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Changing acquired studios' core identity consistently leads to doom, says Nightdive Studios CEO
Nightdive Studios CEO Stephen Kick believes that acquiring game studios and then forcing them to change their core identity or development practices consistently leads to their eventual downfall. He contrasts this with Atari's approach, which has allowed Nightdive and other acquired studios to continue focusing on their strengths, such as remastering classic games, leading to a more positive outcome.
A dying man's quest to finish the Zelda Ocarina of Time remake: "This will be the first, and likely only,…
A terminally ill man named Blake plans to fully complete the upcoming remake of The Legend of Zelda: Ocarina of Time for the Nintendo Switch, a goal he has set for himself as his time winds down. The story highlights the profound impact gaming can have on individuals, with Blake sharing his personal journey with ALS and his cherished moments gaming with his daughter.
Some takes don't age: Back in 2009, a creative director warned about the risks of 'obsessively self-referencing' existing hit games
In a 2009 interview, Paul Barnett, then creative director of Warhammer Online, criticized the industry's tendency towards 'design memes' and 'obsessive self-referencing,' warning that replicating successful formulas stifles innovation and funding for new ideas. He also discussed the distinction between games as art, design, and business, emphasizing the importance of the business aspect for long-term studio sustainability.