PlayStation Studios
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Brutal difficulty? Crushing bosses? Don't let them scare you off Saros, pleads PlayStation studios lead: "If this video game looks cool to you then IT IS FOR YOU"
Mihir Sheth, senior product developer director at PlayStation Studios, encourages players not to be deterred by Saros's difficulty, stating that the game is for anyone who finds it appealing. He highlights that Housemarque has included options to tailor the experience and preserve challenge, suggesting that players can adjust modifiers to make the game more approachable.
Free Kit Frenzy rids Marathon of most of its stress, but risks tossing out tension and teamwork too
Bungie's new limited-time 'Free Kit Frenzy' mode for Marathon aims to reduce stress by providing players with basic starting gear, removing the risk associated with bringing personal equipment into matches. While this mode offers a more accessible experience and can facilitate certain contracts, it may also diminish the game's core tension, teamwork, and the unique appeal of its extraction shooter mechanics.
Saros Review — A Bad Dream I Can't Escape | Console Creatures
Saros is a roguelike game that evolves the mechanics of Returnal, featuring fast-paced combat and a compelling narrative set on the hostile planet Carcosa. Developed by Housemarque, the game offers a challenging yet customizable experience with features like Carcosan Modifiers, allowing players to adjust difficulty to their preference. The game is available on PlayStation 5 and features voice acting from Rahul Kohli and Jane Perry.
Shuhei Yoshida Reveals He Was "Fired" From His Head Role of PlayStation First Party Studios By Jim
Former PlayStation executive Shuhei Yoshida revealed that he was removed from his role as president of Worldwide Studios by Jim Ryan in 2019. Yoshida stated he was "fired" because he did not agree with some of Ryan's requests. Following this, Yoshida transitioned to lead PlayStation's indie games initiative before departing Sony in late 2024 to manage his own consulting firm.
Shuhei Yoshida Reveals He Was "Fired" From His Head Role of PlayStation First Party Studios By Jim
Former PlayStation executive Shuhei Yoshida revealed that he was removed from his role as head of PlayStation's first-party studios by Jim Ryan in 2019. Yoshida stated he was "fired" because he did not agree with Ryan's "ridiculous" requests. Following this, he led PlayStation's indie games initiative for five years before departing Sony and starting his own consulting firm.
Saros Gets New PS5 Pro Trailer And Details
New details for the action game Saros have been revealed, focusing on its PlayStation 5 Pro enhancements including updated PSSR upscaling, increased base render resolution, and evolved 3D Audio. The game will also feature advanced weaponry with adaptive triggers and immersive haptic feedback from the DualSense controller. Saros is set to launch on April 30 for PlayStation 5, with a Digital Deluxe Edition offering 48-hour early access.
Saros: PS5 and PS5 Pro features detailed
Housemarque has detailed the PlayStation 5 and PlayStation 5 Pro enhancements for their upcoming game, Saros, launching April 30, 2026. The PS5 Pro version will feature an increased base render resolution and upgraded PSSR support for a sharper image at 60 fps, alongside other graphical improvements. The game will also leverage the DualSense controller's adaptive triggers and haptic feedback for an immersive experience.
You Might Not Want to Know How Much It Reportedly Cost Bungie to Make Marathon
A new report suggests that Bungie's upcoming game Marathon has a development budget exceeding $200 million, potentially reaching over $250 million before ongoing costs. This figure is comparable to or even surpasses the reported budget for Marvel's Spider-Man 2. Despite financial concerns and past project cancellations following Sony's acquisition of Bungie, the studio is reportedly focused on creating new content for Marathon, which has received positive initial feedback.
Next PlayStation State of Play Set for the Coming Weeks, It's Claimed
Sony is reportedly planning to host its next State of Play livestream within the next seven weeks, likely before June. This event is expected to showcase upcoming PlayStation titles, potentially including Marvel's Wolverine, Intergalactic: The Heretic Prophet, and Marvel Tokon, alongside third-party announcements.
The Playerbase, bringing PlayStations biggest fans into blockbuster PlayStation Studios games
PlayStation Studios has launched a new initiative called The Playerbase, offering fans a chance to participate in upcoming blockbuster titles. Applications are now open for Gran Turismo 7, with more games to be announced later.
