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Mega Crit

Mega Crit business and news from across the web.

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PC GamerVery positive

Analysts say Slay the Spire 2 is the best-performing deckbuilder of all time—and the competition isn't close

Analysts from Newzoo report that Slay the Spire 2 has achieved the best launch performance for any deckbuilder game on record, significantly surpassing titles like Balatro and its predecessor. The game sold 3 million copies in its first week of early access on Steam, generating approximately $75 million in gross revenue before platform cuts.

Escapist MagazineNegative

Slay the Spire 2 was review bombed due to an experimental branch balance test

Slay the Spire 2 experienced a significant review bombing on Steam due to an experimental branch patch that aimed to nerf "infinite" build strategies. Despite the negative reviews, the game's overall rating remains overwhelmingly positive, and the controversial patch is not yet live on the main version.

PC GamerNeutral

Mega Crit responds to the panic over Slay the Spire 2's 1st balance pass, saying these changes are 'the first of many': 'No change is necessarily permanent'

Developer Mega Crit addressed player backlash regarding the first balance changes for Slay the Spire 2, stating that the adjustments are part of an ongoing process over the next 1-2 years. The studio emphasized that no change is permanent and that this iterative approach is typical for Early Access games.

EurogamerVery positive

Slay the Spire 2 reminds us that this week's patch "was the first of many to come over the next 1-2 years"

Developer Mega Crit has announced that the recent balance patch for Slay the Spire 2 is the first of many planned over the next one to two years. The studio emphasized its patching methodology, which involves experimental changes on a beta branch informed by player feedback and metrics, aiming to achieve a balance similar to the original Slay the Spire. The game has seen significant launch success, achieving 3 million sales and a high concurrent player count on Steam.

Rock Paper ShotgunNeutral

"This progress will not be linear": Mega Crit outline their patching process for Slay the Spire 2 after ruffling some feathers

Developer Mega Crit has explained their patching methodology for the early access game Slay the Spire 2, addressing player concerns about recent updates. The company stated that changes are based on player feedback, collected metrics, and their design philosophies, emphasizing that the game will undergo constant, non-linear changes over the next 1-2 years to achieve balance similar to the first Slay the Spire.

Retro GamerNegative

Slay the Spire 2 devs respond to a flurry of bad Steam reviews aimed at its first balance patch: "This progress will not be linear, and no change is necessarily permanent"

Developer Mega Crit addressed player backlash following Slay the Spire 2's first major balance patch, which resulted in a surge of negative Steam reviews. The studio explained their approach to Early Access, noting that progress is not always linear and changes are not necessarily permanent.

Retro GamerVery negative

Slay the Spire 2 gets inundated with bad reviews on Steam as players decide they hate an optional balance patch:…

Slay the Spire 2 is experiencing a surge of negative reviews on Steam following the release of an opt-in beta patch, v0.100.0. Players are reportedly unhappy with the balance adjustments and the addition of a new 'Phobia' mode, despite the game maintaining a 'Very Positive' overall rating.

EurogamerPositive

Slay the Spire 2 reveals first major patch, with "huge" balance pass, Phobia mode, and adjusted classes and cards

Mega Crit has released the first major balance patch for Slay the Spire 2 on Steam's beta branch. The update includes a significant balance pass aimed at reducing 'infinites,' adjustments to character classes like The Regent and Necrobinder, and the addition of a 'Phobia mode.' The game has seen considerable success since its early access launch, with over 3 million sales.

IGNPositive

Slay the Spire 2 Dev Outlines First Big Post-Launch Patch: Huge Balance Pass, New Art and VFX, and a Phobia Mode - IGN

Slay the Spire 2 developer Mega Crit has detailed its first major post-launch patch, focusing on significant balance changes to make 'infinites' harder to achieve. The update also introduces a 'Phobia Mode' with new assets, reworked card mechanics like Silent's 'Prepared', and new art and VFX for cards and energy gains. The patch is currently on the beta branch and will be released to the main branch after further tweaks.

Rock Paper ShotgunNeutral

New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises

Slay the Spire 2 has received its first major update, focusing on game balancing and making 'infinites' harder to achieve. The patch introduces changes to enemy behaviors, card nerfs, and adjustments to in-game shops and stat stacking. New visual features and a 'Phobia Mode' are also included, with the update currently available as an opt-in beta.

