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Subscriptions, Clouds, and Streams
NVIDIA announced updates for its GeForce NOW cloud gaming service, highlighting new features and integrations. The update includes information on Gaijin Entertainment's single sign-on system and discusses the broader landscape of subscription models and streaming in the gaming industry.
Linked and Loaded: Gaijin Single Sign-On Now Available on GeForce NOW
NVIDIA GeForce NOW has integrated Gaijin Entertainment's single sign-on system, allowing members to access Gaijin titles like War Thunder with fewer logins. This update streamlines the cloud gaming experience, removing an extra layer of authentication. Additionally, seven new games have been added to the GeForce NOW library, with Ultimate members gaining access to NVIDIA GeForce RTX 5080 performance.
Report says motherboard manufacturers are in crisis as builders aren't building new rigs as much anymore
Motherboard manufacturers are facing a significant crisis due to a combination of factors including a memory crisis, geopolitical events, and a general disincentive for PC building. Companies like MSI, Gigabyte, and ASRock are projected to see sales declines, with Asus experiencing a steep drop in shipments. While AI presents a potential revenue stream, the overall market for high-end gaming PCs lacks compelling upgrades, impacting motherboard sales.
Mesa 26.1.0 released bringing lots of Linux graphics driver enhancements
Mesa 26.1.0 has been released, bringing significant enhancements to open-source graphics drivers for Linux, including upgraded Vulkan support and performance improvements. The update introduces new features and extensions across various drivers for Intel, AMD, and NVIDIA hardware, with some changes impacting virtual machine environments and specific GPU architectures.
NVIDIA (NVDA) announces AI partnership with Corning (GLW)
NVIDIA and Corning have announced a new partnership focused on improving artificial intelligence infrastructure within the United States. This collaboration aims to leverage both companies' expertise to advance AI capabilities.
Star Wars: Galactic Racer Will Support NVIDIA’s DLSS 4.5, Ray Reconstruction, and More at Launch
Star Wars: Galactic Racer will launch with support for NVIDIA's DLSS 4.5, including Ray Reconstruction and Multi-Frame Generation technologies on PC. The game features a story mode where players control Shade in an attempt to dethrone the reigning champion Kestar Bool, alongside Arcade and Scenario modes.
Evening Tech Bits
Nvidia is investing $300 million in Corning to establish three new optical fiber plants within the United States. This investment aims to bolster domestic manufacturing capabilities for essential technology components.
Using 'trillions of anonymised productivity signals', Microsoft thinks nearly half of people like AI in their…
Microsoft has analyzed trillions of anonymized Microsoft 365 productivity signals and surveyed 20,000 workers to understand AI adoption in the workplace. The company believes AI offers benefits for various roles and that a majority of users fear being left behind if they don't adapt quickly. Despite some rollbacks of AI features on mobile and Windows, Microsoft remains committed to promoting AI integration.
'We now expect second half gaming revenue to decline more than 20%': AMD feeling the sting of the memory…
AMD anticipates a significant decline in its gaming revenue for the second half of 2026, projecting a drop of over 20% due to the ongoing memory supply crisis and rising component costs. While the company's data center segment is thriving due to AI demand, the consumer PC and gaming markets are expected to be impacted. AMD CEO Lisa Su noted that the tail-end of the PlayStation 5's console cycle also contributes to a year-over-year decline in semi-custom revenue.
AI Yi-Yi!
The United States is initiating safety tests for new AI models from major tech companies including Google, Microsoft, and xAI. Concurrently, NVIDIA and ServiceNow are collaborating on new autonomous AI agents designed for enterprise use, with Gemini also being developed to control Mac functions.
Morning Safety Dance
The same group that previously attempted to ransom Rockstar Games over Grand Theft Auto 6 has reportedly breached user data from Armenian GeForce Now servers. This incident follows the earlier high-profile leak concerning Grand Theft Auto 6.
