Landfall
Landfall business and news from across the web.- "Product visibility needs a more cohesive and structural approach" – How VaultN aims to unify the digital distribution ecosystemVaultN, a digital distribution platform, aims to unify the gaming ecosystem by centralizing transactions for publishers, distributors, and retailers. Co-founder Julian Migura explains the platform's goal to streamline processes, improve product visibility, and enable better cooperation between various industry players, including a desire to integrate with Steam. VaultN currently partners with platforms like Epic Games Store and GOG, and takes a small percentage of publisher royalties.
- Portside Game Assembly Sets Sail Again on June 26: Conference Program for Indie Game Studios AnnouncedThe Portside Game Assembly, an expert conference for indie game studios, will hold its second edition on June 25-26 in Hamburg. The event will feature talks from developers like Rebecca Lautner and Mark Cooke on topics such as game development, sequels, and community engagement. The B2B conference aims to foster exchange among studio heads and founders through short talks and roundtables, with participation from over 60 studios worldwide.
- Indie games have built a thriving economy in territory traditional publishers abandoned or ignored | OpinionThe indie game market has quietly become a significant economic force, occupying niches abandoned by traditional publishers and fostering new genres. Data from the Godot engine shows substantial growth in game releases and developer adoption, partly fueled by Unity's controversial runtime fee policy. This expansion has created a thriving ecosystem with its own infrastructure and economy, demonstrating that the barrier to reaching a mass audience for indie developers is lower than ever.
- Meet the indie studios funding other indie studiosSeveral successful indie game developers, including Innersloth, Landfall, and Kinetic Games, have launched initiatives like Outersloth, Evil Landfall, and a new publishing business to financially support other independent studios. These funds aim to provide crucial investment, ranging from $50,000 to $2 million, to help indie developers bring their projects to fruition, especially during a period of low overall investment in the video game industry. The transparency of these funding models, including contract terms and recoup percentages, has been positively received by the development community.
- Landfall and Aggro Crab team up for Make-a-Wish game bundleLandfall and Aggro Crab have partnered with Digiphile to release a game bundle to raise funds for Make-A-Wish in honor of World Wish Day. The $12 bundle includes eight games, with an optional $5 charity tier for soundtracks and exclusive artwork. The initiative has already raised over $2,300 for the charity and will be available until May 12.
- Landfall's Rebecca Lautner announced as speaker at Game Republic New Horizons 2026Rebecca Lautner, Chief Business Officer at Landfall, has been announced as a speaker for the Game Republic New Horizons 2026 conference. She will participate in a fireside chat discussing Landfall's operations and its new publishing arm, Evil Landfall. Lautner joins keynote speaker Ken Kutaragi, known as the 'Father of the PlayStation'.
- Designer of Terra Nil reveals Combolands, a deckbuilder where cards are buildings and the map is your deckCrux Games, a studio co-founded by Terra Nil designer Sam Alfred, has revealed Combolands, a deckbuilder where cards represent buildings and the map serves as the deck. The game, which builds upon a prototype called Tiny Towns, will feature roguelike citybuilder mechanics, unlockable content, and multiple guilds. A demo is currently available, with support for PC via Proton/Wine.
- Terra Nil creator announces Deckbuilder x Citybuilder Combolands, based on viral itch hit!Crux Games, a two-person studio founded by Terra Nil designer Sam Alfred and Skye Scott, has announced Combolands, a deckbuilder where cards represent buildings and the map is the deck. Based on the viral itch.io hit Tiny Towns, the game features roguelike citybuilding mechanics with unlockable content and procedurally generated levels. A Steam demo is now available.
- Gunzilla called out, Netflix's surprise app store surge, and indie publishers rise up - Patch Notes #47Gunzilla Games faces accusations from former employees regarding unpaid wages, while Netflix's new 'Playground' app for children and its virtual game controller app have seen significant success. Additionally, indie developers Black Tabby Games and Landfall have launched new publishing labels, signaling a growing trend in the independent sector.
