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PC Gamer

PUBG's new spin-off game is 'faster, meaner, and more aggressive' with sword hands and 'a little bit…

PUBG Studios and Krafton have revealed PUBG: DED NET, a new '90s-set roguelite FPS spin-off that is described as faster, meaner, and more aggressive than the original PUBG. Creative director Dave Curd highlighted features like build variety, 'sword hands' for melee combat, and a soundtrack featuring grunge and hip-hop.

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Invision Community

Gamescom Opening Night Live 2026: Every Major Announcement, Reveal and Trailer | Invision Game Community

Gamescom Opening Night Live 2026 showcased numerous game announcements and trailers, with The Witcher 3: Wild Hunt Remastered and its new expansion, Songs of the Past, being major surprises. Other highlights included new looks at Final Fantasy VII Revelation, Path of Exile 2, and Gears of War: E-Day, alongside reveals for new titles like Nodus Fall and Afterworld. The event also confirmed release dates for several games targeting 2026 and 2027, indicating a strong lineup for the coming years.

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Eurogamer

You might not hear that much about it anymore, but the PUBG series grew its revenue by 25% in the first half of 2026

Krafton announced that the PUBG intellectual property collectively generated 25% more revenue in the first half of 2026 compared to the previous year. This growth was driven by PUBG: Battlegrounds, PUBG Mobile, and Battlegrounds Mobile India, with recent collaborations and new modes cited as key factors. The company also noted strong early access performance for Subnautica 2, leading to its development as a franchise IP.

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Droid Gamers

RuneScape Adds the Much-Anticipated Housing Update

Jagex has released a major player-owned housing update for RuneScape, completely rebuilding the system and overhauling the Construction skill up to level 120. The update introduces over 650 decorative items, flexible room layouts, free furniture placement, and a new Homestead system allowing players to share houses with up to five others. New features also include achievement and collection displays, music integration, and environmental controls.

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Droid Gamers

Astro Arena Is a 3vs3 Mobile MOBA from PUBG Studios, Now Out

PUBG Studios, under KRAFTON, has launched Astro Arena: 3vs3 Battle PvP, a fast-paced, anime-style mobile MOBA featuring roguelike power-ups and quick five-minute matches. The game is free-to-play on Android and has kicked off its first season, Vermilion Desert, with various in-game events and promotions.

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Gematsu

KRAFTON announces Gamescom 2026 lineup

KRAFTON has revealed its lineup for Gamescom 2026, featuring world premieres and new titles from its various studios. Highlights include an unannounced PUBG Studios project, Neon Giant's open-world FPS NO LAW, Nirvanana's multi-team tactical arena game Project ZETA, Piccolo Studio's cooperative narrative adventure Age Twisters, and Boundary's dark fantasy action RPG TARAE: The Unbound.

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FZ.se

PUBG-skaparen skrotar sitt nästa spel, Prologue: Go Wayback

Brendan Greene, creator of PUBG, has canceled his early access project Prologue: Go Wayback due to financial unsustainability. The game, which aimed to push boundaries in large digital world technology, will be made free for existing purchasers. Greene's studio will be restructured into a smaller team.

Engadget

PUBG's creator is downsizing his studio and ending development of a game

PUBG Studios is downsizing its operations and has ceased development on its game Prologue: Go Wayback!, which will not be leaving early access. The studio has not announced further details regarding other projects or the downsizing.

PC GamesN

I'm not sure who the PUBG x Payday collab is for, or why it exists

This article questions the purpose and execution of the PUBG x Payday collaboration, arguing that the new game mode is uninspired and detracts from the core battle royale experience. The author suggests that such collaborations, along with features like map selection, may dilute the player base and harm PUBG's long-term health.

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Gaming Bolt

Nintendo’s Patent Application For Pokémon-Like Gameplay on Touch Screens Rejected by JPO

Nintendo's patent application for monster-catching gameplay mechanics on touchscreen devices has been rejected by the Japan Patent Office (JPO). The JPO cited a lack of "inventive step" and existing "prior art," including Pokémon games, as reasons for the rejection. This decision impacts Nintendo's efforts to prevent games like Palworld from appearing on mobile platforms.

