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Red Dead Redemption 2 dev would "be surprised" if GTA 6 doesn't feature any ideas from Rockstar's…
A former Rockstar Games developer, Rob Carr, believes Grand Theft Auto 6 will likely incorporate ideas from Red Dead Redemption 2, similar to how Grand Theft Auto 5 borrowed mechanics from earlier titles. Carr suggests features like the Dead Eye system or slow-motion driving could be re-imagined for the upcoming sequel.
It's A Shame Rockstar Won't Make A Red Dead Movie, Jack Black Says
Actor Jack Black expressed his desire for a Red Dead Redemption movie, stating that Rockstar's games are highly cinematic and would translate well to film. He even humorously called out Rockstar founders Dan and Sam Houser, despite Dan Houser having left the company.
"Marathon is gonna be Game of the Year," actor Ben Starr says, because it has Elden Ring, Baldur's Gate 3, and Clair Obscur: Expedition 33 award magnet Jennifer English
Actor Ben Starr believes Bungie's upcoming game Marathon has a strong chance of winning Game of the Year, citing a perceived "Jennifer English effect." This phenomenon suggests games featuring Jennifer English, who has roles in Elden Ring, Baldur's Gate 3, and Clair Obscur: Expedition 33, are critically acclaimed. While Starr made the prediction during the Marathon debut, he also acknowledged Grand Theft Auto 6 as a likely contender for the award.
GTA 6 is taking so long that Rockstar has "probably rebuilt the entirety of the Rage Engine," former GTA 5 and LA Noire dev says: "I'll be amazed if they didn't"
A former Rockstar Games developer, Rob Carr, speculates that the extended development time for Grand Theft Auto 6 is likely due to Rockstar rebuilding its Rage Engine from scratch. Carr, who previously worked on Grand Theft Auto 5 and L.A. Noire, believes this extensive engine work is the primary reason for the long wait for the new title.
Following CEO's AI Doubts, Take-Two's AI Team Is Shrinking
Take-Two Interactive has reduced its artificial intelligence research and implementation team, including the departure of its head of AI, Luke Dicken. CEO Strauss Zelnick has expressed a belief that generative AI can aid game development by handling mundane tasks, freeing up creators for more complex work, though he dismisses the idea that it can independently create major titles like Grand Theft Auto 6.
Take-Two has seemingly laid off an unspecified portion of its AI team, including its Head of Artificial Intelligence
Take-Two Interactive has reportedly laid off its Head of Artificial Intelligence, Luke Dicken, and an unspecified portion of its AI team. This comes despite CEO Strauss Zelnick's recent statements about the company actively embracing generative AI and implementing numerous pilot programs across its studios.
GTA 6 Will Likely Borrow Ideas From Red Dead Redemption 2, Former Rockstar Dev Says
A former Rockstar Games developer believes Grand Theft Auto 6 will likely incorporate elements from Red Dead Redemption 2, similar to how Grand Theft Auto 5 borrowed mechanics like Dead Eye. While specific details were not shared, the developer cited Rockstar's tendency to build upon successful features from previous titles. Grand Theft Auto 6 is scheduled for release on November 19.
GTA 6 Team “Probably Rebuilt the Entire RAGE Engine,” Says Former Rockstar Audio Engineer
Former Rockstar audio engineer Rob Carr speculates that Rockstar Games likely rebuilt the entire RAGE Engine from scratch for Grand Theft Auto 6 due to its extended development cycle. He notes significant advancements in technology since Grand Theft Auto 5, which was released across three console generations. The article also touches on potential mechanics carried over from previous titles and Grand Theft Auto Online.
GTA Online Gets A Law Enforcement Overhaul With Neighborhood Watch Event
The Grand Theft Auto Online Neighborhood Watch Event is live, offering players a law enforcement-themed experience with new vehicles like the Bravado Buffalo Cruiser and Buffalo STX Pursuit. The update provides boosted rewards on Dispatch Work, Pursuit Races, and Wildlife activities across PlayStation, Xbox, and PC platforms until April 15th.
Neighborhood Watch Event Returning to GTA Online
Rockstar Games has brought back the Neighborhood Watch Event to Grand Theft Auto Online, featuring new law enforcement vehicles and bonus rewards for Dispatch Work and Bounties. The event runs through April 15 and includes various discounts on vehicles and purchases. Additionally, the article briefly mentions updates and releases for other games including Echoes of Aincrad, MLB Perfect Inning 26, TAMASHIKA, NullStar: Solus, MotorSlice, and Willow Guard: Frostreign.
