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What made the OG Fallout so great is "overlooked" these days, says co-creator Tim Cain
Co-creator Tim Cain believes the original Fallout's success stemmed from its development process, specifically how the team fostered open discussion and challenged ideas, a practice he feels is overlooked today. He contrasts this with the "Abilene paradox" where developers may avoid conflict and not push back on potentially weak features.
Fallout co-creator says devs should look to "bad games" for inspiration and not just "good" ones:…
Fallout co-creator Timothy Cain suggests that game developers should draw inspiration from "bad games" as well as successful ones. He argues that analyzing failures, particularly those affected by survivorship bias, can offer valuable lessons that are often overlooked when only focusing on popular titles.
2 Acclaimed PS3 RPGs Getting PlayStation 5 Remasters
Bethesda has officially confirmed that remasters of the acclaimed PlayStation 3 RPGs Fallout 3 and Fallout: New Vegas are in development. While no release date or window has been provided, the announcement has generated significant excitement among fans for the potential PlayStation 5 release.
What will another Obsidian Fallout game even look like all these years on? Here's my attempt to read the radioactive tea leaves
Following reports of Obsidian Entertainment being redirected to work on a new Fallout game, this article speculates on what such a title might look like. It considers how the studio could innovate within the series, potentially by exploring new settings and gameplay mechanics, while acknowledging the influence of the recent Fallout TV show and other modern RPGs.
Are these the 100 most influential games of all time?
Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
Fallout designer Tim Cain "fumbled" through his career and "didn't think about a sequel" to the first apocalyptic RPG or Arcanum while making them
Fallout co-creator Tim Cain reflects on his career, admitting he "fumbled" through it and rarely thought about sequels for games like Fallout or Arcanum while developing them. He now advises younger developers to plan their careers more strategically, despite his own passive approach yielding significant success.
The original GURPS Fallout campaign predating the entire franchise still exists thanks to a handwritten note just found…
Franchise co-creator Tim Cain has unearthed handwritten notes detailing the GURPS version of Fallout, which predates the final game's SPECIAL ruleset. These notes reveal a comprehensive list of advantages, disadvantages, quirks, and skills that were developed before a licensing deal shifted the project. Cain shared these lost design documents in a YouTube video, offering a rare glimpse into the early development of the iconic RPG.
Fallout co-creator Tim Cain once proposed a first-person time-travel RPG where you could assassinate historical figures…
Fallout co-creator Tim Cain discussed 'Time Walker,' a first-person RPG concept he drafted at Troika Games in 2001. The ambitious proposal involved a 'temporal agent' traveling through time to assassinate historical figures and prevent reality from unraveling, with gameplay mechanics that would become easier as the timeline destabilized. The game was also envisioned for the Xbox with online multiplayer and an open-ended skill tree.
Fallout co-creator hopes to "make one more game" before his second retirement from RPG development
Fallout co-creator Tim Cain has expressed a desire to develop one more RPG before retiring from the industry again. Cain, who has had a long career with companies like Interplay and Obsidian Entertainment, feels he is running out of topics for his YouTube channel and is currently working on an unannounced project at Obsidian.
Baldur's Gate 3 was canceled at Obsidian "because of an accounting error" – "Very suspicious on Interplay's part," says former dev
Obsidian Entertainment's planned Baldur's Gate 3 was canceled around 2008 due to an alleged accounting error by publisher Interplay Entertainment, according to former developer Chris Avellone. Avellone expressed suspicion about the cancellation, noting that the team was then moved to the unreleased Fallout 3 project, Van Buren. The article also briefly mentions Larian Studios' successful Baldur's Gate 3.
Starfield Director Says Fallout, The Elder Scrolls Were Also Divisive in Their Early Days
Bethesda director Todd Howard stated that Starfield, like early entries in The Elder Scrolls and Fallout series, has been divisive among players. He explained that the studio aims to explore different creative directions, drawing parallels to the evolution of the Fallout franchise after Bethesda acquired it. Howard also discussed the narrative intent behind Starfield's 'Unity' ending and its connection to New Game+.
Tim Cain says he got hired at Interplay because he knew THAC0 better than the other guy, and went out of his way to…
Legendary PC RPG developer Tim Cain recounts how his deep knowledge of Dungeons & Dragons' THAC0 system helped him secure a job at Interplay Entertainment over another programmer. He also discusses the influence of GURPS on his career and the development of Fallout, noting that GURPS was initially considered for the game before the SPECIAL system was created.
GDC Awards 2026 to recognise Don Daglow and Rebecca Heineman
Don Daglow will receive the Lifetime Achievement Award and Rebecca Heineman will be posthumously honored with the Ambassador Award at the 2026 Game Developers Choice Awards. Daglow, a veteran of over five decades in game development, and Heineman, known for her advocacy and contributions to over 250 titles, are recognized for their significant impact on the industry.
Don Daglow and Rebecca Ann Heineman to be honored at 2026 Game Developers Choice Awards
Don Daglow and Rebecca Ann Heineman will be honored with special achievement awards at the 2026 Game Developers Choice Awards. Daglow is recognized for his lifetime of work on titles like Neverwinter Nights, while Heineman will receive a posthumous award for her pioneering career and advocacy.