"It's a totally crazy market" – The seismic impact of the AI boom on video game hardware
The surge in demand for AI data centers has caused a significant shortage and price increase for consumer hardware components like RAM and GPUs. This impacts gaming hardware manufacturers such as Nintendo, Valve, and Sony, leading to higher prices for consoles like the PlayStation 5 and potentially delaying new hardware launches like the Steam Machine. The increased costs also affect game development studios by raising the price of essential development hardware.
The same group that tried to ransom Rockstar over GTA 6 says it has breached user data from Armenian GeForce Now servers
The hacking group ShinyHunters claims to have breached Nvidia's GeForce Now servers, potentially exposing millions of user records including names, emails, and dates of birth. Nvidia stated that the issue was limited to systems operated by a third-party partner in Armenia and that impacted users would be notified. ShinyHunters is the same group that previously attempted to ransom Rockstar Games over data stolen from Grand Theft Auto 6.
Resident Evil Requiem producer says the negative reaction players had to Nvidia's DLSS 5 yassification of Grace Ashcroft was 'positive' because 'it meant we got the design right'
Resident Evil Requiem producer Masato Kumazawa stated that the negative player reaction to Nvidia's DLSS 5 'yassification' of Grace Ashcroft was positive, as it indicated the character's design was well-received and established her as a fan favorite. Nvidia CEO Jensen Huang defended the use of generative AI in DLSS 5, emphasizing its role in content control rather than altering game art.
'In China we have now dropped to zero': CEO Jensen Huang bemoans Nvidia's market share and calls for US…
Nvidia CEO Jensen Huang expressed concern over the company's zero market share in China's AI hardware sector, calling it a strategic mistake. He advocates for dynamic policies that allow for continued sales to China, arguing that the current approach may have backfired and that the US should prioritize exporting technology to maintain its lead in the AI revolution.
Palantir (PLTR) Q1 2026 earnings results beat EPS and revenue expectations
Palantir reported its Q1 2026 earnings, exceeding both earnings per share and revenue expectations. The company highlighted significant deals with the U.S. government and NVIDIA as key contributors to its financial performance during the quarter.
Capcom's glad we hated Resident Evil Requiem's terrible DLSS 5 AI demo, because it means fans "really liked the original design of Grace"
Capcom producer Masato Kumzawa stated the company is pleased with the negative fan reaction to Nvidia's DLSS 5 demo for Resident Evil 4, as it indicates players appreciated the original character designs, particularly for Grace. The demo showcased AI-generated character models that were widely criticized for deviating from the game's established art style.
Uproar Over Grace's DLSS 5 Makeover Proves Original Design Was Right, Says Resident Evil Requiem Producer
Resident Evil Requiem producer Masato Kumzawa stated that player backlash against Nvidia's DLSS 5 technology altering character appearances validates Capcom's original design for Grace Ashcroft. He believes the strong reactions indicate the character's successful design. Nvidia's Jensen Huang has stated developers retain control over DLSS 5's output.
"It meant we got the design right": Resident Evil Requiem's producer on the DLSS5 Grace Ashcroft debacle
Resident Evil Requiem's producer Masato Kumzawa views the negative community reaction to Nvidia's DLSS 5 technology, which altered character Grace Ashcroft's appearance, as a positive sign that the original character design was well-received. Game director Koshi Nakanishi also commented on the character's relatability and emotional expressiveness resonating with players. The discussion touches upon the controversy surrounding AI-generated assets in games.
Sony is Researching Frame Interpolation for “The Next-Generation PlayStation Platform”
Sony is researching frame interpolation technology for future PlayStation platforms, potentially for the PlayStation 6. A senior research scientist at PlayStation is leading efforts in visual quality enhancements, including frame interpolation and super-resolution, utilizing machine learning and generative models. While early research involves Nvidia tools, the final implementation for the PlayStation 6 is expected to leverage AMD hardware, with speculation suggesting a 2027 launch window.