- Off The Grid developer Gunzilla accused of failing to pay employeesGunzilla Games, the developer of the upcoming battle royale shooter Off The Grid, is facing accusations of failing to pay its employees for months. Former employees and the studio's ex-head of talent acquisition have come forward, claiming significant salary delays and that CEO Vlad Korolev and CFO Taras Basarab have ignored their requests for payment. The studio has offices in London, Frankfurt, and Kyiv.
- The devs behind Peak and Content Warning made a publisher to support their games and other indie developers: 'We…Developer Landfall has launched a new publishing arm called Evil Landfall to support its own games and other indie developers. Initially established three years ago, Evil Landfall will offer project-based investments, money, and advice to indie studios, though it may also publish games in the future. This move follows a trend of successful indie studios creating their own publishing labels to navigate the current market.
- Peak co-dev turned indie investor says "too many developers develop their game secretly for several years," and it's putting its friendslop fortune into helping devs find a better wayEvil Landfall CEO Kirsten-Lee Naidoo advocates for shorter game development cycles, criticizing the trend of developers working in secret for years. The company, an investment arm of Peak co-dev Landfall, aims to fund and advise studios making smaller, focused games with clear fun factors, citing their own success with the 'friendslop' genre and the risks associated with long development times.
- Peak co-developer Landfall might finance your next indie gameLandfall, the developer behind games like Content Warning and Peak, has launched a new publishing offshoot called Evil Landfall to finance external indie projects. Led by CEO Kirsten-Lee Naidoo, the label aims to provide project-based investment and advice, potentially investing up to $1 million in a few games per year. Evil Landfall has already quietly invested in titles such as REPO, How To Fish, and Voidigo.
- Evil Landfall is the latest publishing label from an indie developerLandfall has launched a new publishing label called Evil Landfall, headed by former head of publishing Kirsten-Lee Naidoo. This new entity will provide funding and publishing services for external indie developers, in addition to Landfall's own titles. Evil Landfall aims to support games with shorter development cycles and a focus on cooperative, physics-based gameplay, drawing inspiration from Landfall's successful titles like Peak and Content Warning.
- After Peak's Success, Its Devs Face Burnout and Big DecisionsThis article examines the challenges faced by indie developers after achieving unexpected success, using examples like Aggro Crab's Peak and Kinetic Games' Phasmophobia. It highlights how sudden popularity can lead to burnout and pressure to meet player expectations for ongoing content, often diverging from the developers' original vision and resources.
- 'Any update is a bonus not a right': Peak devs snap back at ungrateful players demanding more updates, 'Neither us or Aggro Crab are live service studios'Developers of the indie hit Peak have responded to player demands for more updates, stating they are not a live service studio and that any further content is a bonus. The developers, Landfall and Aggro Crab, emphasized that despite numerous updates and patches since Peak's release, player expectations for continuous development are unreasonable for a small, non-live service team.
- "Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a…Landfall, co-developer of the popular Steam game Peak, has reminded fans that the studio is not a live-service developer and that any updates are a bonus, not an entitlement. The studio stated that Peak has already received numerous free updates, and its final biome is scheduled for release in 2026.
- Content Warning Goes Viral On Xbox And Play AnywhereContent Warning, a co-op horror game where players film monsters to gain views, is now available on Xbox One, Xbox Series X|S, and PC via Play Anywhere for £8.39. Developed by Wilnyl, Philip, thePetHen, Skog, and Zorro, and published by Landfall, the game emphasizes capturing terrifying footage and surviving to upload it to 'SpookTube' for rewards. It is designed for chaotic multiplayer fun, creating unscripted, shareable moments.
- Friendslop horror game Content Warning is now out on consolesLandfall has released their horror game Content Warning on PlayStation 5, Xbox Series X|S, Xbox One, and Nintendo Switch. The game, which was initially a PC exclusive, now features crossplay between all platforms and is Steam Deck verified. Content Warning achieved viral success, selling millions of copies after its initial free limited-time release on PC.
- High-speed third-person running game Haste now available for PS5, Xbox Series, and Switch 2Landfall has released its high-speed, third-person running game Haste for PlayStation 5, Xbox Series X, and Nintendo Switch. The game focuses on fast-paced movement and action.