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Uncharted 4's 10th Anniversary Was One For The Books, Our Best Look At Amy Hennig's Vision | Console Creatures
A recent documentary explores the troubled development and original vision for Uncharted 4: A Thief's End, which celebrated its 10th anniversary on May 10. The game underwent significant changes after creative director Amy Hennig's departure, with new directors Neil Druckmann and Bruce Straley leading the project to its eventual PlayStation 4 release.
No One Noticed Intergalactic's Hidden Naughty Dog Easter Egg
Actress Tati Gabrielle revealed that the character name Jordan A. Mun in the upcoming game Intergalactic: The Heretic Prophet contains a hidden Naughty Dog Easter egg. The initials J-A-M are a callback to Naughty Dog's original company name, JAM Software, founded by Jason Rubin, Andy Gavin, and Mike Goyet.
Download Free Uncharted PS5 Goodies With These PS Store Codes
Sony is offering free PlayStation 5 and PlayStation 4 digital gifts to celebrate the 10th anniversary of Uncharted 4: A Thief's End. Players can claim a set of PSN avatars using specific store codes for different regions, featuring iconic symbols from Uncharted 4 and Uncharted: The Lost Legacy. A PS5-exclusive Uncharted theme for the Welcome Hub will also be released later this month.
10 Years Later, Uncharted 4 Still Feels Ahead Of Its Time
Ten years after its release, Uncharted 4: A Thief's End remains a benchmark in the action-adventure genre due to its polished controls, animations, and detailed visuals. Naughty Dog's first PlayStation 4 title masterfully balances spectacle with authentic gameplay, offering a refined experience that respects players' time and continues to impress alongside modern releases.
Uncharted 4 dataminer uncovers lost version from Amy Hennig with new cutscenes, more Elena, and fewer guns
Dataminer Michael Kemp has uncovered a lost version of Uncharted 4: A Thief's End based on the original vision of Amy Hennig. This version features more cutscenes with Elena Fisher, a greater emphasis on stealth, and de-emphasized gunplay compared to the final release directed by Neil Druckmann and Bruce Straley.
Free Uncharted 4 Theme and Avatars Adventure to PS5, But You'll Need These Codes
In celebration of Uncharted 4: A Thief's End's 10th anniversary, Naughty Dog is offering free digital content for PlayStation 5 users. This includes a set of four PSN avatars based on in-game treasures, with region-specific codes available, and an animated PS5 background featuring the Uncharted: Legacy of Thieves Collection art, which will be released later this month. The article also includes a message from Nolan North, the voice actor for Nathan Drake.
First The Last of Us Season 3 Set Photos Surface, But Does Anyone Still Care?
First set photos have emerged for the third season of HBO's The Last of Us television series, sparking discussion about the show's declining viewer interest and a casting controversy regarding the character of Lev. Despite critical acclaim for Season 2, viewer ratings have significantly dropped, leading to speculation about the series' future, with Season 3 potentially being the last installment.
Red Barrels co-founder talks the future of horror, 15 years of Outlast, and what’s next for the franchise
Red Barrels co-founder Philippe Morin discusses the studio's 15-year journey, the evolution of the Outlast franchise from single-player horror to the co-op experience of The Outlast Trials, and the future of horror games. Morin touches on the challenges of game design, the impact of streamers, and the studio's plans for new projects alongside ongoing support for The Outlast Trials.
Fortnite Dev Understands The Fear That "AI Is Going To Take All Our Jobs"
Epic Games is exploring AI tools to improve game development efficiency, not to replace human jobs, according to senior external development manager Stephanie Arnett. While some in the Fortnite community are concerned about generative AI in art, Epic's focus is on speeding up tasks. Other companies like Activision, Take-Two Interactive, and Sony's Naughty Dog are also investigating AI for game development.
Poll: Uncharted 4 Turns 10 Years Old, But Is It the Series' Peak?
Uncharted 4: A Thief's End celebrates its 10th anniversary, prompting a discussion on whether it represents the peak of the Uncharted series. Originally released in 2016 for the PlayStation 4, the game faced a troubled development before Neil Druckmann and Bruce Straley steered it to critical acclaim, though its more mature tone and length have divided fans compared to earlier entries like Uncharted 2: Among Thieves.
