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Fable “Protected” From Xbox’s Mass Layoffs Because It’s “Vital to the Platform’s DNA”
Playground Games' Fable has been protected from Xbox's mass layoffs due to its perceived importance to the platform's identity. Game director Ralph Fulton stated that the long-anticipated title is considered vital to the DNA of Xbox and gaming as a whole. The game is slated for release on February 23rd, 2027, for Xbox Series X/S, PlayStation 5, and PC.
Playground Games says Fable will have a 60fps performance mode on Xbox Series X, but won't confirm PS5 or PC settings yet — 'We want the game to look great wherever you're playing it'
Playground Games has confirmed that Fable will feature a 60fps performance mode on Xbox Series X. While specific settings for PC and PlayStation 5 remain unconfirmed, the developer stated their goal is for the game to look great on all platforms.
Here are the first finalists for the 2026 GamesIndustry.biz Best Places To Work Awards UK
The finalists for the 2026 GamesIndustry.biz Best Places To Work Awards UK have been announced, recognizing excellence in workplace culture and specific areas like CSR, Diversity, Education, Environment, Health & Wellbeing, and Training & Development. NaturalMotion Games leads with five special award nominations, followed by Rocksteady Studios, Jagex, Playground Games, and Rare. The winners will be celebrated at a ceremony in London on October 1, 2026, following the GamesIndustry.biz HR Summit.
Fable Being “Vital To The DNA” Of Xbox Helped Shield The Game From Hardship, Director Says
Fable game director Ralph Fulton stated that the franchise's close association with Xbox has protected the upcoming reboot during its long development. He believes Fable is vital to Xbox's identity and important to gaming as a whole. This protection contrasts with other Xbox projects that faced cancellations and layoffs, including the Perfect Dark reboot and studio closures.
Microsoft hasn't marched Fable to the guillotine because it's 'vital to the DNA' of Xbox, says the…
Playground Games director Ralph Fulton stated that the upcoming Fable reboot has been protected from Microsoft's studio closures due to its vital importance to the Xbox brand's identity. He believes Fable is significant not only for Xbox but for gaming as a whole, offering a unique combination of elements.
Xbox's Fable reboot was allowed a 10-year development because the RPG series is "vital to the DNA of the platform", developer Playground Games says
Playground Games director Ralph Fulton stated that Xbox views the Fable reboot as vital to the platform's identity, contributing to its long and protected development cycle. He believes the RPG offers a unique combination of elements not found elsewhere and is important to gaming as a whole. The game, set for a 2027 release, will feature comedic British talent and a choice-driven finale.
Fable Developer Explains Why Xbox 'Protected' the Project Over Its Long Development Cycle, Amid Layoffs and Studio Closures Elsewhere
Playground Games, the developer of the upcoming Fable RPG, has explained how the project was protected during its decade-long development cycle, especially in light of recent layoffs and studio closures within Xbox. The studio highlighted the importance of this protection for the game's long-term survival.
Fable lead promises "we stick the landing" with the RPG's ending, which hopefully means we won't…
Playground Games' co-founder and Fable director Ralph Fulton has assured that the upcoming RPG will feature a satisfying ending, contrasting with the widely criticized conclusion of Fable 2. Fulton emphasized the importance of the finale, stating that the team relentlessly pursued quality to ensure it resonates with players and aligns with the Fable series' core identity.
Amid relentless layoffs at Xbox, Fable lead says "so many people" at the company see the RPG as "vital to the DNA of the platform," which "protected us over a long development cycle"
Despite significant layoffs at Xbox and the cancellation of other projects, the upcoming RPG Fable is considered vital to the platform's identity, which has protected its long development cycle. Director Ralph Fulton believes the game is important to video games as a whole, offering a unique combination of elements. Fable is set to release on Xbox Series X|S, PC, and PlayStation 5.
Systemkraven för Fable är här och ser inte jättefarliga ut
The system requirements for Fable have been released, indicating that the game will not require upscaling technologies like DLSS for its base performance targets. Minimum requirements for 1080p at 30 FPS include an i7 6850K or Ryzen 5 2600 with an RTX 2060 or equivalent, while ultra settings aim for 4K at 60 FPS.