Games Leaving PS Plus in May 2026 Might Include Hit RPGs
Sony has not yet confirmed the list of games departing PlayStation Plus Extra and Premium in May 2026. Predictions suggest titles like Cat Quest, Cat Quest 2, and potentially Grand Theft Auto V and Red Dead Redemption may leave the service based on their addition dates.
Barely a week later, GTA 4 pre-release build that was a treasure trove of cut Rockstar ideas is being scrubbed from the…
A pre-release build of Grand Theft Auto 4, discovered on a developer kit purchased by a fan, has been taken down. The build contained cut content and ideas, including the previously confirmed late-stage removal of ferries from the game. Obbe Vermeij, former technical director at Rockstar North, confirmed the cut content.
GTA 6 Bets Reveal Fan Anxiety Over Another Delay
Fans are expressing anxiety over a potential third delay for Grand Theft Auto 6, with a significant portion betting on a postponement past its November 19, 2026 release date on PlayStation 5 and Xbox Series X. Despite reassurances from Take-Two Interactive CEO Strauss Zelnick, recent betting markets show a notable percentage of people believe the game will be delayed again. However, the percentage of those betting on a delay has decreased over the past three months, and new hires at Rockstar Games' Bangalore studio suggest the game may be entering its final testing phases.
Rockstar said GTA 6 marketing wouldn't start until the summer, but the wait for Trailer 3 has been so long that…
Fans are eagerly anticipating the third trailer for Grand Theft Auto 6, with speculation intensifying despite Rockstar Games stating that official marketing would begin in the summer. The game is set to release on November 19, and players are discussing potential release windows for new promotional content.
GTA 4 cut content restored after 18 years, bringing back ferry transport and a playable Xbox 360 pre-release build:…
A developer kit for Grand Theft Auto 4, purchased at a flea market, has led to the restoration of cut content, including ferry transport and a playable pre-release build. Fans have successfully restored these features and made an early version of the game playable on Xbox 360 consoles.
GTA Online's first-of-its-kind community showcase offers a glimpse of what's to come in GTA 6—and might just answer a big question facing the multiplayer offshoot
Grand Theft Auto Online's latest Community Series event offers a structured showcase of player-created content, hinting at future directions for the game and its potential successor. The event's success with escalating rewards and rotating features suggests a greater emphasis on user-generated content and live events, potentially influencing Grand Theft Auto 6 and its online component, especially following the integration of Cfx.re.
ProbablyMonsters is betting on an Xbox 360-esque bonanza of single-player AA kookiness
ProbablyMonsters is focusing on the AA gaming space, aiming to create unique single-player experiences reminiscent of the Xbox 360 era. Despite initial low sales for titles like Storm Lancers and Ire: A Prologue, the company, led by new executives David Reid and Harold Ryan, is committed to this strategy, believing it allows for greater creative freedom and potential profitability compared to AAA or indie development.
Former Rockstar lead debunks GTA 4 zombies rumor as "probably an experiment that didn't work out" as "artists were always trying to put zombies in things"
Former Rockstar technical director Obbe Vermeij has debunked rumors of a cut zombie mode for Grand Theft Auto 4, stating it was likely an experiment that did not progress far. Vermeij confirmed that while artists often proposed zombie content, no significant development occurred for the game. The discussion also touched upon other cut content, such as ferries, which faced technical challenges during development.
Grand Theft Auto 6 Development Costs May Have Exceeded $2 Billion
Rockstar North has reportedly spent approximately $2.11 billion on the development of Grand Theft Auto 6, according to filings with UK company registrar Companies House. Take-Two Interactive Software confirmed that marketing for the game will begin this summer, maintaining confidence in its November 19 release date. CEO Strauss Zelnick expressed optimism about the launch and denied rumors of delays for the physical edition.
Adult games may be an unintended beneficiary as FTC pressure payment providers like Visa and Mastercard not to debank Trump supporters, but I doubt it
The US Federal Trade Commission has sent letters to major payment providers like Visa and Mastercard, urging them not to deny services based on political or religious views. This action, intended to prevent discrimination against Trump supporters, could inadvertently benefit the adult games industry by discouraging payment processors from bowing to pressure that previously led to content delistings on platforms like Itch.io and Valve.