Retro GamerPositive

First big Slay the Spire 2 patch aims "to make infinites harder to achieve" and calms down the creepiest crawlies in the roguelike with a Phobia Mode

Mega Crit has released the first major balance patch for Slay the Spire 2 on its Steam beta branch, aiming to make 'infinites' harder to achieve and introducing a new 'Phobia Mode' for accessibility. The patch includes numerous buffs and nerfs intended to impact various player builds.

GamespotNegative

Slay The Spire 2 Is Becoming A Little Less Scary, But Players Are Unhappy With Patch's Nerfs

Mega Crit has released patch notes for Slay the Spire 2's v0.100.0 update, introducing a 'Phobia Mode' to adjust certain visual elements and implementing various balance changes, including nerfs to some of the Silent's cards and reduced prices for in-shop relics. While the update is currently in beta, some community members have expressed dissatisfaction with specific nerfs, such as to the Silent's Prepared skill.

PC GamerVery positive

Slay the Spire 2 is one of the year's biggest hits, which is a good time to remember it abandoned Unity because of the dev fee debacle: 'That is how badly you f****d up'

Slay the Spire 2 has achieved significant success since its early access launch, selling over three million copies in its first week. Developer Mega Crit switched from Unity to the Godot engine due to Unity's controversial fee changes in 2023, highlighting the impact of such decisions on the industry. Mega Crit is now a major sponsor of the Godot engine.

EurogamerVery positive

Slay the Spire 2 records huge week-one sales, as the devs expand the board game (finally letting you play as the bosses)

Slay the Spire 2 has achieved over 3 million sales in its first week on PC, with players attempting over 25 million runs. Developer Mega Crit is planning significant updates including Steam Workshop support, multiplayer features, and more content. Additionally, a Kickstarter for the Slay the Spire board game expansion 'Downfall' has been announced, allowing players to control bosses.

Gaming On LinuxVery positive

The Godot powered Slay the Spire 2 has already hit over 3 million sales

Slay the Spire 2, developed by Mega Crit using the Godot Engine, has achieved over 3 million sales in its first week. The developers have shared plans for future content updates, including alternate acts, new cards, events, and Steam Workshop support, while also addressing ongoing balance patches and quality-of-life improvements.

Retro GamerVery positive

How To unlock all characters In Slay The Spire 2

This guide details how to unlock all characters in Slay The Spire 2, a roguelike deckbuilder by Mega Crit. Players can unlock characters sequentially by playing runs with previously unlocked characters, even if the run fails. The article also provides a brief overview of each character's unique mechanics and playstyle.

Retro GamerVery positive

The best Slay The Spire 2 characters ranked tier list

This guide ranks all playable characters in Slay the Spire 2, from The Silent to The Regent, based on consistency and overall performance. It considers beginner to intermediate player knowledge and does not factor in multiplayer or high Ascension levels. The Silent is ranked as the best character due to its exploitable 'Sly' keyword and ease of use.

Rock Paper ShotgunPositive

Fear not, phobia havers, Slay the Spire 2 will be catering to you in a future update

Slay the Spire 2 will be receiving a phobia accessibility mode in a future update, according to a recent newsletter. While no specific release date has been provided, developer Mega Crit is also working on revamping the badge and scoring system, adding Steam Workshop support, and improving multiplayer features. The game is currently in early access.

PC GamerVery positive

'Even though I threw out my back from overworking, I'm feeling high in spirits': Slay the Spire 2 sold 3…

Slay the Spire 2 has achieved significant success, selling 3 million copies within its first week of release. Developer Mega Crit also noted that players have completed 25 million runs of the game. Future updates will include Steam Workshop support and a revised scoring system.

Niche GamerVery positive

Slay the Spire 2 tops 3 million copies sold after 1 week

Mega Crit announced that Slay the Spire II has sold over 3 million copies in its first week of Early Access release on Steam for Windows PC. The developer expressed gratitude for the overwhelming response and confirmed ongoing development with plans for new content, balance patches, and Steam Workshop support.