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If you love Clair Obscur: Expedition 33, find a way to play Lost Odyssey – the cult-classic RPG that remains one…
Lost Odyssey is a cult-classic JRPG from developer Mistwalker, helmed by Final Fantasy creator Hironobu Sakaguchi, that remains playable today via backwards compatibility on Xbox Series X and Xbox One. The game explores themes of memory, transition, and immortality through fragmented tales of immortal characters and a world blending fantasy with a magic-industrial revolution. Despite some dated elements and pacing issues, its narrative depth and classic JRPG structure make it a memorable experience.
Psychonauts, Kiln studio Double Fine votes to unionise
Double Fine Productions, a Microsoft-owned studio known for Psychonauts, has voted to unionize with the Communications Workers of America (CWA). This follows similar unionization efforts at other Microsoft-owned studios like id Software. Separately, Slay the Spire 2 developer Mega Crit is adjusting its patch release schedule and has removed the Doormaker boss in favor of a new one called Aeonglass.
Game Pass Goes Big Again – Outbound, Subnautica 2 And More Headline A Huge Week
Xbox Game Pass is adding several new titles including Outbound, Subnautica 2 (Game Preview), DOOM: The Dark Ages, Black Jacket, and Call of the Elder Gods, with many launching as Day One releases. Elite Dangerous is also joining the service. However, several games will be leaving Game Pass on May 15th.
Double Fine is the latest team at Microsoft to unionize
Double Fine, the studio behind Psychonauts, has filed a petition to unionize with the National Labor Relations Board, with all 42 employees participating. The studio is organizing with the Communications Workers of America, a union that has previously supported labor efforts at other Microsoft-owned studios like Activision and ZeniMax.
Psychonauts Developer Double Fine Is Forming a Union
Double Fine Productions, the developer behind Psychonauts and Kiln, is in the process of forming a union. This move makes Double Fine the latest studio under Microsoft to establish a union.
Business and Finance
Double Fine, the studio behind Psychonauts, has formed a union, becoming the latest Microsoft-owned studio to do so. This move signifies a growing trend of labor organization within the gaming industry.
Psychonauts developer Double Fine are the latest Microsoft-owned studio to unionise
Double Fine Productions, the Microsoft-owned studio behind Psychonauts, has announced its decision to unionize with the Communications Workers of America. The union will include all 42 employees at the studio. This move follows similar unionization efforts by other developers owned by Microsoft, amidst recent layoffs within the company.
Nintendo has apologised to customers for Switch 2 price increase
Nintendo has apologized to customers for an upcoming price increase on the Nintendo Switch 2 console. The company cited component shortages and market changes as reasons for the revision, though the increase is not substantial. Nintendo expressed deep appreciation for customer understanding regarding the price adjustment.
Double Fine is unionising at Xbox Game Studios
Double Fine, the developer of Psychonauts, has filed a petition with the National Labor Relations Board to unionize with the Communications Workers of America. This move involves 42 employees and follows similar unionization efforts within Microsoft's gaming divisions, including Activision Blizzard and Zenimax. While Microsoft has historically taken a neutral stance on unionization, the company has faced delays in collective bargaining with previously formed unions.
Which Handheld Gaming Console Should You Buy in 2026? | TAG
This guide helps consumers choose the right handheld gaming console in 2026 based on their gaming habits rather than specs. It compares the Nintendo Switch 2, Steam Deck OLED, ASUS ROG Ally X, Lenovo Legion Go S, and budget retro handhelds, outlining the ideal user for each device. The article emphasizes simplicity for the Switch 2, Steam library access for the Steam Deck OLED, and performance for Windows handhelds, while recommending retro devices for nostalgia.
First-party Xbox studio Double Fine is unionizing
First-party Xbox developer Double Fine, known for the Psychonauts series, has filed to unionize under the Communications Workers of America. The union would represent 42 employees, and the company leadership is requesting voluntary recognition from Microsoft, which has adopted a neutral stance.
Forza Horizon 6’s PS5 Delay Is Getting Harder To Defend
The article discusses the staggered release of Forza Horizon 6, questioning why the PlayStation 5 version is delayed despite reports of it being targeted for a while. It explores potential reasons including development time, optimization for various platforms, and Microsoft's strategy regarding exclusivity and Game Pass revenue. The author suggests that while the delay is a missed opportunity, Microsoft may be focused on long-term sales and driving engagement with their ecosystem.
I worry the PS6 is going to be cancelled and the games industry with it - Reader's Feature
A reader expresses concern that the PlayStation 6 might be delayed or even cancelled due to rising costs and potential memory shortages, impacting the future of the games industry. The author notes that similar concerns exist for Microsoft's next-gen console and Nintendo's price increases, suggesting a potential 'death cycle' for the industry where only a few companies and games remain.
PS6 – The Biggest Rumours You Should Know About
Rumors suggest the PlayStation 6, codenamed Orion, will feature a Zen 6 CPU and RDNA 5 GPU from AMD, with 30 GB of GDDR7 memory. Sony may adopt a multi-tier console approach and is reportedly developing a native handheld device, internally called Canis. The console is expected to launch between 2027 and 2028, with potential pricing between $600 and $800, and the handheld around $399 to $699.
The Least Toxic FPS Games for Adults (2026 Edition) | TAG
This guide ranks first-person shooter games based on their low toxicity for adult players, evaluating community culture, moderation, mode selection, and adult playability. Games like Deep Rock Galactic and Warframe excel due to their co-op PvE design, while titles like Rainbow Six Siege are included for their active moderation efforts. The article emphasizes that co-op PvE or games with self-selecting, devoted playerbases generally offer the least toxic multiplayer experiences.
Microsoft might be all-in on OpenAI now, but back in 2018 thought it was just 'motivated by a need to show how Al…
Internal Microsoft communications from 2017-2018 reveal executives' concerns and skepticism regarding OpenAI's AI development, particularly its focus on beating humans in games like Dota 2. Despite initial doubts about financial viability and potential PR issues if OpenAI partnered with Amazon Web Services, Microsoft eventually invested heavily in the company, recognizing the strategic importance of AI.
"Our players are going to be pretty psyched": Hasbro CEO talks D&D, video games, and playing to win
Hasbro CEO Chris Cocks discusses the company's strategy for its intellectual properties, particularly Dungeons & Dragons, emphasizing a 'Playing to Win' approach that focuses on innovative experiences and engaging adult fans. Cocks highlights the success of Baldur's Gate 3 as an example of adapting D&D for digital platforms and expresses excitement for upcoming digital titles like Exodus, a 'D&D in space' inspired RPG.
Is Bungie Sony's Worst Ever Acquisition After $765 Million Write-Down?
Sony has reported a $765 million impairment loss on its acquisition of Bungie, significantly devaluing the developer since its $3.6 billion purchase in 2022. This write-down, partly due to the underperformance of games like Marathon and Destiny 2's declining player base, raises questions about whether Bungie is Sony's worst acquisition. The article also touches on Sony's broader struggles with live service games and other studio acquisitions.
Morning Safety Dance
The Canvas learning management system, developed by Instructure, has been impacted by a cyberattack. Reports indicate the incident involves a new form of ransomware, with Microsoft also issuing statements regarding password security in relation to such threats.
Nvidia's VP of deep learning says AI workers are already 'far beyond the costs of the employees'
Nvidia's VP of applied deep learning, Bryan Catanzaro, stated that the cost of compute for AI development has surpassed the cost of human employees for his team. This highlights the significant investment companies like Nvidia, OpenAI, Meta, and Amazon are making in AI technology, raising concerns about its impact on the workforce.