Liquid Swords
Liquid Swords business and news from across the web.
Latest coverage
Samson - Launch Day Game Update
Liquid Swords Founder and Creative Director Christofer Sundberg announced a small update for the game's launch day. Further details regarding the update's content were not provided in this announcement.
After Tough Launch, Samson Dev Promises More Polish And Refinements This Month
Developer Liquid Swords has outlined a series of updates for Samson: A Tyndalston Story throughout April to address technical issues and refine gameplay following a difficult launch. The studio, comprised of former Just Cause developers, plans multiple patches to improve stability, polish, and address player feedback, with some progression blockers already fixed. Studio head Christofer Sundberg acknowledged the game's challenging debut and the impact of past layoffs on development.
Samson Gets Major Fixes For Bugs, Crashes, and Progression Blockers in its First Update
Developer Liquid Swords has released a major update for its open-world action game Samson, addressing numerous bugs, crashes, and progression blockers. The patch includes performance improvements, fixes for AI and NPC behavior, and general gameplay polish. The update is available now for PC players.
En första Samson-patch på fredag – svåra buggar "oacceptabla" säger skaparen
The Swedish action game Samson, developed by Liquid Swords, is releasing its first patch on Friday to address critical bugs and performance issues that plagued its launch. Creative director Christofer Sundberg acknowledged the problems as "unacceptable" and promised ongoing improvements and content additions. The game, which features a mix of driving and combat, is available on Steam and Epic Games Store.
Amid harrowing reviews, Samson devs promise to fix ‘unacceptable’ bugs and issues: ‘We are listening to everyone’s feedback’
Liquid Swords has acknowledged the numerous bugs and performance issues plaguing their game Samson, calling them 'unacceptable.' The development team is actively working on fixes, with a patch scheduled for Friday to address critical problems like crashes and save file issues. Subsequent updates will focus on animation, gameplay, and overall polish, aiming to improve the game's reception.
Strength and Destiny Collide: ‘Samson: A Tyndalston Story’ Arrives in the Cloud
Samson: A Tyndalston Story, an action game from Liquid Swords, is now available on GeForce NOW, allowing players to stream it on various devices. The game features cinematic melee combat, choice-driven narrative, and utilizes ray tracing and NVIDIA DLSS 3.5 for enhanced visuals and performance. Several other games, including Rayman 30th Anniversary Edition, Morbid Metal, DayZ, and Starfield, were also added to the GeForce NOW library this week.
Nordic Game 26 Speaker Update: Samson Creator Christofer Sundberg Leads New Wave of Speakers in Malmö
Nordic Game Spring 2026 has announced a new wave of speakers, including Christofer Sundberg, creator of Samson, who will discuss the games industry. The event will also feature panels on voice acting with David Bateson and Magnus Bruun, and talks from the creators of Planet of Lana and the vampire life-sim Real Vampires. Developers from Windup Games will also present on player-focused design.
Samson dev states the game’s launch problems are “unacceptable”, and they are hard at work to fix them with a patch on Friday
Liquid Swords founder and creative director Christofer Sundberg acknowledged that the launch problems and bugs in Samson are unacceptable. A significant patch is scheduled for Friday, addressing performance, crashes, mission progression, and gameplay issues, and will also add support for up to eight save files.
As Just Cause lead's new action game stumbles to mixed reviews, director promise fixes for "unacceptable" bugs and performance woes: "Samson is here to stay"
Christofer Sundberg, co-creator of Just Cause, has acknowledged that his new game, Samson, is experiencing significant bugs and performance issues following its launch. Sundberg stated that these problems are "unacceptable" and that his studio, Liquid Swords, is actively working on fixes to deliver the game as intended.
Dev behind new 'GTA-like' crime caper Samson admits it "released a game with flaws"
Liquid Swords founder Christopher Sundberg acknowledged that their new crime game, Samson, was released with significant flaws including crashes and performance issues. The company is committed to improving the game through patches, with the first one addressing immediate problems like save file support, crash fixes, and performance improvements. Despite the rocky launch and mixed player reception, Sundberg expressed pride in the team's effort and promised ongoing development for Samson and its setting, Tyndalston.
