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Sony Interactive Entertainment

Sony Interactive Entertainment business and news from across the web.

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Playstation LifestylePositive

Free PS Plus Premium Being Offered to Select PS5 Players

Sony Interactive Entertainment is offering a limited, free one-week trial of PlayStation Plus Premium to select PlayStation 5 players who have never subscribed before. The offer requires redemption by July 5th, and users are advised to disable auto-renewal and remove payment information to avoid unexpected charges.

Massively OverpoweredNeutral

MMO Business Roundup: Stop Killing Games’ setback, Sony’s PC games, and Amazon’s cloud service aspirations

Stop Killing Games faced a setback as the EU confirmed it will not change laws to cover game shutdowns but will work on an industry code of conduct. PlayStation CEO Hideaki Nishino stated that PC releases, especially for live-service games, remain a standard strategy for Sony. Amazon continues to operate and promote its Luna cloud gaming service, aiming to increase its visibility among Prime members.

Push SquareNegative

Halo PS5 Backtracks PS Plus Co-Op Requirements, Says They Were a Mistake

Developer 343 Industries has reversed a decision requiring PlayStation Plus subscriptions for local split-screen co-op in Halo: Campaign Evolved on PlayStation 5. The company stated that the requirement for both players to have a PS Plus subscription for offline co-op was a mistake.

The Sixth AxisNeutral

Halo: Campaign Evolved PS5 split-screen issue clarified

Halo Studios clarified split-screen co-op requirements for Halo: Campaign Evolved on PlayStation 5, confirming a PlayStation Plus subscription is only needed for online play, but a Microsoft account link is still mandatory for local multiplayer. The article also notes the absence of a photo mode and that Master Chief's appearance will not change in cutscenes to maintain narrative fidelity.

Nintendo LifeVery positive

Opinion: 30 Years On, I've Finally Come Around On The N64 Pad

After initially disliking the Nintendo 64 controller, the author has come to appreciate its unique design after revisiting it through the Nintendo Switch Online app. While acknowledging its unconventional nature compared to modern controllers, the author finds the N64 pad works well for the games it was designed for and has become a favorite.

Shack NewsNeutral

Sony posts statement on how AI will evolve the PlayStation experience

Sony's annual report outlines plans to integrate Artificial Intelligence across its businesses, particularly within the PlayStation division. The company aims to leverage AI to enhance game development, improve productivity, personalize the player experience, and push visual fidelity forward, while also exploring collaborations with companies like Bandai Namco for video production.

PlaystationNeutral

Official PlayStation Podcast Episode 544: Vesper Underground

The Official PlayStation Podcast episode 544 covers recent gaming adventures including 007 First Light, Mina The Hollower, and Overwatch. Upcoming releases highlighted are Dead or Alive 6: Last Round and Abyssus for PlayStation 5, alongside updates for Assassin's Creed Shadows. New details are also shared for The Planet Crafter and Granblue Fantasy: Relink's Endless Ragnarok expansion.

Retro GamerPositive

When it comes to RPG design, Fallout: New Vegas lead Josh Sawyer says Ghost of Tsushima and Yotei have "some of the…

Fallout: New Vegas lead designer Josh Sawyer praised Sucker Punch Productions and Sony Interactive Entertainment for their armor design in Ghost of Tsushima and Ghost of Yotei. Sawyer highlighted how artistic freedom and streamlined stat bonuses contribute to effective and visually appealing armor sets in RPGs.

Metro UKVery positive

Retro checkpoint: Spyro Year Of The Dragon was the series' peak

This article argues that Spyro Year Of The Dragon represents the peak of the original Spyro series, highlighting its expanded gameplay with new characters and varied mechanics. It discusses the franchise's legacy, its potential for modern evolution with the upcoming Spyro: A Realm Beyond, and its role as a gateway game for younger audiences.

Shack NewsNeutral

Unpacking Destiny 2's final update and what comes next

Destiny 2 has received its final update, Monument of Triumph, which includes numerous game-wide improvements and content additions. This discussion features Rise of Bacon, Bill Lavoy, and Sam Chandler reflecting on the game's conclusion, its playerbase, and the potential for a Destiny 3, considering Bungie's resources and the possibility of external development.

