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The Outer Worlds Base Game to be Delisted, Owners Will be Upgraded to Spacer’s Choice Edition
Obsidian Entertainment announced that all owners of the original The Outer Worlds will receive a free upgrade to The Outer Worlds: Spacer's Choice Edition. The base game will be delisted from digital storefronts on May 27th, with only the Spacer's Choice Edition remaining available for purchase. Updates for the Spacer's Choice Edition are also being released, addressing performance, gameplay, and lighting issues, and adding grenades as a weapon type.
Looking to unwind? Here are the 10 best relaxing RPGs to chill out with in 2026
This article lists the 10 best relaxing role-playing games to play when looking to unwind. The selection prioritizes titles that offer freedom, exploration, and a stress-free experience, with games like Avowed, Cyberpunk 2077, and The Elder Scrolls 5: Skyrim highlighted for their approachable gameplay and open-ended design.
Fallout co-creator hopes to "make one more game" before his second retirement from RPG development
Fallout co-creator Tim Cain has expressed a desire to develop one more RPG before retiring from the industry again. Cain, who has had a long career with companies like Interplay and Obsidian Entertainment, feels he is running out of topics for his YouTube channel and is currently working on an unannounced project at Obsidian.
Fallout co-creator wants to make one last game before he retires 'for the second time'
Fallout co-creator Tim Cain is winding down his personal YouTube channel, where he has shared insights into the game industry for three years. He feels he has conveyed most of his stories and knowledge, and is considering retirement for the second time, though he may still contribute to games at Obsidian Entertainment.
Evening Legal Briefs
A trial is set to determine the future of OpenAI, with Elon Musk and Sam Altman facing off. Separately, Obsidian Entertainment's use of the Rorschach Test in Fallout: New Vegas is mentioned, with developers having approached Bethesda Softworks regarding the matter.
Obsidian caused some trouble by using the Rorschach Test in Fallout: New Vegas: 'Those folks came to Bethesda and said we're gonna have a fun lawsuit on our hands, so pony up!'
Former Obsidian creative director Chris Avellone revealed that Fallout: New Vegas faced legal trouble over its use of the Rorschach Test without proper trademark clearance. Representatives for the Rorschach Test approached Bethesda, leading to a settlement. This incident highlighted the complexities of intellectual property and trademarks in game development.
Fallout: New Vegas dev argues it was a mistake to make Wild Wasteland part of character creation: 'I'm gonna choose that no matter what. Because I don't want to miss a damn thing'
Former Obsidian creative director Chris Avellone believes that Fallout: New Vegas' Wild Wasteland trait should not have been part of character creation. He argues that making it a selectable trait incentivizes players to choose it to experience all content, potentially overshadowing other meaningful character-defining choices. Avellone suggests an in-game interface option would have been a fairer implementation.
Best Science Fiction Games To Explore In 2026
This article highlights some of the best science fiction games available to play, featuring a mix of well-known franchises and underrated titles. It covers games like Starfield, Doom (2016), No Man's Sky, Cyberpunk 2077, and the BioShock series, detailing their developers, release dates, and platforms.
The 39 Best Survival Games To Play In 2026
This guide highlights 39 of the best survival games available in 2026, spanning various platforms and offering diverse gameplay experiences. The article details key features, developers, and release information for each title, emphasizing elements like resource management, base building, and combat.
A minor Fallout: New Vegas quest got its own ending slide because the team was transfixed by the choice where you make…
Obsidian studio design director Josh Sawyer discussed the arbitrary nature of which quests receive ending slides in Fallout: New Vegas. He highlighted a minor quest, 'Flags of Our Foul-Ups,' which received an ending slide due to the team's fascination with the consequences of a player choice involving drugs.
Obsidian Teams With Double Fine for Extra Lives Charity Stream Today
Obsidian Entertainment and Double Fine Productions are collaborating for the Extra Lives charity stream to raise money for Children's Hospital of Orange County (CHOC). The stream, which features Obsidian's upcoming game Kiln, will be broadcast on Twitch and YouTube. This partnership highlights the studios' community involvement and support for charitable causes.