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Major Nelson

Inside the Heist: How PUBG Teamed Up with Payday to Evolve Beyond Battle Royale

PUBG: Battlegrounds has launched a limited-time collaboration with the Payday franchise, introducing a new heist mode developed in partnership with Starbreeze Studios. This mode aims to demonstrate PUBG's potential as a platform for diverse gameplay experiences beyond its core battle royale offering. The Payday mode features cooperative heists with distinct player classes and the choice between stealth or direct combat approaches.

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Happy Gamer

PUBG PAS1 Finals Begin Today: 16 Teams Fight for Global Series Spots

The PUBG Americas Series 1 Finals have begun, featuring 16 teams competing over three days for a chance to qualify for all Global Series events this year. The tournament format consists of fifteen matches, with the top two teams earning direct entry into future global competitions. Viewers can earn in-game rewards by watching the streams.

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Tech Radar

'It's really hard to succeed every time' says PUBG director on failure of games like Concord and…

PUBG: Battlegrounds director Taeseok Jang acknowledges the difficulty of achieving success with live-service games, citing recent failures like Concord and Highguard. He views these setbacks as valuable learning opportunities for developers to avoid repeating mistakes. Despite Jang's perspective, PUBG Corporation itself experienced a short-lived live-service title with PUBG: Blindspot.

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Gamespot

PUBG Dev On Highguard And Concord Struggles: It's "Really Hard To Succeed Every Time"

PUBG franchise director Taeseok Jang reflected on the challenges of live-service games, citing the failures of Concord and Highguard as learning experiences. He emphasized the importance of rapid prototyping and community feedback, drawing lessons from PUBG: Blindspot's short early-access period. PUBG Studios plans to expand the PUBG franchise by adding new modes, including a Payday collaboration with Starbreeze, and exploring user-generated content.

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Retro Gamer

How PUBG is trying to win back the West

Krafton is implementing a two-pronged strategy to revitalize PUBG: Battlegrounds' appeal in Western markets, aiming to transform it into a content platform and a cultural icon. This involves expanding gameplay with new modes and user-generated content, alongside collaborations with Western artists. The company is also focusing on rapid prototyping for new games in the PUBG universe, learning from early access experiments.

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IGN

Arc Raiders Has Proven That Extraction Shooters Have ‘Huge Potential,’ PUBG Boss Says — and That’s Why Black Budget Exists

The head of PUBG Studios believes that the extraction shooter genre has significant untapped potential, citing Arc Raiders as a prime example. This perceived potential is a key factor driving the development of their new project, codenamed Black Budget.

PC GamesN

PUBG and Stellar Blade come together in the unlikeliest collab, and it'll make your wallet cry

PUBG Battlegrounds has collaborated with Stellar Blade, adding Stellar Blade protagonist Eve as a new cosmetic character. Players can unlock Eve's outfits and hairstyles through a gacha system, which is noted for its high potential cost. The update also introduces a new game mode called Xeno Point and other map and attachment changes.

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Happy Gamer

PUBG’s Final Anniversary Mission: 1,000 G-Coin Up for Grabs

PUBG Studios is concluding its 9th anniversary celebration with a final mission offering 1,000 G-Coin to 45 lucky players. To enter, participants must play PUBG during the anniversary weekend and comment on a post sharing their favorite anniversary moment, along with their in-game name (IGN) and platform. The mission runs from April 2nd to April 5th, with winners selected randomly.

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Gamedeveloper.com

PUBG Blindspot shuts down after 2 months in early access

PUBG: Blindspot, a 5v5 top-down tactical shooter developed by Arc Team and published by Krafton, has ceased operations less than two months after its early access launch on February 5. The developers cited an inability to sustainably provide the intended player experience as the reason for the shutdown. Despite the closure, Krafton reported record annual revenue driven by the PUBG franchise and emphasized future investments in AI innovation.

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Eurogamer

Krafton cancels F2P PUBG spin-off PUBG: Blindspot after just 2 months

Krafton has announced the shutdown of its free-to-play PUBG spin-off, PUBG: Blindspot, after only two months of early access. The servers will be closed on March 30th due to the inability to sustainably provide the intended player experience. The Arc Team expressed gratitude to players and indicated a potential return with new experiences in the future.

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