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Final Fantasy 7 Revelation director defends its physical disk still needing a download: 'We didn't want to…
Final Fantasy 7 Revelation director Naoki Hamaguchi defended the decision to require a digital download for the physical disc version, stating it was necessary to avoid compromising game fidelity. While acknowledging the importance of physical media, he explained that using standard disc sizes would have necessitated cuts to the game's quality. The article also touches on broader industry concerns about the shift towards digital-only releases and the potential impact on pricing and the second-hand market.
Final Fantasy 7 Revelation boss Naoki Hamaguchi is also "pushing" Kingdom Hearts 4 forward, and it sounds like he wants the JRPG to have a physical edition too
Naoki Hamaguchi, director for Final Fantasy 7 Rebirth, is also actively pushing Kingdom Hearts 4 forward and hopes for a physical edition. He stated that both titles are massive and crucial for Square Enix's projected comeback in 2027. Hamaguchi also expressed a desire for Kingdom Hearts 4 to receive a physical release, aligning with his appreciation for physical media and fan interaction.
Final Fantasy 7 Revelation Director Is Also Working on Kingdom Hearts 4 to Push it “Forward”
Naoki Hamaguchi, director of Final Fantasy 7 Rebirth, is also actively involved in the development of Kingdom Hearts 4, aiming to push both titles forward for Square Enix's 2027 targets. Both games are being developed by Creative Studio 1 for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch. Hamaguchi also discussed Square Enix's openness to more adaptations of its IPs, citing Kingdom Hearts and Final Fantasy 7 as potential candidates.
Games Inbox: Is the PlayStation brand tarnished by Sony’s actions?
Readers express frustration with Sony Interactive Entertainment's recent actions, including pulling funding from Hideo Kojima's new game and the lukewarm reception of Marvel's Wolverine. Concerns are raised about Sony's focus on live service games and perceived arrogance, leading some to consider switching to Nintendo platforms. The article also touches on the persistent issue of scalping for popular game consoles and accessories.
Final Fantasy 7 Revelation leads on crafting the trilogy for over a decade
Final Fantasy 7 Revelation Director Naoki Hamaguchi and Battle Director Teruki Endo discuss the decade-long development journey of the trilogy, from Final Fantasy 7 Remake to the upcoming conclusion. They highlight the evolution of game design, from Remake's story focus to Rebirth's open world, and Revelation's planetary exploration scale, noting player curiosity about future projects as a sign of success.
"We’re going to become the new legend": Naoki Hamaguchi on making Final Fantasy 7 Revelation as if it's the last ever Final Fantasy 7 game
Final Fantasy 7 Rebirth director Naoki Hamaguchi is approaching development as if it will be the last Final Fantasy 7 game, aiming to make it a new legend. He discussed the game's themes of diversity, noting how ahead of its time the original Final Fantasy 7 was in addressing these topics. The game is set to release on April 8th, 2027.
Final Fantasy 7 Revelation's physical disc still requires a download because Square Enix "didn't want to…
Final Fantasy 7 Revelation will require an online download for its physical release, a departure from previous entries in the trilogy. Director Naoki Hamaguchi stated this decision was made to avoid compromising the game's quality, though the author expresses disappointment with the lack of a fully physical experience and the potential implications for game preservation.
PlayStation 5 Players Can Play Highly Anticipated Square Enix RPG for Free
Square Enix has released a free demo for the upcoming PlayStation 5 monster-collecting RPG, Dragon Quest Monsters: The Withered World, which is set to launch on December 3, 2026. The demo allows players to experience the introductory portion of the game, including the Witherwood event, and offers bonus items and eight monsters that can be carried over to the full game.
Final Fantasy 14's Beastmaster has fans experiencing the MMO as Pokemon trainers for the first time in its 16 years, and they love it so much they "wish it was a standard job"
Final Fantasy XIV's new limited job, Beastmaster, has been met with significant enthusiasm from players, drawing comparisons to Pokemon and Palworld. Many players express a desire for it to become a standard job due to its engaging gameplay loop and the fun associated with capturing and utilizing creatures in combat. While some concerns exist about its long-term viability compared to previous limited jobs, the overall sentiment is highly positive.
If you thought Final Fantasy 7 Rebirth was bloated, you're not going to like Revelation - but I'd much rather have too much to do than too little
This article discusses the open-world design of Final Fantasy 7 Revelation, drawing comparisons to Final Fantasy 7 Rebirth and other open-world titles like The Witcher 3. While acknowledging the potential for bloat and excessive tutorials, the author expresses enthusiasm for director Naoki Hamaguchi's ambitious vision and the game's expanded mechanics.
