Kojima Productions
Kojima Productions business and news from across the web.
Latest coverage
Hideo Kojima confirms Bill Skarsgård is Physint's lead actor, gives production update on mysterious horror game OD
Hideo Kojima provided updates on his upcoming games, OD and Physint, during Xbox's Tokyo Game Show broadcast. Physint, now published by Xbox after Sony stepped away, will star Bill Skarsgård in the lead role. Development on the horror game OD is proceeding smoothly, with Kojima emphasizing its unique and fear-testing nature.
XBOX @ Tokyo Game Show 2026: All the Announcements, Including an Appearance by Hideo Kojima
Xbox showcased a variety of upcoming titles and updates at Tokyo Game Show 2026, including new trailers for Call of Duty: Modern Warfare 4 and Fallout 76, world premieres for Faraday Blues and Bloomwalker, and the reveal of Japan as a playable location in Crazy Taxi: World Tour. The event also featured Hideo Kojima making a surprise appearance to discuss his upcoming projects, OD – KNOCK and PHYSINT, with Bill Skarsgård confirmed to voice the lead in PHYSINT.
Tokyo Game Show 2026: Bill Skarsgård Cast as Lead Role in PHYSINT
During the Xbox Tokyo Game Show 2026 Broadcast, Hideo Kojima announced that Swedish actor Bill Skarsgård will play the lead role in the upcoming action-espionage game PHYSINT from KOJIMA PRODUCTIONS. Xbox will publish PHYSINT, expanding their existing relationship with the studio. Updates were also provided for OD – KNOCK.
PHYSINT – So… What Exactly Is Going On?
PlayStation has canceled its partnership with Hideo Kojima's Kojima Productions for the upcoming game Physint, citing a difficult decision after three decades of collaboration. Kojima Productions has since partnered with Xbox for the project, which is described as an 'action espionage game' and also working on the horror title OD. The article speculates on the reasons for PlayStation's decision, including high budgets and a potential shift towards live-service games, while highlighting Xbox's eagerness to support Kojima's ambitious vision.
PlayStation allegedly had "concerns over budget, potential profitability, and exclusivity" over Kojima Productions' Physint
Sony Interactive Entertainment has reportedly canceled its involvement with Kojima Productions' upcoming game Physint due to concerns over budget, profitability, and exclusivity. Hideo Kojima stated the project was unexpectedly canceled by PlayStation in mid-June. Kojima Productions has since partnered with Xbox for Physint, as well as their horror title OD, with Kojima expressing commitment to redefining the action-espionage genre.
Rapport: Sony släppte Physint pga. missade deadlines och budgetproblem
Sony has reportedly ended its collaboration with Kojima Productions on the upcoming spy game Physint due to missed deadlines and budget issues, with Xbox now set to publish the title. The decision was influenced by Death Stranding's sales not meeting expectations and Physint's projected cost and development timeline. Sony's stricter milestone enforcement following the Concord flop also contributed to the decision, alongside their shift away from releasing single-player games on PC.
Sony had good reasons to axe Hideo Kojima's Physint claims report
Sony Interactive Entertainment reportedly dropped Hideo Kojima's upcoming game Physint due to missed deadlines, budget concerns, and potential profitability issues, despite it being a spiritual successor to Metal Gear. The project will now be funded by Xbox and is planned for release on both Xbox and PC, marking Kojima's second collaboration with Microsoft after the horror game OD. This decision comes after Death Stranding titles did not meet PlayStation's revenue expectations, and Sony was hesitant to invest in a title where it would not own the intellectual property.
Goodwill Hunting: Consoles’ brand value and loyalty is being tested | Opinion
The article argues that Sony and Microsoft will need significant customer goodwill to justify the high prices of their upcoming next-generation consoles. Sony's decision to drop Hideo Kojima's game Physint, which was then picked up by Xbox, is presented as a damaging blow to their goodwill reserves, especially in light of past missteps like the pivot to live service games and the cancellation of Concord.
Sony reportedly dropped Hideo Kojima's next game because it kept missing deadlines, was over budget, and would…
Sony has reportedly dropped Hideo Kojima's upcoming game, Physint, due to missed deadlines, budget overruns, and a lack of exclusivity for PlayStation hardware. Xbox has since picked up the project. This decision comes after Kojima's previous games, Death Stranding and its sequel, did not meet PlayStation's revenue expectations.
PlayStation reportedly ditched Hideo Kojima’s Physint due to budget and sales concerns
Sony Interactive Entertainment has reportedly ended its publishing deal for Hideo Kojima's upcoming game, Physint, citing budget and sales concerns. The game, originally announced during a PlayStation event, will now be published by Xbox. This shift follows reports of Physint exceeding its budget and missing deadlines.
