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Krafton

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Retro GamerVery negative

Double Fine, Ninja Theory reportedly among multiple Xbox studios rushing to negotiate an exit as Microsoft plans more…

Microsoft's Xbox division is reportedly planning further studio closures and restructuring, with Double Fine, Ninja Theory, and Compulsion Games in negotiations to spin off independently. New Xbox CEO Asha Sharma and CCO Matt Booty have indicated the current business model is unsustainable, leading to expected layoffs and studio cuts, following the recent closure of Tango Gameworks.

Massively OverpoweredPositive

Project ZETA is Krafton’s new multiplayer team-based ‘tactical arena’ where players fight over a prism

Krafton and Nivranana Studio's new multiplayer tactical arena game, Project ZETA, will hold a larger open test on Steam from June 25th to 28th. The game features four teams of three players competing to secure and return a 'prism' objective, with crossplay planned for PC and console release.

Gamedeveloper.comNegative

Microsoft CEO says Xbox must become 'sustainable' as it reportedly considers major spinoff

Microsoft CEO Satya Nadella stated that Xbox must become a 'sustainable' business, implying it has been subsidized rather than profitable. This follows reports that Microsoft is considering spinning out Xbox into a standalone unit, potentially to sell it or find a partner. The company also aims to speed up development for major franchises like Halo and The Elder Scrolls, while addressing challenges like memory chip price increases driven by AI companies.

PC GamesNVery positive

PUBG extraction shooter, Black Budget, gets a date for its second playtest

PUBG: Black Budget, an extraction FPS developed by Krafton, will hold its second closed alpha playtest from June 26 to June 29 for North America, Europe, and East Asia. Players can request access via Steam, with selected participants able to invite two friends. The game features a story-driven experience on a tropical island with up to 45 players and supernatural elements.

Rock Paper ShotgunPositive

One of Subnautica 2's ousted execs is now working on a sequel to ship-scavenging horror game Duskers

Misfits Attic and co-developer Stray Signal announced Duskers 2.0, a sequel to the ship-scavenging horror game. The new title will feature colony building and a more hopeful narrative, with a Steam early access release planned. Stray Signal is a new studio led by Max McGuire, a former lead on Subnautica 2 who was part of controversial layoffs at Krafton.

Retro GamerNegative

Sega stuffed generative AI into Crazy Taxi: World Tour, slamming the brakes on all the excitement after a 3-year wait

Sega has confirmed the use of generative AI in the development of Crazy Taxi: World Tour, a title announced after a three-year wait. This disclosure has generated significant backlash from players, who are increasingly rejecting AI-generated content in games, as seen with Larian Studios' recent change of heart regarding its use in Baldur's Gate 3. The Steam page for Crazy Taxi: World Tour includes an AI Generated Content Disclosure, though Sega states it was used as a support tool for developers.

Massively OverpoweredNegative

Subnbautica 2, counting 4M players, teases multiplayer improvements and the next major content release

Krafton's Unknown Worlds has announced that Subnautica 2 has sold four million copies in early access. Future updates will include improvements to the biomod system, wrecks, blight encounters, and voice-over priority. The developers are also working on multiplayer enhancements like emotes and less-laggy proximity voice chat, alongside a major content drop featuring a new zone, creatures, resources, and story.

Rock Paper ShotgunPositive

Unknown Worlds outline a bunch of incoming small Subnautica 2 updates including predator behaviour adjustments and proximity chat

Unknown Worlds has outlined upcoming updates for Subnautica 2, including adjustments to predator behavior, the addition of proximity voice chat, and improvements to the biomods system. The developer also teased the return of the Prawn Suit from the original game in a future region update.

EurogamerVery positive

Subnautica 2 studio "hard at work" on new updates as it shares more details on the features its 4 million players can expect next

Developer Unknown Worlds is actively working on updates for Subnautica 2, which has reached 4 million players. Upcoming improvements include enhancements to the Biomod system, wrecks, parasite encounters, and voiceover priorities. New social features like proximity voice chat and character customization are also planned, alongside the first major early access content drop featuring a new region, creatures, resources, and a new chassis. The studio aims to implement these changes without requiring players to restart their existing saves.

Gamedeveloper.comNegative

PlayerUnknown Productions is laying off staff and halting development on Go Wayback

PlayerUnknown Productions, founded by Brendan Greene, is undergoing a restructuring that involves staff layoffs and halting development on Prologue: Go Wayback. The studio plans to push the game out of early access and make it free-to-play, while investigating refund options for existing purchasers. Krafton, which holds a minority stake in the studio, was previously involved with Greene on PlayerUnknown's Battlegrounds.