Final Fantasy 7 Revelation preview - hands-on with the end of the trilogy
Square Enix's Final Fantasy 7 Revelation, the concluding part of the trilogy, is set to release on April 8 for PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch. A hands-on preview revealed the new FITS system, which offers distinct abilities based on equipped outfits, and the High Wind airship for open-world exploration. The game promises an even larger playtime than its predecessors.
Final Fantasy VII Revelation Hands-on Preview – Worth developing Mako poisoning for
Final Fantasy VII Revelation, the final chapter of the remake trilogy, promises to be an epic conclusion, picking up after the events of Rebirth with the party facing the Weapons and the looming threat of war with Wutai. This preview highlights Yuffie's expanded role, the introduction of Cid and Vincent, and new exploration tools, though it notes concerns about the return of Chadley's side-content padding. Visually, Revelation appears to be a significant step up from Rebirth, with stunning environments and detailed character models.
Final Fantasy 7 Revelation's massive amount of content is "part of what makes the game so appealing," lead says, who promises "it's all good" stuff
Final Fantasy 7 Revelation director Naoki Hamaguchi states that the game will feature at least as much, if not more, content than Final Fantasy 7 Rebirth. He acknowledges that "open-world fatigue" is a concern for players and emphasizes that Revelation will offer more player choice in how they engage with its vast amount of content, learning from feedback on Rebirth.
Final Fantasy 7 Revelation boss is "so sorry" for what happens to Aerith in Rebirth, but if you're still upset, "you may change your opinion" by the end of the remake trilogy
Final Fantasy 7 Rebirth director Naoki Hamaguchi apologizes for Aerith's fate in the game, suggesting players may change their opinion by the end of the remake trilogy. The article discusses the controversial death of Aerith at the hands of Sephiroth and hints at potential future revelations.
Final Fantasy 7 Revelation masterfully blends nostalgia and new in an exciting and overwhelming package
Final Fantasy 7 Revelation promises an overwhelmingly enormous experience, masterfully blending nostalgia with new elements. Director Naoki Hamaguchi emphasizes the design ethos of making everything feel both familiar and fresh, with a vast amount of content comparable to or exceeding Final Fantasy 7 Rebirth. The preview highlights seamless open-world exploration, character-focused narratives, and engaging combat.
Final Fantasy 7 Revelation appears to eclipse the scale of the past two games
Final Fantasy 7 Revelation, the concluding part of the remake trilogy, appears to significantly surpass the scale of its predecessors. The preview highlights the airship Highwind as a central hub and showcases the exploration of new regions like Wutai, alongside expanded side activities and a deeper FITS system for character customization. The game is set to release on April 8, 2027, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
Final Fantasy 7 Revelation Director Says “Resolve” Was Never Considered As a Possible Title
Final Fantasy 7 Revelation director Naoki Hamaguchi revealed that "Resolve" was never a contender for the game's title, despite being a core theme. The team ultimately chose "Revelation" after considering three final options, with the North American Square Enix team unanimously agreeing it was the best fit. The game is set to release on April 8th for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
Final Fantasy 7 Revelation May Have More Content Than Rebirth, per Director: “It’s All Good Content”
Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the upcoming finale will contain at least as much, and possibly more, content than Final Fantasy 7 Rebirth. He assured that all content will be appealing and contribute to the game's appeal, despite some players feeling overwhelmed by Rebirth's scope. The game is set to launch on April 8th, 2027, for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch 2, with two paid expansions planned for post-launch.
Square Enix RPG Remake Returns on PlayStation 5 With New Visuals & Trailer
Square Enix has released a new trailer for Romancing SaGa 3: Destinies United, a full HD remake of the classic RPG. The game will launch worldwide on February 16, 2027, for PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC. The trailer showcases the game's lore, eight heroes, battle systems, and newly composed music by Kenji Ito.
Marvel’s Guardians of The Galaxy Gets Surprise Switch 2 Release, Could We get A Sequel?
Marvel's Guardians of the Galaxy has received a surprise release on the Nintendo Switch, five years after its initial launch. Despite solid reviews and fan feedback, the game did not sell enough copies for Square Enix's satisfaction, leading to speculation about the possibility of a sequel.