Sony reportedly ditched Hideo Kojima's Physint following missed deadlines, bloated budgets, and Death Stranding 1&2 missing sales expectations
Sony has reportedly dropped Hideo Kojima's upcoming game Physint due to concerns over budget, profitability, and exclusivity. The decision is attributed to the underperformance of Death Stranding and Death Stranding 2, along with Physint exceeding its budget and missing deadlines. Xbox has since picked up the project, seeing value in its PC presence and multimedia rights.
After Death Stranding missed expectations, Sony reportedly axed Physint because Hideo Kojima's Metal Gear successor is over budget, years away, missing deadlines, and not a true exclusive
Sony Interactive Entertainment has reportedly canceled Hideo Kojima's action-espionage game, Physint, due to budget overruns, missed deadlines, and its perceived lack of true exclusivity. The project has since been picked up by Microsoft and Xbox. This decision follows disappointing sales for Kojima's previous titles, Death Stranding, and a shift in Sony's strategy away from PC releases and towards console exclusivity.
Death Stranding Franchise Likely Barely Broke Even, Could Explain Sony Dropping Physint – Analyst
An analyst suggests that Sony Interactive Entertainment's decision to drop funding for Hideo Kojima's upcoming game, Physint, is likely due to the underperformance of the Death Stranding franchise. Despite the games' critical reception, both Death Stranding and Death Stranding 2: On the Beach have reportedly struggled to break even financially for Sony, leading the company to become more cautious with high-budget projects. Xbox has since stepped in to support Physint.
Death Stranding games broke even "but not by much," analyst says, which may explain why Sony axed Physint despite it being Hideo Kojima's Metal Gear successor
Analysts suggest that Sony Interactive Entertainment's decision to cancel Hideo Kojima's next project, Physint, may be linked to the Death Stranding series only breaking even on its substantial budget. While the first game sold well, Death Stranding 2 has underperformed, leading to a low overall return on investment for the franchise. This financial caution, coupled with other recent underperforming titles and canceled live service projects, indicates a shift in Sony's publishing strategy.
Evening Reading - September 10, 2026
This edition of Shacknews Evening Reading covers recent game reviews including Marvel's Wolverine and NBA 2K27, alongside industry news such as Nintendo's Customer Appreciation Sale and a potential shift in PlayStation's interest in Kojima Productions. The article also touches on AI concerns and the enduring popularity of the Kirby series.
Death Stranding 2: On the Beach Sold 2.5 Million Copies Across PC and PS5 – Analyst
An analyst report estimates Death Stranding 2: On the Beach sold 2.5 million copies across PC and PlayStation 5, generating $170 million. While the PS5 version sold 1.8 million copies, sales reportedly underperformed after an initial strong launch, with discounts impacting revenue. The original Death Stranding has sold 5 million copies since its 2019 release.
Physint Dropped by PlayStation Due to Missed Deadlines, Budgetary Concerns – Rumor
PlayStation has reportedly dropped publishing duties for Kojima Productions' upcoming game, Physint, due to significant budget concerns and missed deadlines. The espionage action title is said to be well over budget, with PlayStation hesitant to invest hundreds of millions. Despite this, Kojima Productions has secured a new publishing deal with Xbox, and development is ongoing.
Sony is Ending PlayStation Discs Despite Commercial Success to “Control” The Market, says Analyst
An analyst suggests Sony is ending PlayStation disc production in January 2028 to control the market and prioritize digital revenue, despite strong commercial success from physical releases like Marvel's Spider-Man 2 and Ghost of Yōtei. While live-service games like Helldivers 2 show less reliance on physical sales, Sony aims to capture more revenue and potentially influence the market ahead of a rumored digital-only PlayStation 6 handheld.
DLSS 5 Is Stunning, But It Could Change Games in Ways We Don’t Expect
This analysis tests NVIDIA's DLSS 5 technology across several PC games, including Cyberpunk 2077, Metal Gear Solid Delta: Snake Eater, Batman: Arkham Knight, Horizon Zero Dawn, and Metal Gear Solid 4: Guns of the Patriots. While DLSS 5 enhances lighting and details in many cases, it sometimes interferes with original art styles or struggles with performance on older titles and lower-spec systems, leading to mixed results and concerns about artistic vision preservation.
Sony has topped a generational run of self-owns: abandoning Hideo Kojima's next Metal Gear right as Marvel's…
Sony Interactive Entertainment is facing criticism for its strategic decisions during the PlayStation 5 generation, including abandoning Hideo Kojima's new game 'Physint' to be published by Xbox and the middling reception of Insomniac Games' 'Marvel's Wolverine'. The article argues that Sony's focus on live service games has depleted its first-party development resources and led to a lack of system-selling titles, resulting in a negative overall business strategy.