Liquid Swords
Liquid Swords business and news from across the web.- Samson: A Tyndalston Story Out Now on PCSamson: A Tyndalston Story, the debut title from Liquid Swords, is now available on PC via Steam and the Epic Games Store for $24.99. The hardboiled action game focuses on grounded, close-quarters combat and a narrative shaped by player choices in the debt-ridden city of Tyndalston.
- RPS Verdict: In its best moments, Samson is like a goon-battering GTA 4 roleplay mod, but in its worst it's horribly brokenSamson, an open-world crime game from Liquid Swords, offers moments reminiscent of Grand Theft Auto 4 roleplaying mods but is plagued by significant bugs and technical issues. Players take on the role of Samson, a getaway driver paying off a debt through various illicit jobs, with a unique daily repayment mechanic adding tension. Despite its engaging premise and atmospheric urban worldbuilding, game-breaking bugs and mission failures frequently undermine the experience.
- Samson: A Tyndalston Story Is Out Now. A Focused, Hardboiled Action Game From The Creator Of Just Cause, That Wants You To Feel Every Hit.Liquid Swords, a studio founded by Christofer Sundberg, has released its debut title, Samson: A Tyndalston Story, on PC via Steam and the Epic Games Store for $24.99. The focused, hardboiled action game emphasizes hand-to-hand combat and player choice, with no guns available. The game's narrative follows Samson McCray returning to a city overrun by a new drug, facing personal debts and a leveraged sister.
- Samson review – Highly concentrated yet disappointing criminalitySamson is an open-world crime action game that attempts to revive the genre with a condensed experience and unique time-based debt system. Despite some interesting ideas, poor execution in driving, combat, and mission design leads to frustration and makes it a missed opportunity. The game struggles with clunky mechanics, repetitive tasks, and a stressful debt system that detracts from the narrative and overall fun.
- Samson: A Tyndalston Story Review — Streets of Age | Console CreaturesSamson: A Tyndalston Story is a debut title from Liquid Swords that blends roguelite mechanics with the gritty atmosphere of late '90s and early '00s action games like Driver and Max Payne. Players navigate the crime-ridden streets of Tyndalston, repaying a large debt through daily cycles of jobs and combat, while dealing with a pervasive sense of darkness and numerous bugs. Despite its nostalgic appeal and innovative debt repayment system, the game suffers from repetitive gameplay and significant technical issues that hinder the overall experience.
- Samson’s Crime Story Helps It Stand Out From GTA, But Jank Is A ProblemSamson: A Tyndalston Story offers a dark crime narrative and open-world gameplay, but is hampered by frustrating jank and repetitive tasks. While its desperation-driven gameplay loop and serious tone differentiate it from Grand Theft Auto, issues with clunky melee combat, irritating bugs, and a story soft-lock mar the experience. The game is available on PC via Steam and the Epic Games Store.
- Samson is not a GTA VI rival, but it does want you fist-fighting and wrecking cars 90’s styleSamson, an upcoming game from Liquid Swords, is clarified to not be a Grand Theft Auto rival despite its initial appearance. The developers emphasize its grounded, physical combat and 90s action-inspired gameplay, distinguishing it from AAA titles. The game will launch in Early Access for PC at $25 USD, featuring a story-driven experience with roguelike elements and plans for future content updates based on player feedback.
- As the shadow of GTA 6 looms, Just Cause lead isn't put off by comparisons to Rockstar's goliath as he prepares to release Samson: "There are times when you want to put GTA down and pick up something else"Despite the looming release of Grand Theft Auto 6, Christofer Sundberg, founder of Liquid Swords and lead designer of Samson, is confident his studio's urban action game can stand on its own. Sundberg acknowledges the similarities to Rockstar's titles but believes Samson will offer a distinct experience for players seeking an alternative.
- God of War Minigames Return? Mario's Prepping His Own A... | TAGThis article rounds up various gaming news including a Nintendo Switch bundle deal for Super Mario Galaxy, the studio head of State of Decay 3 clarifying that zombie animals from the reveal trailer are scrapped, and predictions of further memory price increases. It also touches on the upcoming The Backrooms movie, discussions about the return of sex minigames in God of War remakes, and a new game called Samson: A Tyndalston Story that aims to fill the Grand Theft Auto 6 itch.
- Battling Layoffs, GTA Comparisons, And The Industry's "Crap:" How Just Cause's Creator Is Risking It AllChristofer Sundberg, co-creator of Just Cause and founder of Liquid Swords, discusses the upcoming release of his studio's first game, Samson: A Tyndalston Story. The interview covers the challenges of development, including significant layoffs that led to a scaled-down, more focused AA experience priced at $25. Sundberg also shares candid opinions on the current state of the video game industry, criticizing a lack of strategy and courage among leadership, and expresses his commitment to making bold new IPs despite the risks.
