Mega Crit
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Indie Monthly: March 2026
March's indie game releases included Slay the Spire II, which builds upon its predecessor with new characters, cards, and an optional co-op mode, while also refining its core design for greater player control. The article also highlights Homura Hime, an anime-inspired action RPG with shooter elements, and Genome Guardian 2, a twin-stick shooter featuring deep weapon customization. Finally, RUBATO is presented as a physics-based 2D puzzle platformer with a surreal aesthetic reminiscent of '90s collectathons.
Slay the Spire 2 nerfs card removal, buffs shivs, and adds a new reward system
Mega Crit has released a beta update for Slay the Spire 2, introducing new progression systems like Badges and significant balance changes. Notably, card removal costs at shops have been increased, and several cards and relics have been redesigned to alter gameplay strategies. The update is currently available on the game's beta branch.
New Slay the Spire 2 patch gives players a pat on the back with Badges, "little reminders to let you know what was…
Developer Mega Crit has released a new patch for Slay the Spire 2 that introduces a 'Badges' system. These badges serve as in-game acknowledgments for unique achievements during a run, such as defeating a boss without taking damage or completing the game quickly. The system aims to make each playthrough more memorable.
After 25 hours I've realised Slay the Spire 2 is wicked and vicious game, and I don't dish out such complements easily
Slay the Spire 2, the sequel to the acclaimed roguelike deck-building game, offers a wicked and vicious experience that builds upon its predecessor's foundation. Mega Crit has refined the presentation, introduced new characters like The Regent and the Necrobinder, and added transformative multiplayer modes. Despite being in early access, the game feels robust and demonstrates Mega Crit's deep understanding of what makes the series so captivating.
Mega Crit co-founder says he wasn't bothered by the Steam backlash to Slay the Spire 2's beta balance patch: 'It's difficult for players to feel like they're heard'
Mega Crit co-founder Casey Yano stated he was unbothered by the backlash to Slay the Spire 2's beta balance patch, understanding that players, particularly those in China facing internet restrictions, may use Steam reviews as their primary feedback channel. While the intense negative reviews rattled newer developers, Yano acknowledged the imperfection of Steam reviews as a communication medium.
Slay the Spire 2's team is already cooking on 3 ideas for new game modes, each offering 'ways to interact with…
Mega Crit co-founder Casey Yano revealed that Slay the Spire 2 is being developed with three new game mode ideas in mind for its early access period. These potential modes aim to offer new ways for players to interact with the roguelike card game, including a possible sped-up challenge mode.
Mega Crit are working on three new Slay the Spire 2 modes, just don't place any bets on them all making it in
Mega Crit is developing three new modes for Slay the Spire 2, including competitive, time-constrained, and social multiplayer options. Co-founder Casey Yano emphasized that these modes are not guaranteed to be in the final release, as the team prioritizes maintaining the core experience and avoiding unnecessary features.
Slay the Spire 2 dev teases 3 new modes: something "very competitive," one for players who don't "have the time" for "the Slay the Spire experience," and a new multiplayer setting
Mega Crit co-founder Casey Yano has teased three new game modes for Slay the Spire 2, including a competitive mode, a mode for players with less time, and a new multiplayer setting. The studio is exploring these additions to expand the roguelike deckbuilder experience beyond its current offerings.
Slay the Spire 2 devs were caught off guard by 13,000 negative Steam review spike: "It was much more extreme than…
Mega Crit co-founder Casey Yano addressed a recent spike of over 13,000 negative Steam reviews for Slay the Spire 2, noting that while he is accustomed to harsh feedback, newer team members were surprised. The negative reviews were reportedly tied to a specific balance change rather than external factors, and Yano highlighted efforts to improve communication channels with players, particularly in China.
What will Slay the Spire 2's eventual ending be like? 'I do want it to be more extravagant when you win,'…
Mega Crit is considering multiple endings for Slay the Spire 2, with the current placeholder featuring a figure called The Architect. The developers are open to player feedback shaping the final conclusion, which is expected to be more extravagant than the current version.