Samson proves there's still room for smaller Grand Theft Auto-style sandboxes – I just wish this one was…
Samson, the debut game from Liquid Swords, offers a purpose-driven take on the open-world crime sandbox genre, inspired by titles like Grand Theft Auto and Heat. While it compromises on polish, particularly in its combat and driving mechanics, its blend of roguelike and life simulation elements, focused on paying off debt as an ex-con, provides a compelling experience. The game aims to fill a niche for moderately-scoped sandboxes in an industry dominated by larger titles.
Samson devs announce big patch to start fixing its "unacceptable" launch bugs, and boy am I glad to see it'll add in multiple saves
Developers Liquid Swords have announced a significant patch for their game Samson, addressing numerous launch bugs and performance issues. The patch, expected soon, will also introduce multiple save file support, a feature previously missing and a point of contention for players experiencing progress loss. The studio acknowledges the unacceptable state of the launch and commits to improving the game over time.
Samson's Launch Woes Deemed "Unacceptable," Incoming Patch Aims To Beat Down Bugs
Liquid Swords is preparing to release a patch for its debut title, Samson: A Tyndalston Story, to address significant bugs and performance issues that have plagued the game's launch. Studio founder Christofer Sundberg acknowledged the problems as "unacceptable" and stated the upcoming update will focus on fixing game-breaking bugs, crashes, and performance problems, while also adding more save file slots.
Samson Studio Lead Said He Can’t Watch Industry Leaders “Just Flushing it All Down in the Toilet”
Christopher Sundberg, studio head at Liquid Swords and former co-director of the Just Cause series, expressed frustration with the current state of the gaming industry, citing numerous layoffs and project cancellations. He stated that Samson: A Tyndalston Story was made as a response to industry practices and a desire to steer development back on track. Sundberg also discussed the studio's careful budget planning, including a significant layoff, to ensure the game's future development and a $25 player experience.
Samson Studio Lead Says He Can’t Watch Industry Leaders “Just Flushing it All Down in the Toilet”
Christopher Sundberg, studio head at Liquid Swords and former co-director of the Just Cause series, expressed frustration with the current state of the gaming industry, citing numerous layoffs and project cancellations. He stated that Samson: A Tyndalston Story was made as a response to industry practices and a desire to steer development back on track. Sundberg also discussed the studio's careful budget planning, including a significant layoff, to ensure the game's future development and delivery of a $25 experience.
Samson Debuts to “Mixed” Steam Rating as Major Patch Unveiled for April 10th
Liquid Swords' debut title, Samson: A Tyndalston Story, has launched on PC via Steam with a "Mixed" user rating and a Metascore of 53. A major patch is scheduled for April 10th to address performance issues, crashes, and progression blockers, and will also add eight save file slots. The developer is committed to improving the game over time and plans to begin work on console versions after the PC release.
Samson review - the poor man’s GTA 6
Samson is a lower-budget indie game attempting to fill the void while players wait for Grand Theft Auto 6. Developed by Liquid Swords, veterans of the Just Cause franchise, the game features a mix of fighting and driving in a crime-focused open world. However, the review criticizes its repetitive missions, simplistic combat, poor writing, and numerous technical glitches, ultimately deeming it a failed attempt at a GTA clone.
The Seven Deadly Sins: Origin Ranks #1 on PlayStation’s F2P Charts for March 2026
Netmarble's anime open-world RPG, The Seven Deadly Sins: Origin, ranked first on the PlayStation Store's free-to-play charts for March 2026 across major regions including the US, Canada, EU, and Asia. The game also performed well on PC via Steam, reaching the global Top Sellers chart, and is available on mobile platforms.
Just Cause co-creator made new crime game Samson because he is sick of "swallowing all the crap that the industry…
Christopher Sundberg, co-founder of Avalanche Studios and co-director of the Just Cause series, has released a new crime game called Samson through his studio Liquid Swords. Sundberg views Samson as a statement against current industry trends, which he feels are dominated by established intellectual property and plagued by layoffs. Despite mixed early reception on Steam, citing issues like clunky combat and performance problems, the developer is proud of the project and aims to improve it.
Samson: A Tyndalston Story – Rough Diamond
Samson: A Tyndalston Story offers a grounded urban crime narrative reminiscent of Sleeping Dogs, featuring a protagonist burdened by debt. While the game boasts stunning graphics and a decent story, it suffers from a lack of polish, inconsistent combat, and repetitive mission design. Despite its flaws, the engaging debt-paying system, detailed world design, and affordable price point make it a worthwhile experience for those seeking a familiar open-world crime game.