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Subnautica 2 devs were glad it worked out after all the scary headlines about delays, but they weren't paying much…

Lead designer Anthony Gallegos expressed relief that Subnautica 2 succeeded despite significant development challenges, including delays and a lawsuit involving parent company Krafton. He stated that the development team remained focused on creating the best possible game, driven by their passion for the Subnautica franchise.

Retro GamerArticle tone: Positive
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