Slay the Spire 2 beta patch rolls back some prior changes following player feedback
Mega Crit has released a beta patch for Slay the Spire 2, reverting several changes from the previous update based on player feedback. Co-founder Anthony Giovannetti detailed the design intent behind these adjustments, emphasizing the importance of community input for game balance. The patch includes reworks and reverts for various cards and mechanics, alongside bug fixes and UI improvements.
Slay the Spire 2's 'anti-infinite' balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players
Slay the Spire 2 developers Mega Crit have rolled back several controversial changes from a recent balance patch that aimed to make 'infinites' harder to achieve. The beta patch reverts nerfs to cards for the Silent and Necrobinder characters, with lead designer Anthony Giovannetti explaining the design intent behind these decisions. The update also includes buffs for the Ironclad character and the Regent, alongside adjustments to enemy encounters like the Doormaker and Skulking Colony.
Slay the Spire 2 Dev Adjusts Update That Led To Review Bombing
Developer Mega Crit is rolling back some balance changes to Slay the Spire 2 that led to player backlash and a review bombing campaign. The studio announced the adjustments on social media, acknowledging player feedback and humorously referencing the review bombing. The update also significantly increased the character limit for in-game feedback submissions.
Slay the Spire 2 devs walk back the nerf that sparked 10,000 negative Steam reviews, and shovel buffs at The Regent after fans determine he's the worst class by a mile
Developer Mega Crit is rolling back controversial balance changes in Slay the Spire 2 after a significant negative review bomb on Steam. The team, led by Anthony Giovannetti, is encouraging players to use the in-game feedback tool for balance suggestions rather than Steam reviews. The Regent character is also receiving buffs due to community consensus that it is the weakest class.
Slay the Spire 2 has already earned more than Hollow Knight: Silksong and Hades 2 on Steam, apparently
Slay the Spire 2 has reportedly generated over $92 million in revenue on Steam within its first two weeks of early access, surpassing the lifetime earnings of Hollow Knight: Silksong and Hades 2 on the platform. Developed by a small team at Mega Crit, the game has maintained strong player numbers and sales, with further growth expected upon its full release and multi-platform launch. The article also notes the successful Kickstarter campaign for a Slay the Spire 2 board game expansion.
This Slay The Spire 2 PvP mod lets you battle friends mid-run to see who's made the better deck
A new mod for Slay the Spire 2, named SlayThePlayer, introduces a Player vs Player mode where two players compete in a best-of-three match at the end of each act. The mod allows players to start on the same seed, navigate independent maps, and battle each other, with special relics to ensure fair play and a unique turn-based combat system for PvP.
How multiplayer works in Slay the Spire 2
This guide explains how multiplayer and co-op modes function in Slay the Spire 2. It details how to host and join games, emphasizing that players must be Steam friends. The article also covers changes to game mechanics, save files, battle systems, map progression, and Ascension levels in multiplayer.
Analysts say Slay the Spire 2 is the best-performing deckbuilder of all time—and the competition isn't close
Analysts from Newzoo report that Slay the Spire 2 has achieved the best launch performance for any deckbuilder game on record, significantly surpassing titles like Balatro and its predecessor. The game sold 3 million copies in its first week of early access on Steam, generating approximately $75 million in gross revenue before platform cuts.
Slay the Spire 2 was review bombed due to an experimental branch balance test
Slay the Spire 2 experienced a significant review bombing on Steam due to an experimental branch patch that aimed to nerf "infinite" build strategies. Despite the negative reviews, the game's overall rating remains overwhelmingly positive, and the controversial patch is not yet live on the main version.
Mega Crit responds to the panic over Slay the Spire 2's 1st balance pass, saying these changes are 'the first of many': 'No change is necessarily permanent'
Developer Mega Crit addressed player backlash regarding the first balance changes for Slay the Spire 2, stating that the adjustments are part of an ongoing process over the next 1-2 years. The studio emphasized that no change is permanent and that this iterative approach is typical for Early Access games.