- This week in PC games: gritty GTA 4-coded brawler Samson, Ancient Greek bull defender Minos, and a wobbly violinist battles some stairsThis week's PC game releases include the GTA-inspired brawler Samson, the Greek mythology roguelike Minos, and the movement-based challenge Bow and Banister. Several titles are launching in early access, such as the post-apocalyptic survival game Road to Vostok and the medieval dungeon crawler Spark in the Dark.
- Samson släpps onsdag – se lanseringstrailernThe Swedish action game Samson: A Tyndalston Story, the debut title from Liquid Swords founded by Christofer Sundberg (known for Avalanche Studios and the Just Cause series), is set to release on April 8th. A new launch trailer showcases combat and car chases with a more serious tone. The game will be available on PC.
- Samson Developer is “Making It The Best It Really Can be,” But Don’t Expect Zero Bugs at LaunchLiquid Swords founder Christofer Sundberg discussed the upcoming launch of Samson: A Tyndalston Story, acknowledging that the game will not be entirely bug-free upon its April 8th release. Sundberg expressed significant nervousness about the launch due to the high stakes involved for the studio, emphasizing the team's avoidance of crunch. The PC exclusive title will cost $24.99 and offer approximately 10 hours of main story gameplay, with potential console releases to follow.
- This New Game Might Scratch That GTA 6 Itch, Just Don't Expect A GTA-Sized Experience (Or Price Tag)Liquid Swords has released the launch trailer for its debut title, Samson: A Tyndalston Story, a $25 action game that draws comparisons to Grand Theft Auto but focuses on brawling and driving rather than guns. The game features a debt system where players must pay off mobsters, with consequences for failure. Developed and published by Liquid Swords, Samson launches on PC via Steam and the Epic Games Store on April 8.
- Samson’s Launch Trailer Sets the Stage For An Explosive AdventureLiquid Swords has released a new launch trailer for their upcoming action-adventure game, Samson: A Tyndalston Story. The game, which features melee combat and vehicular chases, is set to launch on April 8 for PC players on Steam and the Epic Games Store, with potential console versions to follow.
- 'There are times when you want to put GTA down and pick up something else,' Samson studio founder says:…Liquid Swords co-founder Christofer Sundberg discussed how their upcoming game Samson draws comparisons to Grand Theft Auto, acknowledging the open-world crime genre similarities while highlighting their smaller scale. He also noted that Grand Theft Auto competes with all forms of entertainment. Samson is set to launch on April 8, following significant development changes including layoffs.
- Open-world crime game Samson had to be pared back mid-development, which led to its unusual structure: 'It's…The open-world crime game Samson, developed by Liquid Swords, has undergone significant changes due to mid-development layoffs and budget constraints, shifting from a larger action RPG to a more focused experience with roguelike elements. Director Christofer Sundberg discusses the challenges faced by the studio and the game's unique structure, which emphasizes daily debt reduction and strategic planning. Samson is set to launch on Steam and Epic Games Store on April 8.
- Samson: A Tyndalston Story – Here’s Everything We Know So FarSamson: A Tyndalston Story, developed by Liquid Swords, is an upcoming single-player game blending vehicular combat and street brawling. Players control Samson McRay in the city of Tyndalston, facing debt and using a combination of fistfights, environmental weapons, and car combat. The game features skill trees, an action point system for mission prioritization, and will launch on PC on April 8th for $24.99, with PC technical features including raytracing and DLSS.
- Samson: A Tyndalston Story Gets New Developer Diary Discussing its Missions, Jobs and Gameplay LoopLiquid Swords has released a new developer diary for Samson: A Tyndalston Story, detailing the game's missions, jobs, and gameplay loop. The diary features designer Tommy Rydling and mission designer Donald Young, who explain how players will navigate the crime-ridden city of Tyndalston as the enforcer Samson. The game will feature narrative missions, repeatable jobs for earning cash, and open exploration, with a focus on risk management. Samson: A Tyndalston Story is set to launch on PC via Steam and Epic Games Store on April 8th, with console ports to follow.
- Samson Developer Will “Get Cracking” on Console Versions After PC ReleaseLiquid Swords studio founder Christofer Sundberg stated that console versions of Samson: A Tyndalston Story are in development but will not be finalized until after the PC release on April 8. While the game is already running on consoles, the team lacks the bandwidth for final development and certification until the PC version is launched. Sundberg did not specify which console platforms the game would be released on.