelated to the PlayStation first-person shooter series and is considered shovelware. The publisher, Eathrabaria, is likely using the Killzone name for sales, and Sony may take legal action. Guerrilla Games appears focused on the Horizon series, making a new official Killzone game unlikely.
- Vampire Survivors has a free content expansion, plus a Legacy of the Bloodmoon DLC in Summer 2026Developer poncle has released a free content update for Vampire Survivors, version 1.15, which includes major quality-of-life improvements, new content like stages and characters, and various tweaks. Additionally, the 'Legacy of the Bloodmoon' DLC was announced for Summer 2026, serving as an expansion to 'Legacy of the Moonspell'. poncle also revealed plans for a new studio in Japan headed by Sawaki Takeyasu and a lineup of 'Survivaton' games.
- Live Service MMO Horizon Steel Frontiers Delayed Until 2027NCSoft has delayed the launch of its live service MMO, Horizon Steel Frontiers, from 2026 to the first half of 2027. The game, set in Guerrilla Games' post-apocalyptic world, was officially acknowledged in November 2025 and will be available on PC via NCSoft's proprietary mobile emulator, Purple. While a PlayStation 5 port has been requested, its development is uncertain.
- Horizon Steel Frontiers Pushed to First Half of 2027, Cinder City Out in Second Half of 2026NCSoft has delayed Horizon Steel Frontiers to the first half of 2027, with Cinder City and Time Takers slated for the second half of 2026. The MMORPG, developed using Unreal Engine 5 for PC, iOS, and Android, will feature unique gameplay elements like using a Pullcaster to climb giant machines. A PlayStation 5 release is being considered, with NCSoft working closely with Guerrilla Games to maintain visual fidelity and create unique gameplay.
- Firesprite Reveals Until Dawn 2 At PlayStation State Of Play | Console CreaturesFiresprite has revealed Until Dawn 2 during a PlayStation State of Play event, showcasing a horror game set on a tropical island with a killer on the loose. The title will continue the series' signature choice-and-consequence gameplay and is slated for a 2027 release. This marks Firesprite's first release since their work on Horizon: Call of the Mountain.
- Until Dawn 2 is coming to PS5 in 2027Firesprite has announced Until Dawn 2, a standalone sequel to the 2015 horror game, set to release on PlayStation 5 in 2027. The new installment features a fresh cast of ghost hunters exploring a tropical island with a dark past, where player choices will significantly impact the narrative and character survival. The game will retain the series' signature interactive drama and horror elements, with Peter Stormare returning as the enigmatic Dr. Hill.
- Tomb Raider: Legacy of Atlantis boss fight lead points to Elden Ring as a stellar example of how to make sure…Marcin Matuszczyk of Flying Wild Hog discussed effective boss fight design principles at the Digital Dragons conference, emphasizing clear visual and audio cues for player evasion. He cited Elden Ring's Malenia as an example of good in-world telegraphing, contrasting it with the original Tomb Raider's less nuanced approach. Matuszczyk also highlighted the importance of staging and challenging specific player skills in boss encounters.
- Reaction: Sony's Big State of Play Must Deliver as PS5 Perception Sinks to an All-Time LowThe perception of Sony's PlayStation brand and the PlayStation 5 has significantly declined due to factors like failed live service game ventures and hardware price hikes, despite strong sales. An upcoming State of Play event is crucial for Sony to regain player faith, especially with Marvel's Wolverine confirmed as a headliner, but the success of the showcase hinges on avoiding missteps like revealing underperforming live service titles.
- Horizon Hunters Gathering Shows Off Shadow Gameplay Ahead of Its Next Closed PlaytestHorizon Hunters Gathering showcased gameplay featuring the playable Hunter named Shadow, highlighting her sword-based combat against various Machines. The article notes that the game's narrative is canon and expresses hope for Shadow's inclusion in future Horizon titles. The next closed playtest is scheduled from May 22nd to 25th on PC and PlayStation 5.
- PlayStation reportedly confirms end of PC support for major single-player games as CEO commits to console exclusivityPlayStation Studios CEO Hermen Hulst has reportedly confirmed that major single-player narrative games will now remain exclusive to PlayStation consoles, ending the practice of releasing them on PC. This new strategy means titles like God of War and Marvel's Spider-Man will not be ported to PC after their console debut. While some multiplayer or independently published titles may still see PC releases, the company is prioritizing its console hardware for its flagship single-player experiences.
- Horizon Steel Frontiers Global Testing Set to Launch in the Second Half of 2026 - GameHauntNCSoft has announced that Horizon Steel Frontiers will begin global beta testing in the second half of 2026, with a full free-to-play launch expected after 2027. Developed by NCSoft in partnership with Guerrilla Games using the Decima Engine, this MMORPG will be available on PC and mobile devices (iOS/Android) with cross-play support. The game will feature tactical melee combat and cooperative raids against large machines, shifting focus from the bow-centric gameplay of previous titles.
- Horizon Hunters Gathering Closed Beta #2: Start Times, How to Play, and What's IncludedHorizon Hunters Gathering, a co-op spinoff from Guerrilla Games, is offering a closed beta test on PlayStation 5 and PC via Steam, featuring crossplay. The beta runs from May 22nd to May 25th and includes playable characters, two main modes (Machine Incursion and Cauldron Descent), story missions, and a social hub. Participation requires signing up for the PlayStation Beta Program, with invites sent via email.
- Horizon Hunters Gathering Closed Beta: Start Times, How to Play, and What's IncludedHorizon Hunters Gathering, an online co-op spinoff from Guerrilla Games, is offering a closed beta test on PlayStation 5 and PC via Steam. Participants can sign up through the PlayStation Beta Program for a chance to play over four days, with crossplay enabled. The beta includes several playable characters, two main modes (Machine Incursion and Cauldron Descent), a story mission episode, and the social hub area.
- Former Epic tech director announces The Immense Engine, his AI-heavy "European alternative" to UnrealFormer Epic Games technical director and Guerrilla Games co-founder Arjan Brussee has announced The Immense Engine, a new game engine he is developing with a focus on European hosting and AI integration. Brussee claims the engine will be a European alternative to Unreal Engine and Unity, and also touts potential applications for the defense industry through simulation and training.
- Industry veteran Arjan Brussee announces plans to build European-based games engineIndustry veteran Arjan Brussee, co-founder of Guerrilla Games, has announced plans to develop a new European-based game engine called the Immense Engine. Brussee aims to create an alternative to existing engines like Unreal and Unity, emphasizing European hosting and compliance with local regulations, and plans to integrate advanced AI features into the development process.