Fable Team “Relentlessly Pursued Quality” With the Ending, Says Game Director
Playground Games' Fable will feature a meaningful ending that challenges players with significant personal cost, a departure from previous installments. Game director Ralph Fulton emphasized the studio's commitment to quality for the finale, despite industry trends suggesting lower completion rates. The game is expected to be 15-20 hours long for the main story, with a focus on life systems for replayability.
Fable’s Combat Offers A “Really Broad, Deep, Rich Suite of Options,” But Remains Approachable
Playground Games aims to make Fable's combat approachable yet deep, drawing inspiration from the original while modernizing it for today's players. Associate game director Will Kennedy highlighted the "broad, deep, rich suite of options" available, emphasizing smooth "style-weaving combat." While some aspects may need polish before the February 23rd, 2027 release on Xbox Series X/S, PS5, and PC, the team is proud of the satisfying and faithful design.
Fable's combat is "faithful to the classic franchise," Playground Games lead says, but still modern: "We're making a game for gaming today"
Playground Games' associate game director Will Kennedy discussed the combat design for the upcoming Fable game, aiming to balance faithfulness to the classic franchise with modern gameplay sensibilities. The combat system will feature style-weaving mechanics, allowing for smooth transitions between moves and a deep suite of customizable spell options, designed to be both approachable and rich in depth for today's players.
Where to find the Ito region Treasure Hunt in Forza Horizon 6
This guide details the location of the Ito region Treasure Hunt in Forza Horizon 6. Players need to find a chest south of Ito Airfield, near a railway crossing in the farmlands, to earn in-game rewards like credits and Season Progress points.
Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'
Playground Games associate game director Will Kennedy stated that Fable's combat system is designed to be 'approachable' for modern players while retaining depth and faithfulness to the series. The 'style-weaving' combat allows players to fluidly mix weapons and spells, offering a rich suite of customization options.
Playground Games says Fable's story will last between '15-20 hours' or double that with other open-world content, and the life systems are 'limitless'
Playground Games has revealed that Fable's main story will take approximately 15-20 hours to complete, with an additional 15-20 hours of side content. Associate game director Will Kennedy emphasized that the game's life systems, including interactions with over 1,000 NPCs and property ownership, offer limitless replayability. The game is set to launch on February 23, 2027, for PlayStation 5, Xbox Series X/S, and PC.
Fable: How Playground Games is Building Albion for a New Generation | Official XBOX Podcast
Playground Games' Ralph Fulton discusses the upcoming Fable game on the Official Xbox Podcast, highlighting the combat system, world design, and player agency. The interview, conducted at Gamescom, reveals details about the game's initial experience, including the introduction to Bowerstone and the emergence of heroic powers. Fulton emphasizes the team's focus on player choice and the intricate details within the game's environments and combat encounters.
Forza Horizon 6 Will Be Delayed On PS5 Until 2027, Despite What Xbox Is Saying, Says New Report
A new report suggests Forza Horizon 6 will be delayed on PlayStation 5 until 2027, contradicting Playground Games' confirmation of a release this year. The report, from Tom Warren, implies Xbox may be using marketing tactics to obscure the delay.
Despite delay rumors, Forza Horizon 6 "will be releasing on PS5 later this year," Playground Games says
Playground Games has addressed rumors regarding Forza Horizon 6's release on PlayStation 5, confirming it is still slated for release later this year. While no specific date was given, the developer reiterated the game's availability on PS5, directing players to the PlayStation Wishlist page.
Forza Horizon 6 has not been delayed on PS5, developer confirms - but still won't say when it's coming out
Playground Games has confirmed that Forza Horizon 6 will be released on PlayStation 5 later this year, refuting rumors of a delay. While a specific release date remains unannounced, the developer encourages players to wishlist the game on the PlayStation Store. The article also notes the game's success since its May launch, highlighting its strong performance on PC and Xbox.