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Tripledot Studios acquires Supersonic from Unity for $40m
Tripledot Studios has acquired mobile publisher Supersonic from Unity for $40 million. Supersonic will continue to operate as a standalone company under the Tripledot Group brand, led by its existing management team. This acquisition aims to leverage Supersonic's publishing expertise and Tripledot's resources to help developer partners build and scale successful games.
Unity records "best quarter in history" following continued success of Vector AI
Unity reported its best financial quarter in history, with revenue reaching $546 million, a 24% year-on-year increase. This growth was primarily driven by the success of its AI-driven advertising platform, Vector AI, and the upcoming Unity 7 engine, scheduled for release in Q1 2027. The company also saw a significant reduction in net loss compared to the previous year.
Unity Q1 revenue rises 17%, posts $347m loss following IronSource closure
Unity reported a 17% year-on-year revenue increase to $508 million for Q1 2026, with Grow Solutions showing a 23% rise. However, the company posted a significant net loss of $347 million, largely due to $279 million in impairment charges from the closure of IronSource and the divestiture of Supersonic. Unity also launched a new suite of AI tools for game development.
Business and Finance
Epic Games has created a dedicated portal for recruiters following recent layoffs. Meanwhile, Unity reported growth in engine revenue while shutting down its IronSource ad network.
The list of people hit by recent Epic layoffs has been turned into a dedicated portal for recruiters
Epic Games has launched a dedicated website to help recruiters find employees affected by recent layoffs, which impacted over 1,000 workers. CEO Tim Sweeney addressed a case where a laid-off employee was losing cancer treatment coverage, assuring the family would be supported. Separately, Unity is shutting down its IronSource ad network and plans to divest its publishing arm to simplify operations and focus on its AI platform, Vector.
Unity sees growth in engine revenue, shuts down IronSource ad network in favour of Vector AI user-acquisition platform
Unity is shutting down its IronSource ad network and plans to divest its publishing arm to focus on its AI-powered Vector platform. This strategic shift aims to simplify the business and capitalize on growth in AI-driven user acquisition. The company also reported growth in its engine revenue despite increased competition from Unreal Engine and Godot.
Unity sunsetting Ads Network and divesting publishing label Supersonic
Unity is discontinuing its IronSource Ads Network on April 30, 2026, and is divesting its mobile publishing label, Supersonic. The company expects minimal contribution from the Ads Network business after the first quarter of 2026 and has hired a financial advisor for the Supersonic divestiture. These moves are intended to accelerate Unity's revenue growth.
Unity reports Q4 and fiscal year 2025 financial results "comfortably exceed" guidance, led by "exceptional performance from Vector"
Unity reported fourth-quarter and fiscal year 2025 financial results that exceeded guidance, with overall revenue up 10% year-on-year to $503 million, driven by strong performance in its Create and Grow Solutions segments, particularly Unity Vector. The company also announced the immediate departure of former CEO and founder David Helgason and IronSource founder Tomer Bar-Zeev from its board of directors.