OKRE
OKRE business and news from across the web.- The world of videogames is 'currently not well understood' with major decisions based on 'a limited, partial view', say industry organisations UKIE and OKREIndustry organizations UKIE and OKRE report a significant lack of accessible data regarding the videogames sector, leading to decisions being made with an incomplete understanding of its economic, social, and cultural impact. This data gap hinders a comprehensive view of the medium beyond mere financial metrics.
- New report defines the broad economic, cultural and social impact of the video games industryA new report, 'Building a Unified Framework For UK Video Games Impacts,' by OKRE and Ukie, defines the broad economic, cultural, and social impact of the UK video games industry. The report highlights how games are crossing into sectors like healthcare and education, and shaping culture in fashion, music, film, and TV. It calls for greater research to better understand and maximize the real-world value generated by games, and to correct misplaced narratives around the industry.
- UK games industry "fundamentally misunderstood", new report calls for unified research frameworkUKIE and OKRE have proposed a unified research framework to better understand and demonstrate the economic and social value of the UK games industry. The report highlights significant research gaps, particularly in understanding the third-party use and exploitation of games, and calls for collaboration between industry, government, and academia to address these issues. The framework aims to provide a more sophisticated understanding of games as a cultural phenomenon with impacts across healthcare, education, and culture.