Retro GamerPositive

Subnautica 2 devs were glad it worked out after all the scary headlines about delays, but they weren't paying much…

Lead designer Anthony Gallegos expressed relief that Subnautica 2 succeeded despite significant development challenges, including delays and a lawsuit involving parent company Krafton. He stated that the development team remained focused on creating the best possible game, driven by their passion for the Subnautica franchise.

Retro GamerPositive

Subnautica 2 update makes the survival game a bit less chaotic with creature changes – but no, Unknown Worlds…

Unknown Worlds has released the third update for Subnautica 2, focusing on modifying creature behavior to make encounters fairer and less chaotic. The update also addresses various DLSS issues, improves Frame Generation availability, and fixes other bugs for a smoother player experience.

Invision CommunityVery positive

PUBG MOBILE Teams Up With aespa for Massive K-Pop Themed In-Game Collaboration

PUBG MOBILE has launched a limited-time collaboration with K-pop group aespa, running from June 1st to June 30th. The event introduces exclusive in-game content inspired by the group's futuristic style and music, blending K-pop culture with the battle royale experience.

Metro UKVery positive

Subnautica 2 early access review – underwater survival sequel

Subnautica 2 has entered early access, offering a deep-sea survival and exploration experience true to its predecessors. Despite development turmoil involving publisher Krafton and developer Unknown Worlds, the sequel features a playful sense of humor, new mechanics like DNA upgrades, and improved technical performance, especially on Xbox Series X. The game also introduces four-player co-op and an intriguing mystery surrounding a vanished human population.

Massively OverpoweredNeutral

Betawatch: AdventureQuest Worlds Infinity and Torebia launch into testing

This week's Betawatch roundup highlights the upcoming testing phases for AdventureQuest Worlds Infinity and Torebia, both noted for their genuine genre fandom and plucky effort. Other games entering testing include Star Citizen, which has surpassed one billion dollars in crowdfunding, and various MMORPGs like Pantheon Rise of the Fallen and Subnautica 2.

PC GamerPositive

I absolutely agree with 33% of you when it comes to your choice of freaky Subnautica 2 critters

A PC Gamer writer discusses the results of a poll on favorite creatures in Subnautica 2, agreeing with the majority's choice of the Periscopic Clowncrab. The article also touches on the game's episodic format and the differing opinions of other PC Gamer staff.

Gaming BoltNegative

Subnautica 2’s Success Will Reportedly Force Krafton to Pay $250 Million Bonus

Krafton is reportedly set to pay Unknown Worlds a $250 million bonus due to the successful Early Access launch of Subnautica 2, fulfilling an agreement from Krafton's 2021 acquisition of the studio. The bonus was part of a performance-based deal that led to legal disputes between the companies over leadership and alleged attempts by Krafton's CEO to avoid payment. The lawsuit has since been settled, and Subnautica 2 is available in Early Access on PC and Xbox Series X/S.

PC GamerVery positive

Now that we have Paralives, Inzoi, and The Sims 4, life simmers finally have the variety we've been begging for

The life simulation genre is finally experiencing a resurgence with the releases of Paralives and Inzoi, offering much-needed variety alongside the established The Sims 4. Paralives is particularly praised for its robust build mode and furniture customization, while Inzoi appeals to players seeking hyper-realistic dollhouse drama. The author expresses optimism that these three titles, along with potential contenders like Tiny Life, can sustain a healthy genre.

PC GamerVery negative

Subnautica 2's botched bonus deal is about to wipe out more than one-third of Krafton's $736 million annual…

Krafton is facing a significant bonus payout to Unknown Worlds principals Ted Gill, Max McGuire, and Charlie Cleveland due to the unexpectedly strong launch of Subnautica 2. The game's rapid sales have triggered a lucrative revenue-sharing deal that could cost Krafton over a third of its annual profits. This situation is linked to Krafton's previous attempts to terminate the principals, which were deemed legally questionable.

EngadgetVery negative

Subnautica 2 is a massive hit, so Krafton has to pay that $250 million bonus to devs

Krafton is reportedly attempting to avoid paying a $250 million bonus to the developers of Subnautica 2. The bonus was tied to the game's success, which has been significant.