I've been a story snob for 15 years, and these are the best RPGs with choices that really matter, which I…
This article lists the best role-playing games where player choices significantly impact the story and character development. It highlights titles like Baldur's Gate 3, Fallout: New Vegas, and Mass Effect Legendary Edition, emphasizing games with branching narratives and unique playthrough experiences.
"Those folks came to Bethesda and said, 'We're gonna have a fun lawsuit'": Fallout New Vegas devs "got in trouble" after forgetting about trademarks for some material, says Obsidian veteran
Obsidian Entertainment veteran Chris Avellone revealed that the development of Fallout: New Vegas encountered legal issues with Bethesda due to the inclusion of trademarked material, particularly within the Wild West trait. These issues arose from the team not fully accounting for existing trademarks when incorporating references to other media into the game.
How Long Will 2026's Biggest Games Actually Take to Beat? | TAG
This article analyzes the estimated playtime for major video game releases in 2026, considering a typical adult gaming schedule of 5 hours per week. It breaks down games like Grand Theft Auto 6, Crimson Desert, and Monster Hunter Wilds into categories based on how long they will take to complete, offering practical advice for fitting them into a busy life. The analysis also highlights the value of subscription services like Game Pass for accessing multiple titles.
With Windrose making waves and the Black Flag remake on the horizon, methinks it's a fine time for a pirate quiz,…
This article presents a quiz focused on pirate-themed video games, highlighting titles like Windrose and the upcoming Assassin's Creed 4: Black Flag remake. It questions players on their knowledge of various pirate games, including The Secret of Monkey Island, Sid Meier's Pirates!, and Sea of Thieves, while also touching upon the genre's current popularity.
Why Bethesda Can't Remake Fallout: New Vegas (It's Wild)
Bethesda is unable to remake or remaster Fallout: New Vegas because they do not possess the necessary source code or the engineering expertise to reassemble it, according to designer Chris Avellone. This situation highlights issues with game preservation and the challenges of maintaining older game engines, leaving the fan-favorite title reliant on community mods for updates.
Baldur's Gate 3 lead Swen Vincke "is an unstoppable machine" who "will have engines re-written to make sure that the quality is there," says Fallout: New Vegas dev
Former Obsidian senior designer Chris Avellone praised Larian Studios founder Swen Vincke's commitment to quality in game development, citing his leadership on Baldur's Gate 3. Avellone, who worked with Vincke on Divinity: Original Sin 2, described Vincke as an "unstoppable machine" dedicated to ensuring high standards.
Bethesda likely won’t remaster New Vegas because it doesn’t know how to, Chris Avellone says
Former Obsidian writer Chris Avellone stated that Bethesda Softworks likely lacks the engineering expertise to properly remaster or remake Fallout: New Vegas. He explained that Obsidian never fully delivered the game's source code to Bethesda, hindering their ability to recreate it. This information casts doubt on rumors of a New Vegas remake, though a new game with similar elements is still possible.
Bethesda showed the Fallout: New Vegas team a "powerpoint about all the things Obsidian did wrong," dev says:…
Former Fallout: New Vegas senior designer Chris Avellone revealed that Bethesda presented Obsidian Entertainment with a PowerPoint detailing the game's perceived failures. Avellone expressed that this presentation was demoralizing, despite Obsidian's efforts to keep the Fallout franchise relevant. Bethesda later took the series in-house for Fallout 4 and Fallout 76, while Obsidian moved on to other original IPs.
Fallout: New Vegas dev says it could've been set in New Orleans because 'the vibe was so cool, the flavor was…
Former Obsidian creative officer Chris Avellone revealed that Fallout: New Vegas could have been set in New Orleans and that Bethesda may not possess the original source code for the game. Avellone also discussed potential future settings for the Fallout series, including San Francisco, and commented on the Fallout TV show's influence on Fallout 5.