The Playerbase, bringing PlayStation’s biggest fans into blockbuster PlayStation Studios games
Gran Turismo 7 has received a free update, version 1.68, adding the '91 Mazda RX-7 Type R, a restomod '69 Chevrolet Camaro Race-Mod, and a '21 Renault Captur S Edition TCe 140. The update also includes four new events for the World Circuit mode.
Sony announces The Playerbase, 'a unique opportunity for PlayStation’s biggest fans' to be scanned into a PlayStation Studios game, starting with Gran Turismo 7
Sony Interactive Entertainment has launched 'The Playerbase,' a new initiative allowing dedicated PlayStation fans to have their likeness scanned into a PlayStation Studios game. Initially launching with Gran Turismo 7, the program will expand to include other titles in flagship franchises. Selected fans will have a limited-time appearance as an in-game character portrait and collaborate on custom in-game assets.
PlayStation Playerbase Wants to Scan You Into PlayStation Games
Sony has launched a new PlayStation initiative called Playerbase, allowing fans to have their likeness scanned and appear in PlayStation games, starting with Gran Turismo 7. Selected participants will be featured as in-game character portraits and can design custom liveries and fantasy logos for the racing title. This initiative aims to deepen player connection with PlayStation's first-party titles.
Introducing The Playerbase, bringing PlayStation’s biggest fans into blockbuster PlayStation Studios games
PlayStation is launching 'The Playerbase,' a new community program that will allow select fans to have their likeness scanned and featured in PlayStation Studios games, starting with Gran Turismo 7. Selected participants will have a limited-time in-game appearance and help design custom in-game assets. The program aims to celebrate and involve dedicated PlayStation fans.
You Could Be In A PlayStation Game If You Write Well, Love PlayStation, Play And Own A Lot, Have Shareable And Entertain
Sony has launched a new contest called The Playerbase, offering winners the chance to have their likeness scanned and featured in PlayStation games, starting with Gran Turismo 7. Participants must submit written entries explaining their passion for PlayStation, with finalists selected for interviews. The grand prize winner will be scanned into Gran Turismo 7 and also help design a fantasy logo and vehicle livery.
PlayStation Studios Quietly Removes PC References From Website
PlayStation Studios has removed nearly all references to PC gaming from its official websites, causing concern among PC players about Sony's commitment to the platform. This move follows the release of several PlayStation exclusives on PC, such as God of War and Horizon Zero Dawn, and raises questions about future PC ports and Sony's overall platform strategy.
Fans Reckon PS Studios Website Adjustments Hint at Sony's Move Away from PC
Fans are interpreting recent changes to the PlayStation Studios website as evidence that Sony is shifting away from PC game development. Descriptions for studios like Valkyrie Entertainment have removed mentions of PC support, focusing solely on PlayStation exclusive titles. While Nixxes Software's description still mentions PC ports, the overall trend suggests a potential move back towards a console-centric strategy.
PlayStation Studios Made $300 Million Over 3 Years From PC Releases – Rumor
A former PlayStation Studios employee's LinkedIn profile suggests the PC port division generated $300 million in net revenue over three years. Despite this success, Sony is reportedly reconsidering its strategy of bringing single-player titles to PC, though multiplayer games will continue to launch on both PC and PlayStation 5.
Ustwo Games to keynote Develop:Brighton 2026
Ustwo Games executives Maria Sayans, Daniel Gray, and Peter Pashley will deliver the keynote at Develop:Brighton 2026, discussing the studio's 14-year history and its strategic shift towards PC as a primary platform. The studio, known for titles like Monument Valley and Alba: A Wildlife Adventure, will explore its journey and future direction.
PlayStation Studios' Mobile Push Seems Dead as Layoff Reports Continue
Reports indicate that Sony's PlayStation Studios is significantly scaling back or potentially shutting down its mobile gaming division, with around 50 staff members reportedly laid off. This move casts doubt on the future of ongoing mobile projects like Horizon Steel Frontiers and Ratchet & Clank: Ranger Rumble.