10 years later, Uncharted 4 remains the perfect antidote to overly bleak and serious adventuring
Ten years after its release, Uncharted 4: A Thief's End remains a standout example of pulpy adventure gaming, offering a perfect antidote to overly bleak titles. While Naughty Dog has since focused on The Last of Us series, Uncharted 4's innovative gameplay and thrilling set-pieces still hold up, showcasing a formula that could be built upon for future adventures.
PlayStation's AI Push Raises a Bigger Question: Where Do You Draw the Line?
Sony Interactive Entertainment announced its intention to use AI for player experiences, sparking debate about the role of generative AI in game development. While PlayStation emphasizes AI as a tool to augment human creativity and optimize processes like animation and upscaling, concerns remain about its potential impact on artistic integrity. The article contrasts PlayStation's approach with instances where other developers have faced backlash for using generative AI in game assets.
PlayStation sees AI as a 'powerful tool,' teams including Naughty Dog, San Diego Studio already using it
Sony Interactive Entertainment, including teams like Naughty Dog and San Diego Studio, is embracing artificial intelligence as a powerful tool to enhance game development and player experiences. AI is being used to automate workflows, accelerate development cycles, and improve areas such as quality assurance, 3D modeling, and animation, with tools like 'Mockingbird' already in use. While PlayStation sees significant benefits, the broader game development community expresses growing concern over AI's impact.
Horizon Zero Dawn Remastered used PlayStation's new AI animation tool, and Naughty Dog and San Diego Studio are…
Sony Interactive Entertainment is leveraging Artificial Intelligence as a tool to enhance game development and player experience, with teams at Naughty Dog and San Diego Studio already utilizing AI animation tools in titles like Horizon Zero Dawn Remastered. CEO Hideaki Nishino highlighted AI's role in improving production efficiency and player immersion, also mentioning the PS5 Pro's machine learning upscaling technology.
Sony insults devs by saying AI will 'unleash the creativity' of PS5
Sony Interactive Entertainment President Hideaki Nishino discussed the company's plans for integrating Artificial Intelligence into PlayStation's future, framing it as a tool to 'unleash creativity' and accelerate development. While acknowledging potential benefits in automating repetitive tasks and improving workflows for studios like Naughty Dog and San Diego Studio, the article raises concerns about the implications for artists and the potential for AI to be perceived as a cost-saving measure rather than a genuine creative enhancement.
PlayStation is partnering with Bandai Namco for a "collaborative initiative" focused on generative AI
Sony and Bandai Namco Entertainment have announced a collaborative initiative focused on leveraging generative AI and other advanced technologies to aid game development. Sony executives emphasized that AI will serve as an amplifier for human creativity rather than a replacement for artists. The partnership aims to identify gains in speed and productivity while addressing the shortcomings of current AI models.
PlayStation’s First-Party Studios Are Using Generative AI for QA, 3D Modeling, Animations
Sony is integrating generative AI tools into PlayStation Studios' development pipelines for tasks like QA, 3D modeling, and animation, using tools like Mockingbird for facial animations. While Sony emphasizes AI as an amplifier for human creativity, other studios like Mundfish, IO Interactive, and Take-Two Interactive have expressed caution or confirmed no AI use in their current projects, particularly for art assets in games like Grand Theft Auto 6.
We're Sure This Petition to Release the PS5 Last of Us Online Multiplayer Game Will Work
A petition has been created on Change.org urging Naughty Dog and PlayStation to release the cancelled The Last of Us online multiplayer game, citing fan dedication and market potential. Despite former developers claiming the game was 80% complete and highly praised, the article suggests the petition is unlikely to sway the companies' decision to focus on single-player titles.
PS Studios Celebrates the Launch of PS5 Exclusive Saros with Brilliant Artwork
Housemarque's new PlayStation 5 exclusive, Saros, has launched, accompanied by celebratory artwork from various PlayStation Studios developers including Sucker Punch Productions, Naughty Dog, Santa Monica Studio, and Insomniac Games. Atomic Heart developer Mundfish also joined in the well wishes. The article praises Saros as a fantastic and accessible experience, particularly for fans of Returnal.
'It's a Different Side to Naughty Dog': Intergalatic's Tati Gabrielle Talks Up New PS5 Exclusive
Actress Tati Gabrielle, who stars as the protagonist in the upcoming PlayStation 5 exclusive Intergalactic: The Heretic Prophet, believes the game will showcase a different side of developer Naughty Dog. She hinted at ambitious world-building and a unique sci-fi narrative, distinct from Naughty Dog's previous titles like The Last of Us and Uncharted. The game is reportedly planned for a 2027 release.