Gamedeveloper.comNeutral

Rockstar's legal setback, Final Fantasy tax incentives, and PlayStation swaps 'PC' for 'AI' - Patch Notes #57

This week's gaming news includes Rockstar Games facing a trial date for union busting allegations, Sony Interactive Entertainment shifting its business strategy focus from 'PC' to 'AI' in SEC filings, and Microsoft's Xbox division reportedly preparing for studio closures. Additionally, Don't Nod is seeking new financing after Tencent withdrew short-term investment, Shibuya ward is offering Final Fantasy 14 in-game items for tax donations, and Epic Games is merging Unreal Engine 5 and UEFN into a unified Unreal Engine 6. The UK government is also set to implement a ban on social media for under 16s, impacting high-risk features in games.

Games IndustryNeutral

Roblox details how much creators will pay for brand integrations

Roblox has announced its new monetization policy for brand integrations, which will take effect on January 1, 2027. Creators will be charged on a cost-per-mille (CPM) basis, with rates varying by region. The company aims for transparency and precision in pricing for brands and creators. Separately, Sony Interactive Entertainment is reportedly shifting its strategy for PC releases, prioritizing PlayStation exclusivity for single-player narrative games while continuing to release live-service titles on both PC and PlayStation 5.

Games IndustryNegative

Report: PlayStation changed first-party single-player PC strategy due to lack of revenue

Sony Interactive Entertainment has reportedly shifted its strategy for releasing first-party single-player games on PC, with CEO Hideaki Nishino confirming that such titles will now be exclusive to PlayStation platforms due to insufficient revenue. Live-service games, however, will continue to be released on both PC and PlayStation 5 to reach a wider audience.

Shack NewsNeutral

Evening Reading - June 18, 2026

Shacknews' Evening Reading for June 18, 2026, highlights that Grand Theft Auto 6 pre-orders will begin on June 25th with the cover art revealed. The article also touches on reviews for The Adventures of Elliot and UFC 6, new Pokémon content, Apple's price increases, Epic Games' use of AI in Unreal Engine, and various other internet curiosities including custom game art and mods.

Gaming BoltNegative

PlayStation’s Inconsistency of PC Releases and Lack of Revenue Led to Recent Exclusivity Shift – Rumor

Sony Interactive Entertainment has reportedly shifted its strategy, making single-player narrative games exclusive to PlayStation consoles due to inconsistent PC release performance and insufficient revenue. While live-service titles will still launch on PC alongside PlayStation 5, plans for PC ports of games like Ghost of Yōtei have been scrapped. This decision was apparently made recently, impacting future game releases.

Gaming BoltNeutral

Sony Confirms Exclusivity On Single-Player Experiences for PlayStation, Live-Service Titles To Get PC Releases

Sony Interactive Entertainment CEO Hideaki Nishino has outlined the company's strategy for platform exclusivity, indicating that single-player titles developed in-house will remain exclusive to PlayStation. However, live-service games with online components may receive PC releases to broaden their audience. This approach contrasts with Xbox's strategy, suggesting a renewed focus on console exclusivity in the industry.

Retro GamerNeutral

PlayStation CEO responds to reports Sony is abandoning PC, seemingly confirms big single-player games will be PS5…

PlayStation CEO Hideaki Nishino has indicated that Sony will prioritize PlayStation 5 exclusivity for its in-house developed single-player games, while live-service titles will continue to be released on both PS5 and PC. This strategy shift suggests a move away from the multiplatform releases previously seen with titles like Horizon and The Last of Us, aligning with reports that PlayStation is re-evaluating its PC release strategy for major first-party games.

PC GamerNegative

'Many people want to use VPNs for privacy—that is important—but we know that some children use them to get around restrictions': UK government considering VPN ban

The UK government is considering new restrictions on Virtual Private Networks (VPNs), potentially banning their use for individuals under 16 to prevent them from bypassing age verification checks on social media. While acknowledging the privacy benefits of VPNs for adults, the government is researching their use by children to circumvent online restrictions. Further statements on potential VPN regulations are expected in July.

GematsuNeutral

Famitsu Sales: 6/8/26 – 6/14/26

Famitsu has released its physical game sales data for Japan for the week of June 8-14, 2026. Powerful Pro Baseball 2026-2027 for Nintendo Switch was the top seller, with 100,976 units sold. Hardware sales were led by the Nintendo Switch 2, followed by the PlayStation 5 family of consoles.

Metro UKNeutral

Games Inbox: Do you need to buy a PS5 Pro to play GTA 6?

A reader expresses concern about how Grand Theft Auto 6 will perform on a standard PlayStation 5, speculating that a PlayStation 5 Pro might be necessary. The article also touches on industry topics like Microsoft's acquisition of Activision Blizzard, Capcom's success, and the merits of game remakes versus new titles.