If you thought Final Fantasy 7 Rebirth was bloated, you're not going to like Revelation - but I'd much rather have too much to do than too little
This article discusses the open-world design of Final Fantasy 7 Revelation, drawing comparisons to Final Fantasy 7 Rebirth and other open-world titles like The Witcher 3. While acknowledging the potential for bloat and excessive tutorials, the author expresses enthusiasm for director Naoki Hamaguchi's ambitious vision and the game's expanded mechanics.
Eurogamer
- Entities
- The Witcher 3: Wild Hunt
- Tutorials
- Crimson Desert
- Final Fantasy VII Revelation
- Horizon
- Open World
- Minigames
- Naoki Hamaguchi
- Final Fantasy 7 Rebirth
- Game Design
- Square Enix
Original source
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